Race Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
|
Leatherclad Hogleader Battlecry: If your opponent has 6 or more cards in hand, gain Charge. |
Neutral | Epic | Minion | 6 | 6 | 6 | |
|
Leyline Manipulator Battlecry: If you're holding any cards that didn't start in your deck, reduce their Cost by (2). |
Mage | Rare | Minion | 4 | 4 | 5 | |
|
Lifedrinker Battlecry: Deal 3 damage to the enemy hero. Restore 3 Health to your hero. |
Neutral | Rare | Minion | 4 | 3 | 3 | |
|
Liferender Battlecry: If your hero's Health changed this turn, deal 6 damage to an enemy minion. |
Death Knight | Rare | Minion | 3 | 3 | 4 | |
|
Lightforged Crusader Battlecry: If your deck has no Neutral cards, add 5 random Paladin cards to your hand. |
Paladin | Epic | Minion | 7 | 7 | 7 | |
|
Lightforged Zealot Battlecry: If your deck has no Neutral cards, equip a 4/2 Truesilver Champion. |
Paladin | Rare | Minion | 4 | 4 | 2 | |
|
Lightfused Manasaber Rush Spellburst: Gain Divine Shield. |
Neutral | Common | Minion | 6 | 6 | 6 | |
|
Lightfused Stegodon Battlecry: Adapt your Silver Hand Recruits. |
Paladin | Rare | Minion | 3 | 3 | 3 | |
|
Lightmaw Netherdrake Battlecry: If you're holding a Holy and a Shadow spell, deal 3 damage to all other minions. |
Priest | Rare | Minion | 4 | 4 | 4 | |
|
Lightray Taunt Costs (1) less for each Paladin card you've played this game. |
Paladin | Common | Minion | 9 | 5 | 5 | |
|
Lightshower Elemental Taunt Deathrattle: Restore 8 Health to all friendly characters. |
Priest | Rare | Minion | 6 | 6 | 6 | |
|
Lightspawn This minion's Attack is always equal to its Health. |
Priest | Common | Minion | 3 | 0 | 4 | |
|
Lightsteed your healing effects also give affected minions +2 Health. |
Priest | Rare | Minion | 4 | 3 | 6 | |
|
Lightwarden Whenever a character is healed, gain +2 Attack. |
Neutral | Rare | Minion | 1 | 1 | 2 | |
|
Lilypad Lurker Battlecry: If you played an Elemental last turn, transform an enemy minion into a 0/1 Frog with Taunt. |
Shaman | Epic | Minion | 5 | 5 | 6 | |
|
Lingering Zombie Deathrattle: Summon a 1/1 Disarmed Zombie with "Deathrattle: Summon a 1/1 Zombie." |
Druid | Common | Minion | 1 | 1 | 1 | |
|
Living Dragonbreath Your minions can't be Frozen. |
Neutral | Common | Minion | 3 | 3 | 4 | |
|
Living Flame Deathrattle: Draw a Fire spell. |
Neutral | Common | Minion | 2 | 3 | 2 | |
|
Living Garden Battlecry: Imbue your Hero Power. Reduce the Cost of a minion in your hand by (1). |
Shaman | Rare | Minion | 3 | 2 | 4 | |
|
Living Horizon Taunt, Divine Shield Costs (1) less for each other card in your hand. |
Paladin | Epic | Minion | 10 | 4 | 6 | |
|
Living Prairie Battlecry: If you played an Elemental last turn, summon two 3/3 Cows with Rush. |
Shaman | Common | Minion | 5 | 5 | 4 | |
|
Loan Shark Battlecry: Give your opponent a Coin. Deathrattle: You get two. |
Rogue | Common | Minion | 3 | 3 | 4 | |
|
Lokholar the Ice Lord Rush, Windfury Costs (5) less if you have 15 Health or less. |
Neutral | Legendary | Minion | 10 | 8 | 8 | |
|
Loose Specimen Battlecry: Deal 6 damage randomly split among other friendly minions. |
Neutral | Epic | Minion | 5 | 6 | 6 | |
|
Lord Marrowgar Battlecry: Raise ALL of your Corpses as 1/1 Risen Golems with Rush. For each that can't fit, give one +2/+2. |
Death Knight | Legendary | Minion | 8 | 9 | 7 | |
|
Lost Exarch Deathrattle: Spend all your Mana. Summon that many 2/2 Zombies with Rush. |
Neutral | Rare | Minion | 4 | 5 | 4 | |
|
Lost Tallstrider |
Neutral | Common | Minion | 4 | 5 | 4 | |
|
Lothraxion the Redeemed Battlecry: For the rest of the game, after you summon a Silver Hand Recruit, give it Divine Shield. |
Paladin | Legendary | Minion | 5 | 5 | 5 | |
|
Luckydo Buccaneer Battlecry: If your weapon has at least 3 Attack, gain +4/+4. |
Rogue | Epic | Minion | 6 | 5 | 5 | |
|
Luminous Geode After a friendly minion is healed, give it +2 Attack. |
Priest | Common | Minion | 2 | 1 | 4 | |
|
Lunar Trailblazer Battlecry: Set the cost of a random spell in your hand to this minion's Cost. |
Neutral | Common | Minion | 5 | 6 | 4 | |
|
Lunarwing Messenger Lifesteal Battlecry: Imbue your Hero Power. |
Priest | Common | Minion | 2 | 3 | 2 | |
|
Lushwater Murcenary Battlecry: If you control a Murloc, gain +1/+1. |
Neutral | Common | Minion | 2 | 3 | 2 | |
|
Lushwater Scout After you summon a Murloc, give it +1 Attack and Rush. |
Neutral | Common | Minion | 2 | 1 | 3 | |
|
Lyra the Sunshard Whenever you cast a spell, add a random Priest spell to your hand. |
Priest | Legendary | Minion | 4 | 3 | 5 | |
|
Mad Summoner Battlecry: Fill each player's board with 1/1 Imps. |
Neutral | Rare | Minion | 6 | 4 | 4 | |
|
Maexxna Poisonous |
Neutral | Legendary | Minion | 6 | 2 | 8 | |
|
Magic Dart Frog After you cast a spell, deal 1 damage to a random enemy minion. |
Mage | Common | Minion | 2 | 1 | 3 | |
|
Magicfin After a friendly Murloc dies, add a random Legendary card to your hand. |
Shaman | Epic | Minion | 3 | 3 | 4 | |
|
Magma Hound Rush. After this attack a minion and survives, deal this minion's Attack damage split among all enemies. |
Hunter | Rare | Minion | 8 | 5 | 8 | |
|
Magma Rager |
Neutral | Free | Minion | 3 | 5 | 1 | |
|
Magtheridon Dormant. Battlecry: Summon three 1/3 enemy Warders. When they die, destroy all minions and awaken. |
Neutral | Legendary | Minion | 4 | 12 | 12 | |
|
Magtheridon, Unreleased Dormant for 2 turns. While Dormant, deal 3 damage to all enemies at the end of your turn. |
Demon Hunter | Legendary | Minion | 8 | 12 | 12 | |
|
Malchezaar's Imp Whenever you discard a card, draw a card. |
Warlock | Common | Minion | 2 | 1 | 3 | |
|
Malefic Rook Battlecry: Attack YOUR Hero. |
Warlock | Epic | Minion | 3 | 5 | 6 | |
|
Mal'Ganis Your other Demons have +2/+2. Your hero is Immune. |
Warlock | Legendary | Minion | 9 | 9 | 7 | |
|
Malignant Horror Reborn At the end of your turn, spend 4 Corpses to summon a copy of this minion. |
Death Knight | Common | Minion | 4 | 2 | 4 | |
|
Malorne Deathrattle: Go Dormant. Revive after 2 friendly Beasts die. |
Druid | Legendary | Minion | 7 | 9 | 7 |