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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
PMM Infinitizer
Battlecry: Set a friendly minion's Attack and Health to 8. It can't attack heroes this turn.
Paladin Rare Minion 6 4 4
Pocket Dimension
Discover a spell. Repeat until you see one for the second time.
Mage Epic Spell 4
Pocket Sand
Deal 3 damage. Quickdraw: Your opponent's next card costs (1) more.
Demon Hunter Common Spell 2
Pogo-Hopper
Battlecry: Gain +2/+2 for each other Pogo-Hopper you played this game.
Rogue Rare Minion 1 1 1
Poison Breath
Give a friendly Undead Poisonous.
Death Knight Rare Spell 2
Poison Seeds
Destroy all minions and summon 2/2 Treants to replace them.
Druid Common Spell 4
Poisoned Blade
Your Hero Power gives this weapon +1 Attack instead of replacing it.
Rogue Epic Weapon 2 1 3
Polluted Hoarder
Deathrattle: Draw a card.
Neutral Common Minion 4 4 2
Polymorph
Transform a minion into a 1/1 Sheep.
Mage Free Spell 4
Polymorph: Boar
Transform a minion into a 4/2 Boar with Charge.
Mage Rare Spell 3
Polymorph: Jellyfish
Transform a minion into a 4/1 Jellyfish with Spell Damage +2.
Mage Common Spell 3
Pompous Thespian
Taunt
Neutral Common Minion 2 3 2
Pop-Up Book
Deal 2 damage. Summon two 0/1 Frogs with Taunt.
Shaman Common Spell 1
Pop'gar the Putrid
Your Fel spells cost (2) less and have Lifesteal. Battlecry: Get two Barrels of Sludge.
Warlock Legendary Minion 4 2 6
Popsicooler
Deathrattle: Freeze two random enemy minions.
Neutral Epic Minion 3 3 3
Popular Pixie
Choose One - Refresh your Hero Power; or Your next one costs (0).
Druid Common Minion 2 2 3
Portal Keeper
Battlecry: Shuffle 3 Portals into your deck. When drawn, summon a 2/2 Demon with Rush.
Neutral Rare Minion 4 5 2
Portal Overfiend
Battlecry: Shuffle 3 Portals into your deck. When drawn, summon a 2/2 Demon with Rush.
Neutral Epic Minion 6 5 6
Portal Vanguard
Rewind Battlecry: Draw a random minion. Give it +2/+2.
Neutral Rare Minion 3 2 2
Portalmancer Skyla
Rogue Tourist Battlecry: Swap the Costs of the lowest and highest Cost spells in your hand.
Mage Legendary Minion 6 4 5
Posse Possession
Summon a 4/4 copy of a random minion in your opponent's hand.
Priest Epic Spell 4
Possessed Animancer
Deathrattle: Summon a random Beast from your deck. Give it Lifesteal.
Warlock Rare Minion 5 2 2
Possessed Lackey
Deathrattle: Recruit a Demon.
Warlock Rare Minion 6 2 2
Possessed Villager
Deathrattle: Summon a 1/1 Shadowbeast.
Warlock Common Minion 1 1 1
Possessifier
Battlecry: Summon two 1/1 Fighters with Rush and Reborn.
Death Knight Common Minion 5 3 3
Potion Belt
Discover 2 Concoctions.
Rogue Rare Spell 2
Potion of Heroism
Give a minion Divine Shield. Draw a card.
Paladin Common Spell 2
Potion of Illusion
Add 1/1 copies of your minions to your hand. They cost (1).
Mage, Rogue Epic Spell 4
Potion of Madness
Gain control of an enemy minion with 2 or less Attack until end of turn.
Priest Common Spell 1
Potion of Polymorph
Secret: After your opponent plays a minion, transform it into a 1/1 sheep.
Mage Rare Spell 3
Potion Vendor
Battlecry: Restore 2 Health to all friendly characters.
Neutral Common Minion 1 1 1
Potionmaster Putricide
After a minion dies, add a Concoction to your hand.
Rogue Legendary Minion 2 1 4
Pounce
Give your hero +2 Attack this turn.
Druid Common Spell 0
Power Chord: Synchronize
Choose a minion. Add a copy of it to your hand. Finale: Give both +1/+2.
Priest Common Spell 2
Power Infusion
Give a minion +2/+6.
Priest Common Spell 4
Power of Creation
Discover a 6-Cost minion. Summon two copies of it.
Mage Epic Spell 8
Power of the Wild
Choose One - Give your minions +1/+1; or Summon a 3/2 Panther.
Druid Common Spell 2
Power Overwhelming
Give a friendly minion +4/+4 until end of turn. Then, it dies. Horribly.
Warlock Common Spell 1
Power Slider
Rush Battlecry: Gain +1/+1 for each minion type you've played this game.
Warrior Rare Minion 3 2 3
Power Spike
Deal 4 damage. Give a random friendly minion +4/+4.
Mage, Paladin Common Spell 6
Power Word: Barrier
Give a character Divine Shield. Give minions in your hand +2 Health.
Priest Rare Spell 1
Power Word: Feast
Give a minion +2/+2. Restore it to full Health at the end of this turn.
Priest Rare Spell 2
Power Word: Fortitude
Give a minion +3/+5. Costs (1) less for each spell in your hand.
Priest Common Spell 8
Power Word: Glory
Choose a minion. Whenever it attacks, restore 4 Health to your hero.
Priest Common Spell 1
Power Word: Replicate
Choose a friendly minion. Summon a 5/5 copy of it.
Priest Epic Spell 5
Power Word: Shield
Give a minion +2 Health. Draw a card.
Priest Free Spell 1
Power Word: Tentacles
Give a minion +2/+6.
Priest Common Spell 5
Powermace
Deathrattle: Give a random friendly Mech +2/+2.
Shaman Rare Weapon 3 3 2