Search

Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Malorne the Waywatcher
Battlecry: Discover Legendary Wild God. If you've Imbued your Hero Power 4 times, set its Cost to (1).
Neutral Legendary Minion 8 8 6
Malygos
Spell Damage +5
Neutral Legendary Minion 9 4 12
Malygos, Aspect of Magic
Battlecry: If you're holding a Dragon, Discover an upgraded Mage spell.
Mage Legendary Minion 5 2 8
Malygos the Spellweaver
Battlecry: Draw spells until your hand is full.
Neutral Legendary Minion 9 4 12
Mana Cyclone
Battlecry: For each spell you've cast this turn, add a random Mage spell to your hand.
Mage Epic Minion 2 2 2
Mana Geode
Overheal: Summon a 2/2 Crystal.
Priest Epic Minion 2 2 3
Mana Giant
Costs (1) less for each card you've played this game that didn't start in your deck.
Mage Epic Minion 8 8 8
Mana Reservoir
Spell Damage +1
Neutral Common Minion 2 0 6
Mana Tide Totem
At the end of your turn, draw a card.
Shaman Rare Minion 3 0 3
Manafeeder Panthara
Battlecry: If you've used your Hero Power this turn, draw a card.
Neutral Common Minion 2 2 3
Man'ari Mosher
Battlecry: Give a friendly Demon +3 Attack and Lifesteal this turn.
Warlock Common Minion 3 3 4
Manifested Timeways
Battlecry: If you control an Aura, deal 3 damage to all enemies.
Paladin Rare Minion 4 3 3
Mantle Shaper
Costs (1) less for each spell you've cast while holding this.
Hunter, Mage Common Minion 5 5 5
Marin the Manager
Battlecry: Choose a fantastic treasure. Shuffle the other 3 into your deck.
Neutral Legendary 7
Marrow Manipulator
Battlecry: Spend up to 5 Corpses. Deal 2 damage to a random enemy for each.
Death Knight Rare Minion 6 5 5
Marsh Drake
Battlecry: Summon a 2/1 Poisonous Drakeslayer for your opponent.
Neutral Common Minion 3 5 4
Marsh Hydra
Rush After this attacks, add a random 8-Cost minion to your hand.
Druid Epic Minion 7 7 7
Marshland Thresher
After you cast a spell, gain Divine Shield.
Neutral Common Minion 3 3 3
Marshspawn
Battlecry: If you cast a spell last turn, Discover a spell.
Shaman Common Minion 3 3 4
Maw and Paw
At the end of your turn, gain 5 Corpses. At the start of your turn, spend 5 Corpses to give your hero +5 Health.
Death Knight Legendary Minion 4 2 8
MC Blingtron
Battlecry: Both players equip a 1/2 Microphones. Your opponent's increases all damage they take by 1!
Rogue Legendary Minion 5 5 5
Meadowstrider
Taunt. Deathrattle: Put a Meadowstrider on the bottom of your deck. It costs (1).
Neutral Common Minion 8 6 11
Meat Grinder
Battlecry: Shred a random minion in your deck to gain 4 Corpses.
Death Knight Epic Minion 3 3 4
Meat Wagon
Deathrattle: Summon a minion from your deck with less Attack than this minion.
Neutral Epic Minion 4 1 4
Mech-Bear-Cat
Whenever this minion takes damage, add a Spare Part card to your hand.
Druid Rare Minion 6 7 6
Mecha-Leaper
Magnetic Deathrattle: Give a friendly Mech +2/+2 and this Deathrattle.
Neutral Epic Minion 3 2 2
Mecha-Shark
After you summon a Mech, deal 3 damage randomly split between all enemies.
Mage Common Minion 3 4 3
Mechagnome Guide
Battlecry: Discover a spell. Forge: It costs (3) less.
Neutral Common Minion 4 3 4
Mechanical Whelp
Deathrattle: Summon a 7/7 Mechanical Dragon.
Neutral Rare Minion 6 2 2
Mechanical Yeti
Deathrattle: Give each player a Spare Part.
Neutral Common Minion 4 4 5
Mechanized Magma
Whenever you play a Fire spell, gain stats equal to its Cost.
Shaman Common Minion 4 2 5
Mechano-Egg
Deathrattle: Summon an 8/8 Robosaur.
Paladin Common Minion 5 0 5
Mecharoo
Deathrattle: Summon a 1/1 Jo-E Bot.
Neutral Common Minion 1 1 1
Mecha'thun
Deathrattle: If you have no cards in your deck, hand, and battlefield, destroy the enemy hero.
Neutral Legendary Minion 10 10 10
Mechwarper
Your Mechs cost (1) less.
Neutral Common Minion 4 4 4
Mekgineer Thermaplugg
Whenever an enemy minion dies, summon a Leper Gnome.
Neutral Legendary Minion 9 9 7
Melted Maker
After you Forge a card, get a copy of it.
Neutral Common Minion 3 3 3
Meltemental
Taunt This is permanently Frozen.
Death Knight, Shaman Common Minion 3 3 8
Menacing Nimbus
Battlecry: Add a random Elemental to your hand.
Shaman Common Minion 2 2 3
Merch Seller
At the end of your turn, put a random spell on the top of your opponent's deck.
Neutral Common Minion 4 3 5
Mes'Adune the Fractured
Battlecry: Draw an Elemental. Split it into two halves.
Mage Legendary Minion 5 6 5
Messenger Buzzard
Deathrattle: Draw a Beast. Give a minion in your hand +1/+1.
Hunter Common Minion 2 1 2
Messenger Raven
Battlecry: Discover a Mage minion.
Mage Common Minion 3 3 2
Metaltooth Leaper
Battlecry: Give your other Mechs +2 Attack.
Hunter Rare Minion 3 3 3
Metamorfin
Taunt Battlecry: If you've cast a Fel spell this turn, gain +2/+2.
Demon Hunter Common Minion 1 1 2
Metrognome
After you play a 1-Cost card, draw a 2-Cost card. (Then increase!)
Neutral Rare Minion 3 2 4
Micro Machine
At the start of each turn, gain +1 Attack.
Neutral Common Minion 2 1 2
Micro Mummy
Reborn At the end of your turn, give another random friendly minion +1 Attack.
Paladin Epic Minion 2 1 2