Khartut Defender

Khartut Defender Card

Khartut Defender is a 6 Mana Cost Rare Neutral Minion card from the Saviors of Uldum set!

Card Text

Taunt, Reborn Deathrattle: Restore 3 Health to your hero.

Flavor Text


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  1. GG2U
    August 2, 2019 at 4:32 am

    the reason this is not bad even tho you can’t play it too early in a game against aggro is that n’zoth is gonna resummon both the original card and the reborn clone to full health, so this is gonna be an hybrid between sludge belcher and rotten appleboom, and when you play n’zoth you’r gonna get 9 additional healing, i defenetly want to see this in renolock.

    • GG2U
      August 5, 2019 at 4:46 am

      How do i delete comments? why isn’t there a giant “delete my own comment” button?

  2. Lluadian
    July 31, 2019 at 5:23 pm

    You know all these negative comments and I think people forgot something this is DEATHRATTLE with taunt rogue could run on of these with the legendary make it a 1 cost 1/1 on death summon 3/1 and heals for 6 in total. Easily pingable but 2 taunts can be usefull for rogue especially with a 6 heal. It’s at least about 3-4/5 in value.

  3. 1194Ching
    July 31, 2019 at 6:43 am

    For any neutral healing minion/card, Warlock seriously considers.

  4. Mehithose
    July 30, 2019 at 7:46 pm

    Heal bot 5 Mana 3/3 but it’s a battlecry. For 1 more Mana This is basically 3/4 with reverse divine shield and deathrattle heal 6 Mana. So its weak against silence. I say 3/5 is right score

    • Mehithose
      July 30, 2019 at 7:51 pm

      On 2nd thought. It’s reborn so with some combo that may exist, it can heal more than 6. I think it’s 4/5

  5. JustYourAveragePayToWin
    July 30, 2019 at 5:28 pm

    It exists. That’s nice. 2/5

  6. Migosusername
    July 30, 2019 at 10:07 am

    Why the heck is this 6 mana? That’s way too expensive for a 3/4 body.

    • Lop
      July 30, 2019 at 1:51 pm

      6 mana 6/5 restore 6 hp to your hero
      compare it to priestess of elune and it doesn’t look too shabby.

      • JustYourAveragePayToWin
        July 30, 2019 at 5:28 pm

        You can’t count it as 6 attack because that attack stat is never on the board at the same time. It’s a 3/5 that restores 6 health.

        • LunarBahamut
          July 31, 2019 at 5:19 am

          You can count it as 6 attack because if a minion trades into this twice it will have taken 6 damage, and you need to trade twice to get it down.

          You always add stats together in this game for ease of calculation, but that’s done for a reason.

          And yes, for deathrattle, divine shield, summoning copies etc the math sometimes works out worse and sometimes works out better than just adding it together in a practical situation (AoE, silence, having no minions to trade with to get value out of the deathrattle).

          • JustYourAveragePayToWin
            July 31, 2019 at 6:42 am

            No, you still can’t. If I have a 2/2 and my opponent has a 1/4, that 1/4 is going to take 4 damage to get rid of the 2/2. This doesn’t mean my 2/2 is considered a 4/2.

            Since you can’t have the attack stat on the board at the same time, I can’t deal 6 damage with it unless the same minion trades into it twice.

            Still a 3/5

  7. Jed
    July 30, 2019 at 9:12 am

    It’s a cool, overcosted Card. I wish it were 5 mana so it would see play

  8. EksSkellybur
    July 30, 2019 at 8:36 am

    Awwwwh, C’mon, I was getting excited, but it cost 6 Mana! 🙁 Even if it was 5 Mana, I would still say that a “4” Mana Different Applebaum would have been interesting to see. It sadly gets 1 star for me., I’m sorry.

    This card bumped me out.

  9. Taznak
    July 30, 2019 at 7:53 am

    Too expensive for what it does. 2/5

  10. CD001
    July 30, 2019 at 6:21 am

    It’s a Sunwalker, with worse stats, that heals you for 6 … unless it silenced.

    This getting silenced hurts you more than Sunwalker getting silenced and the more heavily loaded with keywords minions become (or the more common magnetic mechs/enchantments are) the more powerful, relatively speaking, silence effects become… so all these keyword heavy minions are incrementally tiny buffs to Silence Priest.

  11. ReliusRemyRezar
    July 30, 2019 at 6:11 am

    Paladin got into a rough date with this reborn quest.

  12. Fareh
    July 30, 2019 at 5:54 am

    I think this is underrated… Its overpriced yes, but the effect its quite powerful, and in taunt warrior or priest with its resurrections/deathrattle sheanigans could be really good

  13. Lluadian
    July 30, 2019 at 4:52 am

    It does have its uses wouldn’t be to bad pulled from the warrior get a taunt. Might appear with pally since need reborn and if used wraps that’s heal for 12.

  14. Thraben
    July 30, 2019 at 4:45 am

    Heal druid is the only deck I could see this being used but even then only barely. In arena this is decent but yeah better options exist as of now.

  15. Dynasty
    July 30, 2019 at 4:13 am

    who would play 6 mana 3/4?

  16. Taz004
    July 30, 2019 at 4:12 am

    Too expensive.
    Ziliax does basically the same (2x 3 dmg, 2x 3 heal), but costs only 5, has magnetic, immediate impact on the board.
    At 5 mana this would be ok, as a still worse version of ziliax

    • Fareh
      July 30, 2019 at 5:50 am

      At 5 mana would be nuts… instantly better than Sludge Belcher so…

  17. HS
    July 30, 2019 at 4:10 am

    Pack filler

  18. LorereaderPoCho
    July 30, 2019 at 4:09 am

    Seems worse than the 4 mana 2-5 taunt reborn, unless you can get a lot of mileage out of the health or deathrattle aspect.