Mulligans
General Mulligans
The most important thing you want in the early game are weapons and ways to draw them. Since Forge of Souls is no longer in standard, we can use Shield Block as a way to cycle and survive until you draw a weapon
Hack the System is our main late game pressure tool. Considering weapons are used to control the board most of the time, the armor gain from cards such as Weapons Project, Shield Block, and Armored Goon are invaluable to keeping us alive once our hero power is replaced. The combo of Sul'thraze together with Armored Goon can easily give you 10+ armor in a turn, as well as creating multiple 4/3 minions with your upgraded hero power.
Considering this deck can create a great deal of pressure with up to 9 weapons at your disposal, most cards that are not core to the quest are for survivability. These cards are mainly just good Warrior tools such as Shield Slam, Execute, Warpath, and Brawl, but also include a few key minions which are always good at maintaining board pressure: Restless Mummy and Dyn-o-matic.





















