Weapon Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Fool's Bane Unlimited attacks each turn. Can't attack heroes. |
Warrior | Common | Weapon | 5 | 3 | 4 | |
Frostmourne Deathrattle: Summon every minion killed by this weapon. |
Death Knight | Legendary | Weapon | 6 | 4 | 3 | |
Gladiator's Longbow Your hero is Immune while attacking. |
Hunter | Epic | Weapon | 7 | 5 | 2 | |
Glaivetar Deathrattle: Draw 1 card. (Play Outcast cards while equipped to improve!) |
Demon Hunter | Rare | Weapon | 4 | 4 | 2 | |
Glaivezooka Battlecry: Give a random friendly minion +1 Attack. |
Hunter | Common | Weapon | 2 | 2 | 2 | |
Gorehowl Attacking a minion costs 1 Attack instead of 1 Durability. |
Warrior | Epic | Weapon | 7 | 7 | 1 | |
Hammer of the Naaru Battlecry: Summon a 6/6 Holy Elemental with Taunt. |
Paladin | Epic | Weapon | 6 | 3 | 3 | |
Hammer of Twilight Deathrattle: Summon a 4/2 Elemental. |
Shaman | Epic | Weapon | 5 | 4 | 2 | |
Harpoon Gun After your hero attacks, Dredge. If it's a Beast, reduce its Cost by (2). |
Hunter | Rare | Weapon | 3 | 3 | 2 | |
Headhunter's Hatchet Battlecry: If you control a Beast, gain +1 Durability. |
Hunter | Common | Weapon | 2 | 2 | 2 | |
Hooked Scimitar Combo: Gain +2 Attack. |
Rogue | Common | Weapon | 3 | 2 | 2 | |
Hope of Quel'Thalas After your hero attacks, give your minions +1/+1 (wherever they are). |
Hunter | Legendary | Weapon | 6 | 4 | 2 | |
Horn of the Windlord Windfury Whenever your hero attacks a minion, set its stats to 3/3. |
Paladin, Shaman | Rare | Weapon | 6 | 3 | 4 | |
Ice Breaker Destroy any Frozen minion damaged by this. |
Shaman | Rare | Weapon | 3 | 1 | 3 | |
Idol's Adoration Your Hero Power costs (0). After you use it, lose 1 Durability. |
Priest | Common | Weapon | 1 | 0 | 2 | |
Imbued Axe After your hero attacks, give your damaged minions +1/+2. Infuse (2): +2/+2 instead. |
Warrior | Common | Weapon | 3 | 2 | 3 | |
Jade Claws Battlecry: Summon a Jade Golem. Overload: (1) |
Shaman | Rare | Weapon | 2 | 2 | 2 | |
Jazz Bass Deathrattle: Your next spell costs (1) less. (Overload while equipped to improve!) |
Shaman | Rare | Weapon | 3 | 3 | 2 | |
Jungle Jammer Deathrattle: Summon a random 1-Cost Beast. (Cast spells while equipped to improve!) |
Hunter | Epic | Weapon | 4 | 4 | 2 | |
King's Defender Battlecry: If you have a minion with Taunt, gain +1 durability. |
Warrior | Rare | Weapon | 3 | 3 | 2 | |
Kingsbane Deathrattle: Shuffle this into your deck. It keeps any enchantments. |
Rogue | Legendary | Weapon | 1 | 1 | 3 | |
Kodohide Drumkit Deathrattle: Deal 2 damage to all minions. (Gain Armor while equipped to improve!) |
Warrior | Rare | Weapon | 4 | 3 | 2 | |
Leatherworking Kit After three friendly Beasts die, draw a Beast and give it +1/+1. Lose 1 Durability. |
Hunter | Rare | Weapon | 1 | 0 | 3 | |
Libram of Judgment Corrupt: Gain Lifesteal. |
Paladin | Common | Weapon | 7 | 5 | 3 | |
Lightbringer's Hammer Lifesteal Can't attack heroes. |
Paladin | Epic | Weapon | 3 | 3 | 2 | |
Light's Justice |
Paladin | Free | Weapon | 1 | 1 | 4 | |
Light's Sorrow After a friendly minion loses Divine Shield, gain +1 Attack. |
Paladin | Epic | Weapon | 4 | 1 | 4 | |
Likkim Has +2 Attack while you have Overloaded Mana Crystals. |
Shaman | Rare | Weapon | 2 | 1 | 3 | |
Lion's Frenzy Has Attack equal to the number of cards you've drawn this turn. |
Demon Hunter | Epic | Weapon | 3 | 0 | 2 | |
Livewire Lance After your Hero attacks, add a Lackey to your hand. |
Warrior | Epic | Weapon | 3 | 2 | 2 | |
Magnifying Glaive After your hero attacks, draw until you have 3 cards. |
Demon Hunter | Common | Weapon | 3 | 3 | 2 | |
Marrowslicer Battlecry: Shuffle 2 Soul Fragments into your deck. |
Demon Hunter | Common | Weapon | 4 | 4 | 2 | |
Might of Menethil Battlecry: Spend up to 3 Corpses. Freeze that many enemy minions. |
Death Knight | Epic | Weapon | 4 | 4 | 2 | |
Molten Blade Transforms into a new weapon when in hand that changes each turn. |
Warrior | Rare | Weapon | 1 | 1 | 1 | |
Mysterious Blade Battlecry: If you control a Secret, gain +1 Attack. |
Paladin | Rare | Weapon | 2 | 2 | 2 | |
Necrium Blade Deathrattle: Trigger the Deathrattle of a random friendly minion. |
Rogue | Rare | Weapon | 3 | 3 | 2 | |
Obsidian Shard Costs (1) less for each non-Rogue Class card added to your hand this game. |
Rogue | Rare | Weapon | 4 | 3 | 3 | |
Ogre Warmaul 50% chance to attack the wrong enemy. |
Warrior | Common | Weapon | 3 | 4 | 2 | |
Outrider's Axe After your hero attacks and kills a minion, draw a card. |
Warrior | Rare | Weapon | 4 | 3 | 3 | |
Overlord's Whip After you play a minion, deal 1 damage to it. |
Warrior | Common | Weapon | 3 | 2 | 4 | |
Painter's Virtue Lifesteal After your hero attacks, give minions in your hand +1/+1. |
Paladin | Common | Weapon | 4 | 2 | 3 | |
Perdition's Blade Battlecry: Deal 1 damage. Combo: Deal 2 instead. |
Rogue | Rare | Weapon | 3 | 2 | 2 | |
Piranha Launcher Whenever your hero attacks, summon a 1/1 Piranha. |
Hunter | Epic | Weapon | 5 | 2 | 4 | |
Poisoned Blade Your Hero Power gives this weapon +1 Attack instead of replacing it. |
Rogue | Epic | Weapon | 2 | 1 | 3 | |
Powermace Deathrattle: Give a random friendly Mech +2/+2. |
Shaman | Rare | Weapon | 3 | 3 | 2 | |
Prismatic Jewel Kit After a friendly minion loses Divine Shield, give minions in your hand +1/+1. Lose 1 Durability. |
Paladin | Rare | Weapon | 1 | 0 | 3 | |
Quartzite Crusher Lifesteal. Freeze any character damaged by your hero. |
Death Knight | Common | Weapon | 4 | 3 | 3 | |
Quick Pick After your hero attacks, draw a card. |
Demon Hunter, Rogue | Common | Weapon | 2 | 1 | 2 |