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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Leatherclad Hogleader
Battlecry: If your opponent has 6 or more cards in hand, gain Charge.
Neutral Epic Minion 6 6 6
Leyline Manipulator
Battlecry: If you're holding any cards that didn't start in your deck, reduce their Cost by (2).
Mage Rare Minion 4 4 5
Lifedrinker
Battlecry: Deal 3 damage to the enemy hero. Restore 3 Health to your hero.
Neutral Rare Minion 4 3 3
Liferender
Battlecry: If your hero's Health changed this turn, deal 6 damage to an enemy minion.
Death Knight Rare Minion 3 3 4
Lightforged Crusader
Battlecry: If your deck has no Neutral cards, add 5 random Paladin cards to your hand.
Paladin Epic Minion 7 7 7
Lightforged Zealot
Battlecry: If your deck has no Neutral cards, equip a 4/2 Truesilver Champion.
Paladin Rare Minion 4 4 2
Lightfused Manasaber
Rush Spellburst: Gain Divine Shield.
Neutral Common Minion 6 6 6
Lightfused Stegodon
Battlecry: Adapt your Silver Hand Recruits.
Paladin Rare Minion 3 3 3
Lightmaw Netherdrake
Battlecry: If you're holding a Holy and a Shadow spell, deal 3 damage to all other minions.
Priest Rare Minion 4 4 4
Lightray
Taunt Costs (1) less for each Paladin card you've played this game.
Paladin Common Minion 9 5 5
Lightshower Elemental
Taunt Deathrattle: Restore 8 Health to all friendly characters.
Priest Rare Minion 6 6 6
Lightspawn
This minion's Attack is always equal to its Health.
Priest Common Minion 3 0 4
Lightsteed
your healing effects also give affected minions +2 Health.
Priest Rare Minion 4 3 6
Lightwarden
Whenever a character is healed, gain +2 Attack.
Neutral Rare Minion 1 1 2
Lilypad Lurker
Battlecry: If you played an Elemental last turn, transform an enemy minion into a 0/1 Frog with Taunt.
Shaman Epic Minion 5 5 6
Lingering Zombie
Deathrattle: Summon a 1/1 Disarmed Zombie with "Deathrattle: Summon a 1/1 Zombie."
Druid Common Minion 1 1 1
Living Dragonbreath
Your minions can't be Frozen.
Neutral Common Minion 3 3 4
Living Flame
Deathrattle: Draw a Fire spell.
Neutral Common Minion 2 3 2
Living Garden
Battlecry: Imbue your Hero Power. Reduce the Cost of a minion in your hand by (1).
Shaman Rare Minion 3 2 4
Living Horizon
Taunt, Divine Shield Costs (1) less for each other card in your hand.
Paladin Epic Minion 10 4 6
Living Prairie
Battlecry: If you played an Elemental last turn, summon two 3/3 Cows with Rush.
Shaman Common Minion 5 5 4
Loan Shark
Battlecry: Give your opponent a Coin. Deathrattle: You get two.
Rogue Common Minion 3 3 4
Lokholar the Ice Lord
Rush, Windfury Costs (5) less if you have 15 Health or less.
Neutral Legendary Minion 10 8 8
Loose Specimen
Battlecry: Deal 6 damage randomly split among other friendly minions.
Neutral Epic Minion 5 6 6
Lord Marrowgar
Battlecry: Raise ALL of your Corpses as 1/1 Risen Golems with Rush. For each that can't fit, give one +2/+2.
Death Knight Legendary Minion 8 9 7
Lost Exarch
Deathrattle: Spend all your Mana. Summon that many 2/2 Zombies with Rush.
Neutral Rare Minion 4 5 4
Lost Tallstrider
Neutral Common Minion 4 5 4
Lothraxion the Redeemed
Battlecry: For the rest of the game, after you summon a Silver Hand Recruit, give it Divine Shield.
Paladin Legendary Minion 5 5 5
Luckydo Buccaneer
Battlecry: If your weapon has at least 3 Attack, gain +4/+4.
Rogue Epic Minion 6 5 5
Luminous Geode
After a friendly minion is healed, give it +2 Attack.
Priest Common Minion 2 1 4
Lunar Trailblazer
Battlecry: Set the cost of a random spell in your hand to this minion's Cost.
Neutral Common Minion 5 6 4
Lunarwing Messenger
Lifesteal Battlecry: Imbue your Hero Power.
Priest Common Minion 2 3 2
Lushwater Murcenary
Battlecry: If you control a Murloc, gain +1/+1.
Neutral Common Minion 2 3 2
Lushwater Scout
After you summon a Murloc, give it +1 Attack and Rush.
Neutral Common Minion 2 1 3
Lyra the Sunshard
Whenever you cast a spell, add a random Priest spell to your hand.
Priest Legendary Minion 4 3 5
Mad Summoner
Battlecry: Fill each player's board with 1/1 Imps.
Neutral Rare Minion 6 4 4
Maexxna
Poisonous
Neutral Legendary Minion 6 2 8
Magic Dart Frog
After you cast a spell, deal 1 damage to a random enemy minion.
Mage Common Minion 2 1 3
Magicfin
After a friendly Murloc dies, add a random Legendary card to your hand.
Shaman Epic Minion 3 3 4
Magma Hound
Rush. After this attack a minion and survives, deal this minion's Attack damage split among all enemies.
Hunter Rare Minion 8 5 8
Magma Rager
Neutral Free Minion 3 5 1
Magtheridon
Dormant. Battlecry: Summon three 1/3 enemy Warders. When they die, destroy all minions and awaken.
Neutral Legendary Minion 4 12 12
Magtheridon, Unreleased
Dormant for 2 turns. While Dormant, deal 3 damage to all enemies at the end of your turn.
Demon Hunter Legendary Minion 8 12 12
Malchezaar's Imp
Whenever you discard a card, draw a card.
Warlock Common Minion 2 1 3
Malefic Rook
Battlecry: Attack YOUR Hero.
Warlock Epic Minion 3 5 6
Mal'Ganis
Your other Demons have +2/+2. Your hero is Immune.
Warlock Legendary Minion 9 9 7
Malignant Horror
Reborn At the end of your turn, spend 4 Corpses to summon a copy of this minion.
Death Knight Common Minion 4 2 4
Malorne
Deathrattle: Go Dormant. Revive after 2 friendly Beasts die.
Druid Legendary Minion 7 9 7