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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Fool's Bane
Unlimited attacks each turn. Can't attack heroes.
Warrior Common Weapon 5 3 4
Frostmourne
Deathrattle: Summon every minion killed by this weapon.
Death Knight Legendary Weapon 6 4 3
Gladiator's Longbow
Your hero is Immune while attacking.
Hunter Epic Weapon 7 5 2
Glaivetar
Deathrattle: Draw 1 card. (Play Outcast cards while equipped to improve!)
Demon Hunter Rare Weapon 4 4 2
Glaivezooka
Battlecry: Give a random friendly minion +1 Attack.
Hunter Common Weapon 2 2 2
Gorehowl
Attacking a minion costs 1 Attack instead of 1 Durability.
Warrior Epic Weapon 7 7 1
Hammer of the Naaru
Battlecry: Summon a 6/6 Holy Elemental with Taunt.
Paladin Epic Weapon 6 3 3
Hammer of Twilight
Deathrattle: Summon a 4/2 Elemental.
Shaman Epic Weapon 5 4 2
Harpoon Gun
After your hero attacks, Dredge. If it's a Beast, reduce its Cost by (2).
Hunter Rare Weapon 3 3 2
Headhunter's Hatchet
Battlecry: If you control a Beast, gain +1 Durability.
Hunter Common Weapon 2 2 2
Hooked Scimitar
Combo: Gain +2 Attack.
Rogue Common Weapon 3 2 2
Hope of Quel'Thalas
After your hero attacks, give your minions +1/+1 (wherever they are).
Hunter Legendary Weapon 6 4 2
Horn of the Windlord
Windfury Whenever your hero attacks a minion, set its stats to 3/3.
Paladin, Shaman Rare Weapon 6 3 4
Ice Breaker
Destroy any Frozen minion damaged by this.
Shaman Rare Weapon 3 1 3
Idol's Adoration
Your Hero Power costs (0). After you use it, lose 1 Durability.
Priest Common Weapon 1 0 2
Imbued Axe
After your hero attacks, give your damaged minions +1/+2. Infuse (2): +2/+2 instead.
Warrior Common Weapon 3 2 3
Jade Claws
Battlecry: Summon a Jade Golem. Overload: (1)
Shaman Rare Weapon 2 2 2
Jazz Bass
Deathrattle: Your next spell costs (1) less. (Overload while equipped to improve!)
Shaman Rare Weapon 3 3 2
Jungle Jammer
Deathrattle: Summon a random 1-Cost Beast. (Cast spells while equipped to improve!)
Hunter Epic Weapon 4 4 2
King's Defender
Battlecry: If you have a minion with Taunt, gain +1 durability.
Warrior Rare Weapon 3 3 2
Kingsbane
Deathrattle: Shuffle this into your deck. It keeps any enchantments.
Rogue Legendary Weapon 1 1 3
Kodohide Drumkit
Deathrattle: Deal 2 damage to all minions. (Gain Armor while equipped to improve!)
Warrior Rare Weapon 4 3 2
Leatherworking Kit
After three friendly Beasts die, draw a Beast and give it +1/+1. Lose 1 Durability.
Hunter Rare Weapon 1 0 3
Libram of Judgment
Corrupt: Gain Lifesteal.
Paladin Common Weapon 7 5 3
Lightbringer's Hammer
Lifesteal Can't attack heroes.
Paladin Epic Weapon 3 3 2
Light's Justice
Paladin Free Weapon 1 1 4
Light's Sorrow
After a friendly minion loses Divine Shield, gain +1 Attack.
Paladin Epic Weapon 4 1 4
Likkim
Has +2 Attack while you have Overloaded Mana Crystals.
Shaman Rare Weapon 2 1 3
Lion's Frenzy
Has Attack equal to the number of cards you've drawn this turn.
Demon Hunter Epic Weapon 3 0 2
Livewire Lance
After your Hero attacks, add a Lackey to your hand.
Warrior Epic Weapon 3 2 2
Magnifying Glaive
After your hero attacks, draw until you have 3 cards.
Demon Hunter Common Weapon 3 3 2
Marrowslicer
Battlecry: Shuffle 2 Soul Fragments into your deck.
Demon Hunter Common Weapon 4 4 2
Might of Menethil
Battlecry: Spend up to 3 CorpsesFreeze that many enemy minions.
Death Knight Epic Weapon 4 4 2
Molten Blade
Transforms into a new weapon when in hand that changes each turn.
Warrior Rare Weapon 1 1 1
Mysterious Blade
Battlecry: If you control a Secret, gain +1 Attack.
Paladin Rare Weapon 2 2 2
Necrium Blade
Deathrattle: Trigger the Deathrattle of a random friendly minion.
Rogue Rare Weapon 3 3 2
Obsidian Shard
Costs (1) less for each non-Rogue Class card added to your hand this game.
Rogue Rare Weapon 4 3 3
Ogre Warmaul
50% chance to attack the wrong enemy.
Warrior Common Weapon 3 4 2
Outrider's Axe
After your hero attacks and kills a minion, draw a card.
Warrior Rare Weapon 4 3 3
Overlord's Whip
After you play a minion, deal 1 damage to it.
Warrior Common Weapon 3 2 4
Painter's Virtue
Lifesteal After your hero attacks, give minions in your hand +1/+1.
Paladin Common Weapon 4 2 3
Perdition's Blade
Battlecry: Deal 1 damage. Combo: Deal 2 instead.
Rogue Rare Weapon 3 2 2
Piranha Launcher
Whenever your hero attacks, summon a 1/1 Piranha.
Hunter Epic Weapon 5 2 4
Poisoned Blade
Your Hero Power gives this weapon +1 Attack instead of replacing it.
Rogue Epic Weapon 2 1 3
Powermace
Deathrattle: Give a random friendly Mech +2/+2.
Shaman Rare Weapon 3 3 2
Prismatic Jewel Kit
After a friendly minion loses Divine Shield, give minions in your hand +1/+1. Lose 1 Durability.
Paladin Rare Weapon 1 0 3
Quartzite Crusher
Lifesteal. Freeze any character damaged by your hero.
Death Knight Common Weapon 4 3 3
Quick Pick
After your hero attacks, draw a card.
Demon Hunter, Rogue Common Weapon 2 1 2