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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Hammer of the Naaru
Battlecry: Summon a 6/6 Holy Elemental with Taunt.
Paladin Epic Weapon 6 3 3
Hammer of Twilight
Deathrattle: Summon a 4/2 Elemental.
Shaman Epic Weapon 5 4 2
Hammer of Wrath
Deal 3 damage. Draw a card.
Paladin Common Spell 3
Hamuul Runetotem
Start of Game: If each spell in your deck is Nature, Imbue your Hero Power. Repeat this every 2 spells you cast.
Druid Legendary Minion 5 5 6
Hand of A'dal
Give a minion +2/+1. Draw a card.
Paladin Common Spell 2
Hand of Gul'dan
When you play or discard this, draw 3 cards.
Warlock Common Spell 6
Hand of Infinity
Can't attack heroes. Battlecry: Set this weapon's Attack to INFINITY this turn!
Paladin Rare Weapon 3 4 2
Hand of Protection
Give a minion Divine Shield.
Paladin Free Spell 1
Handle with Bear
Get two 3/3 Bears with Taunt. Each turn they are in your hand, they gain +1/+1.
Druid, Warrior Rare Spell 2
Handmaiden
Battlecry: If you've cast three spells while holding this, draw 3 cards.
Priest Rare Minion 3 3 2
Happy Ghoul
Costs (0) if your Hero was healed this turn.
Neutral Rare Minion 3 3 3
Harbinger Celestia
Stealth After your opponent plays a minion, become a copy of it.
Neutral Legendary Minion 4 5 6
Harbinger of the Blighted
Whenever this enters your hand from the battlefield, summon two random 2-Cost minions.
Rogue Rare Minion 3 2 3
Harbinger of Winter
Deathrattle: Draw a Frost spell.
Death Knight Common Minion 2 3 2
Harbor Scamp
Battlecry: Draw a Pirate.
Warrior Common Minion 2 2 2
Hardcore Cultist
Battlecry: Deal 2 damage. Finale: To all enemies.
Death Knight Common Minion 3 2 1
Hardlight Protector
Divine Shield Battlecry: Restore 3 Health to your hero and give them Divine Shield.
Paladin Common Minion 2 2 1
Harkener of Dread
Taunt, Reborn Deathrattle: Summon a 4/4 Undead with Taunt.
Shaman Common Minion 5 2 2
Harmonic Disco
Discover a 5-Cost minion. Summon it with +1/+1. (Swaps each turn.)
Paladin Rare Spell 5
Harmonic Hip Hop
Deal 1 damage. Give your weapon +3 Attack. (Swaps each turn.)
Rogue Rare Spell 2
Harmonic Metal
Give 4 random minions in your hand +2/+2. (Swaps each turn.)
Death Knight Common Spell 3
Harmonic Mood
Give your hero +2 Attack this turn. Gain 4 Armor. (Swaps each turn.)
Druid Common Spell 2
Harmonic Pop
Deal 3 damage to all minions. Summon a 6/6 Popstar. (Swaps each turn.)
Priest Rare Spell 6
Harmonica Soloist
Battlecry: If you control no other minions, Discover and cast a Secret.
Hunter Epic Minion 3 4 2
Harpoon Gun
After your hero attacks, Dredge. If it's a Beast, reduce its Cost by (2).
Hunter Rare Weapon 3 3 2
Harrison Jones
Battlecry: Destroy your opponent's weapon and draw cards equal to its Durability.
Neutral Legendary Minion 5 5 4
Harrowing Ox
Taunt Battlecry: If you've Excavated twice, your next card this turn costs (7) less.
Death Knight Epic Minion 7 7 7
Harth Stonebrew
Battlecry: Replace your hand with an iconic one from Hearthstone's past. (Once per game)
Neutral Legendary Minion 6 5 5
Harvest Golem
Deathrattle: Summon a 2/1 Damaged Golem.
Neutral Common Minion 3 2 3
Hatchery Helper
Battlecry: Give your other minions with 2 or less Attack +1/+2 and Taunt.
Druid Rare Minion 3 2 3
Hatching Ceremony
At the end of your next turn, give your minions +2/+2.
Paladin Common Spell 3
Haunted Creeper
Deathrattle: Summon two 1/1 Spectral Spiders.
Neutral Common Minion 2 1 2
Haunting Nightmare
Deathrattle: Haunt a card in your hand. When you play it, summon a 4/3 Soldier.
Priest Epic Minion 3 4 3
Haunting Visions
Next spell you cast this turn costs (3) less. Discover a spell.
Shaman Epic Spell 3
Hawkstrider Rancher
After you play a minion, give it +1/+1 and "Deathrattle: Summon a 1/1 Hawkstrider."
Neutral Epic Minion 3 2 5
Haywire Hornswog
Elusive, Taunt Costs (1) less for each Mana Crystal you've Overloaded this game.
Shaman Rare Minion 6 4 6
Headcrack
Deal 2 damage to the enemy hero. Combo: Return this to your hand next turn.
Rogue Rare Spell 3
Headhunt
Deal 2 damage. Get a 4/4 Crewmate with a random bonus effect.
Demon Hunter Rare Spell 1
Headhunter's Hatchet
Battlecry: If you control a Beast, gain +1 Durability.
Hunter Common Weapon 2 2 2
Headmaster Kel'Thuzad
Spellburst: If the spell destroys any minions, summon them.
Neutral Legendary Minion 5 4 6
Healing Rain
Restore 12 Health divided randomly among all friendly characters.
Shaman Common Spell 3
Healing Touch
Restore 8 Health.
Druid Free Spell 3
Healing Wave
Restore 8 Health. Reveal a minion in each deck. If yours costs more, Restore 16 instead.
Shaman Rare Spell 3
"Health" Drink
Lifesteal Deal 3 damage to a minion. (3 Drinks left!)
Rogue, Warlock Rare Spell 3
Healthstone
Tradeable Restore all damage your hero has taken this turn.
Warlock Epic Spell 0
Heart of the Legion
Lifesteal Starship Piece
Warlock Common Minion 2 3 2
Heart of the Wild
Give a minion +2/+2, then give your Beasts +1/+1.
Druid Common Spell 3
Heart Strike
Deal 3 damage to a minion. If that kills it, gain a Corpse.
Death Knight Common Spell 1