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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Powershot
Deal 2 damage to a minion and the minions next to it.
Hunter Rare Spell 3
Pozzik, Audio Engineer
Battlecry: Add two 3/3 Bots to your opponent's hand. Deathrattle: Summon them for yourself.
Neutral Legendary Minion 4 5 4
Praise Galakrond!
Give a minion +1 Attack. Invoke Galakrond.
Rogue Common Spell 1
Precise Shot
Deal 3 damage. If this is EXACTLY in the center of your hand, deal 5 instead.
Hunter Epic Spell 2
Precursory Strike
Deal 3 damage. If you're holding a minion that costs (5) or more, draw a minion.
Warrior Common Spell 2
Predation
Deal 2 damage. Costs (0) if you played Naga while holding this.
Demon Hunter Rare Spell 2
Predatory Instincts
Draw a Beast from your deck and double its Health.
Druid Rare Spell 4
Preparation
The next spell you cast this turn costs (2) less.
Rogue Epic Spell 0
Prescience
Draw 2 minions. For each that costs (5) or more, summon a 2/3 Spirit with Taunt.
Shaman Rare Spell 4
Prescient Slitherdrake
Elusive Costs (3) less if you're holding another Dragon.
Neutral Common Minion 7 6 9
Press the Advantage
Deal 1 damage. Give your hero +1 Attack this turn. Draw 1 card. Gain 1 Armor.
Demon Hunter, Druid Common Spell 2
Pressure Plate
Secret: After your opponent casts a spell, destroy a random enemy minion.
Hunter Common Spell 2
Pressure Points
Deal 3 damage to a minion. Reduce the Cost of Combo cards in your hand by (1)
Rogue Rare Spell 3
Prestor's Pyromancer
Battlecry: Your next Fire spell has Spell Damage +2.
Mage Common Minion 2 2 3
Pride Seeker
Battlecry: Your next Choose One card costs (2) less.
Druid Rare Minion 3 2 4
Pride's Fury
Give your minions +1/+3.
Druid Common Spell 4
Priest of An'she
Taunt. Battlecry: If you've restored Health this turn, gain +3/+3.
Priest Epic Minion 5 5 5
Priest of the Deceased
Taunt Infuse (3): Gain +2/+2.
Neutral Common Minion 2 2 3
Priest of the Feast
Whenever you cast a spell, restore 3 Health to your hero.
Priest Common Minion 4 3 6
Priestess of Elune
Battlecry: Restore 4 Health to your hero.
Neutral Common Minion 6 5 4
Priestess of Fury
At the end of your turn, deal 6 damage randomly split among all enemies.
Demon Hunter Rare Minion 7 6 7
Priestess Valishj
Battlecry: Refresh an empty Mana Crystal for each spell you've cast this turn.
Priest Legendary Minion 1 1 1
Primal Dungeoneer
Battlecry: Draw a spell. If it's Nature spell, also draw an Elemental.
Shaman Rare Minion 3 2 3
Primal Fusion
Give a minion +1/+1 for each of your Totems.
Shaman Common Spell 1
Primal Sabretooth
Stealth After this attacks and kills a minion, get a copy of it.
Neutral Common Minion 4 5 3
Primal Talismans
Give your minions "Deathrattle: Summon a random basic Totem."
Shaman Rare Spell 3
Primalfin Challenger
Battlecry: Your next Kindred effect triggers twice.
Neutral Rare Minion 3 3 2
Primalfin Champion
Deathrattle: Return any spells you cast on this minion to your hand.
Paladin Epic Minion 2 1 3
Primalfin Lookout
Battlecry: If you control another Murloc, Discover a Murloc.
Neutral Common Minion 2 3 2
Primalfin Totem
At the end of your turn, summon a 1/1 Murloc.
Shaman Rare Minion 2 0 3
Primordial Drake
Taunt Battlecry: Deal 2 damage to all other minions.
Neutral Epic Minion 8 4 8
Primordial Explorer
Poisonous Battlecry: Discover a Dragon.
Hunter Common Minion 3 2 3
Primordial Glyph
Discover a spell. Reduce its Cost by (2).
Mage Epic Spell 2
Primordial Overseer
Battlecry: If you've cast a Nature spell while holding this, gain +1/+1 and draw a card.
Shaman Common Minion 2 2 3
Primordial Protector
Battlecry: Draw your highest-Cost spell. Summon a random minion with the same Cost.
Neutral Epic Minion 8 6 6
Primordial Studies
Discover Spell Damage minion. Your next one costs (1) less.
Mage, Shaman Common Spell 1
Primordial Wave
Transform enemy minions into ones that cost (1) less and friendly minions into ones that cost (1) more.
Shaman Epic Spell 3
Prince Keleseth
Battlecry: If your deck has no 2-Cost cards, give all minions in your deck +1/+1.
Neutral Legendary Minion 2 2 2
Prince Liam
Battlecry: Transform all 1-Cost cards in your deck into Legendary minions.
Paladin Legendary Minion 5 5 5
Prince Malchezaar
At the start of the game, shuffle 5 extra Legendary minions into your deck.
Neutral Legendary Minion 5 5 6
Prince Renathal
Your deck size is 40. Your starting Health is 40.
Neutral Legendary Minion 3 3 4
Prince Taldaram
Battlecry: If your deck has no 3-Cost cards, transform into a 3/3 copy of a minion.
Neutral Legendary Minion 3 3 3
Prince Valanar
Battlecry: If your deck has no 4-Cost cards, gain Lifesteal and Taunt.
Neutral Legendary Minion 4 4 4
Princess Huhuran
Battlecry: Trigger a friendly minion's Deathrattle effect.
Hunter Legendary Minion 5 6 5
Princess Talanji
Battlecry: Summon all minions from your hand that didn't start in your deck.
Priest Legendary Minion 8 7 5
Prismatic Beam
Deal 3 damage to all enemies. Costs (1) less for each enemy minion.
Paladin Common Spell 7
Prismatic Elemental
Battlecry: Discover a spell from any class. It costs (1) less.
Mage Epic Minion 2 1 3
Prismatic Jewel Kit
After a friendly minion loses Divine Shield, give minions in your hand +1/+1. Lose 1 Durability.
Paladin Rare Weapon 1 0 3