Race Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
|
Jungle Panther Stealth |
Neutral | Common | Minion | 3 | 4 | 2 | |
|
Junkbot Whenever a friendly Mech dies, gain +2/+2. |
Neutral | Epic | Minion | 5 | 1 | 5 | |
|
K9-0tron Battlecry: Dredge. If it's a 1-C0st minion, summon it. |
Hunter | Common | Minion | 2 | 2 | 3 | |
|
Kabal Crystal Runner Costs (2) less for each Secret you've played this game. |
Mage | Rare | Minion | 6 | 6 | 5 | |
|
Kaboom Bot Deathrattle: Deal 4 damage to random enemy minion. |
Neutral | Common | Minion | 3 | 2 | 2 | |
|
Kalecgos Your first spell each turn costs (0). Battlecry: Discover a spell. |
Mage | Legendary | Minion | 8 | 4 | 12 | |
|
Kalimos, Primal Lord Battlecry: If you played an Elemental last turn, cast an Elemental Invocation. |
Shaman | Legendary | Minion | 7 | 7 | 7 | |
|
Kazakusan Battlecry: If you played 4 Dragons this game, craft a custom deck of Treasures. |
Neutral | Legendary | Minion | 8 | 8 | 8 | |
|
Keyboard Soloist Battlecry: If you control no other minions, summon two 1/2 Amps with Spell Damage +1. |
Mage | Common | Minion | 4 | 2 | 4 | |
|
Kil'jaeden Battlecry: Replace your deck with an endless portal of Demons. Each turn, they gain an additional +7/+7. |
Neutral | Legendary | Minion | 7 | 7 | 7 | |
|
Kindling Elemental Battlecry: The next Elemental you play costs (1) less. |
Neutral | Common | Minion | 1 | 1 | 2 | |
|
Kindly Grandmother Deathrattle: Summon a 3/2 Big Bad Wolf. |
Hunter | Common | Minion | 2 | 1 | 1 | |
|
King Krush Charge |
Hunter | Legendary | Minion | 9 | 8 | 8 | |
|
King Maluk Battlecry: Discard your hand. Get an Infinite Banana. |
Hunter | Legendary | Minion | 4 | 5 | 6 | |
|
King Mosh Battlecry: Destroy all damaged minions. |
Warrior | Legendary | Minion | 7 | 9 | 7 | |
|
King Mukla Battlecry: Give your opponent 2 Bananas. |
Neutral | Legendary | Minion | 3 | 5 | 6 | |
|
King of Beasts Taunt Has +1 Attack for each other Beast you control. |
Hunter | Rare | Minion | 3 | 1 | 5 | |
|
King Plush Battlecry: If your opponent has 15 or less health, return all other minions to their owner’s decks and gain Charge. |
Hunter | Legendary | Minion | 9 | 6 | 6 | |
|
King's Elekk Battlecry: Reveal a minion in each deck. If yours costs more, draw it. |
Hunter | Common | Minion | 2 | 3 | 2 | |
|
Kirin Tor Tricaster Spell Damage +3 Your spells cost (1) more. |
Mage | Rare | Minion | 4 | 3 | 3 | |
|
Knight of the Dead Battlecry: Deal 5 damage to your hero. Manathirst (7): Restore 5 Health to your hero instead. |
Paladin | Common | Minion | 3 | 5 | 5 | |
|
Knuckles After this attacks a minion, it also hits the enemy hero. |
Hunter | Legendary | Minion | 5 | 3 | 7 | |
|
Kobold Stickyfinger Battlecry: Steal your opponent's weapon. |
Neutral | Epic | Minion | 5 | 4 | 4 | |
|
Krag'wa, the Frog Battlecry: Return all spells you played last turn to your hand. |
Shaman | Legendary | Minion | 6 | 4 | 6 | |
|
Kresh, Lord of Turtling Frenzy: Gain 8 Armor. Deathrattle: Equip a 2/5 Turtle Spike. |
Warrior | Legendary | Minion | 6 | 3 | 9 | |
|
Krog, Crater King At the end of your turn, set the Attack and Health of all enemy minions to 1. |
Neutral | Legendary | Minion | 9 | 8 | 7 | |
|
Krolusk Barkstripper Spellburst: Destroy a random enemy minion. |
Hunter | Epic | Minion | 4 | 3 | 5 | |
|
Krul the Unshackled Battlecry: If your deck has no duplicates, summon all Demons from your hand. |
Warlock | Legendary | Minion | 9 | 9 | 9 | |
|
Lab Constructor At the end of your turn, summon a copy of this. Forge: Gain Magnetic. |
Rogue | Epic | Minion | 4 | 3 | 2 | |
|
Lady Deathwhisper Deathrattle: Copy all Frost spells in your hand. |
Death Knight | Legendary | Minion | 4 | 4 | 3 | |
|
Lady Naz'jar While in your hand, this transforms after you cast a Fire, Frost, or Arcane spell. |
Mage | Legendary | Minion | 5 | 5 | 5 | |
|
Lady S'theno Immune while attacking. After you cast a spell, attack the lowest Health enemy. |
Demon Hunter | Legendary | Minion | 3 | 1 | 4 | |
|
Lake Thresher Also damages the minions next to whomever this attacks. |
Neutral | Common | Minion | 5 | 4 | 6 | |
|
Lakkari Felhound Taunt Battlecry: Discard your two lowest-Cost cards. |
Warlock | Common | Minion | 4 | 3 | 8 | |
|
Lamplighter Battlecry: If you played an Elemental last turn, deal 4 damage. |
Neutral | Common | Minion | 4 | 4 | 4 | |
|
Lawful Longarm Rush, Lifesteal Battlecry: Gain +1 Attack for each card in your hand. |
Paladin | Common | Minion | 5 | 1 | 5 | |
|
Leatherclad Hogleader Battlecry: If your opponent has 6 or more cards in hand, gain Charge. |
Neutral | Epic | Minion | 6 | 6 | 6 | |
|
Leyline Manipulator Battlecry: If you're holding any cards that didn't start in your deck, reduce their Cost by (2). |
Mage | Rare | Minion | 4 | 4 | 5 | |
|
Lifedrinker Battlecry: Deal 3 damage to the enemy hero. Restore 3 Health to your hero. |
Neutral | Rare | Minion | 4 | 3 | 3 | |
|
Liferender Battlecry: If your hero's Health changed this turn, deal 6 damage to an enemy minion. |
Death Knight | Rare | Minion | 3 | 3 | 4 | |
|
Lightforged Crusader Battlecry: If your deck has no Neutral cards, add 5 random Paladin cards to your hand. |
Paladin | Epic | Minion | 7 | 7 | 7 | |
|
Lightforged Zealot Battlecry: If your deck has no Neutral cards, equip a 4/2 Truesilver Champion. |
Paladin | Rare | Minion | 4 | 4 | 2 | |
|
Lightfused Manasaber Rush Spellburst: Gain Divine Shield. |
Neutral | Common | Minion | 6 | 6 | 6 | |
|
Lightfused Stegodon Battlecry: Adapt your Silver Hand Recruits. |
Paladin | Rare | Minion | 3 | 3 | 3 | |
|
Lightmaw Netherdrake Battlecry: If you're holding a Holy and a Shadow spell, deal 3 damage to all other minions. |
Priest | Rare | Minion | 4 | 4 | 4 | |
|
Lightray Taunt Costs (1) less for each Paladin card you've played this game. |
Paladin | Common | Minion | 9 | 5 | 5 | |
|
Lightshower Elemental Taunt Deathrattle: Restore 8 Health to all friendly characters. |
Priest | Rare | Minion | 6 | 6 | 6 | |
|
Lightspawn This minion's Attack is always equal to its Health. |
Priest | Common | Minion | 3 | 0 | 4 |