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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Landscaping
Summon two 2/2 Treants.
Druid Common Spell 3
Landslide
Deal 1 damage to all enemy minions. If you're Overloaded, deal 1 damage again.
Shaman Rare Spell 2
Laser Barrage
Deal 3 damage to a minion. If you're building a Starship, also damage its neighbors.
Hunter Rare Spell 2
Last Stand
Draw a Taunt minion. Manathirst (7): Double its stats.
Warrior Rare Spell 1
Lasting Legacy
Give your hero +4 Attack. If your deck has no minions, give any in your hand +4 Attack.
Demon Hunter Rare Spell 3
Latorvian Armorer
Battlecry: Deal 2 damage to an enemy minion. If it dies, gain 5 Armor.
Warrior Rare Minion 3 3 3
Lava Flow
Deal 2 damage to the lowest Health enemy three times. Overload: (1)
Shaman Epic Spell 3
Lawful Longarm
Rush, Lifesteal Battlecry: Gain +1 Attack for each card in your hand.
Paladin Common Minion 5 1 5
Lay Down the Law
Tradeable Set a minion's Attack and Health to 1. Quickdraw: Then deal 1 damage to it.
Paladin Rare Spell 2
Lay on Hands
Restore 8 Health. Draw 3 cards.
Paladin Epic Spell 6
Lazul's Scheme
Reduce the Attack of an enemy imnion by 1 until your next turn. (Upgrades each turn!)
Priest Epic Spell 0
Lead Dancer
Deathrattle: Summon a minion from your deck with less Attack than this minion.
Paladin Rare Minion 6 4 2
Learn Draconic
Sidequest: Spend 8 Mana on spells. Reward: Summon a 6/6 Dragon.
Mage Common Spell 1
Leatherclad Hogleader
Battlecry: If your opponent has 6 or more cards in hand, gain Charge.
Neutral Epic Minion 6 6 6
Leatherworking Kit
After three friendly Beasts die, draw a Beast and give it +1/+1. Lose 1 Durability.
Hunter Rare Weapon 1 0 3
Leeching Poison
Give your weapon Lifesteal this turn.
Rogue Common Spell 1
Legionnaire
Deathrattle: Give all minions in your hand +2/+2.
Neutral Common Minion 6 9 3
Lesser Amethyst Spellstone
Lifesteal. Deal 3 damage to a minion. (Take damage from your cards to upgrade.)
Warlock Rare Spell 4
Lesser Diamond Spellstone
Resurrect 2 different friendly minions. (Cast 4 spells to upgrade.)
Priest Rare Spell 7
Lesser Emerald Spellstone
Summon two 3/3 Wolves. (Play a Secret to upgrade.)
Hunter Rare Spell 5
Lesser Jasper Spellstone
Deal 2 damage to a minion. (Gain 3 Armor to upgrade.)
Druid Rare Spell 1
Lesser Mithril Spellstone
Summon one 5/5 Mithril Golem. (Equip a weapon to upgrade.)
Warrior Rare Spell 7
Lesser Onyx Spellstone
Destroy 1 random enemy minion. (Play 3 Deathrattle cards to upgrade.)
Rogue Rare Spell 5
Lesser Opal Spellstone
Draw 1 card. (Attack with your hero 2 times to upgrade.)
Demon Hunter Rare Spell 2
Lesser Pearl Spellstone
Summon a 2/2 Spirit with Taunt. (Restore 3 Health to upgrade.)
Paladin Rare Spell 2
Lesser Ruby Spellstone
Add 1 random Mage spell to your hand. (Play 2 Elementals to upgrade.)
Mage Rare Spell 2
Lesser Sapphire Spellstone
Summon 1 copy of a friendly minion. (Overload 3 Mana Crystal to upgrade.)
Shaman Rare Spell 7
Lesser Spinel Spellstone
Give Undead in your hand +1/+1. (Gain 5 Corpses to upgrade.)
Death Knight Rare Spell 1
Level Up!
Give your Silver Hand Recruits +2/+2 and Taunt.
Paladin Epic Spell 5
Leyline Manipulator
Battlecry: If you're holding any cards that didn't start in your deck, reduce their Cost by (2).
Mage Rare Minion 4 4 5
Libram of Clarity
Draw 2 minions. If this costs (0), give them +2/+1.
Paladin Common Spell 3
Libram of Divinity
Give a minion +3/+3. If this costs (0), return this to your hand at the end of your turn.
Paladin Epic Spell 4
Libram of Faith
Summon three 3/3 Draenei with Divine Shield. If this costs (0), give them Rush.
Paladin Rare Spell 6
Libram of Hope
Restore 8 Health. Summon an 8/8 Guardian with Taunt and Divine Shield.
Paladin Epic Spell 9
Libram of Judgment
Corrupt: Gain Lifesteal.
Paladin Common Weapon 7 5 3
Libram of Justice
Equip a 1/4 weapon. Change the Health of all enemy minions to 1.
Paladin Common Spell 5
Libram of Wisdom
Give a minion +1/+1 and "Deathrattle: Add a 'Libram of Wisdom' spell to your hand."
Paladin Rare Spell 2
Lie in Wait
Quest: Shuffle cards into your deck, 5 times. Reward: Master Dusk.
Rogue Legendary Spell 1
Life Cycle
Destroy a minion. Summon a random minion of the same Cost to replace it.
Druid Epic Spell 1
Life From Death
Draw 3 cards. Infuse (6): This costs (1).
Druid Rare Spell 6
Life Sentence
Remove a minion from the game.
Mage Rare Spell 4
Lifebinder's Gift
Choose One - Get 2 random Nature spells; or Reduce the Cost of spells in your hand by (1).
Druid Common Spell 2
Lifedrinker
Battlecry: Deal 3 damage to the enemy hero. Restore 3 Health to your hero.
Neutral Rare Minion 4 3 3
Lifeguard
Taunt Battlecry: The next spell you cast has Lifesteal.
Mage, Paladin Rare Minion 4 2 7
Liferender
Battlecry: If your hero's Health changed this turn, deal 6 damage to an enemy minion.
Death Knight Rare Minion 3 3 4
Lifesaving Aura
At the end of your turn, get a 1-Cost Sunscreen that gives +1/+2. Lasts 3 turns.
Mage, Paladin Rare Spell 1
Lifeweaver
Whenever you restore Health, add a random Druid spell to your hand.
Druid Rare Minion 3 2 5
Lift Off
Draw 2 Terran cards. Summon a 2/1 Starship Piece with an effect when launched.
Paladin, Shaman, Warrior Common Spell 4