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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Dragoncaster
Battlecry: If you're holding a Dragon, your next spell this turn costs (0).
Mage Rare Minion 6 4 4
Dragonqueen Alexstrasza
Battlecry: If your deck has no duplicates, add 2 random Dragons to your hand. They cost (0).
Neutral Legendary Minion 9 8 8
Dread Corsair
Taunt Costs (1) less per Attack of your weapon.
Neutral Common Minion 4 3 3
Dreampetal Florist
At the end of your turn, reduce the Cost of a random minion in your hand by (7).
Druid Epic Minion 7 4 4
Dwarven Archaeologist
After you Discover a card, reduce it cost by (1).
Neutral Epic Minion 3 3 3
Ebon Dragonsmith
Battlecry: Reduce the Cost of a random weapon in your hand by (2).
Neutral Rare Minion 4 3 4
Efficient Octo-bot
Frenzy: Reduce the cost of cards in your hand by (1).
Rogue Common Minion 3 1 4
Emperor Thaurissan
At the end of your turn, reduce the Cost of cards in your hand by (1).
Neutral Legendary Minion 5 4 4
Excavation Specialist
Battlecry: Dredge. Reduce its Cost by (1).
Neutral Common Minion 4 3 6
Fangbound Druid
Taunt Deathrattle: Reduce the Cost of a Beast in your hand by (2).
Druid Common Minion 3 4 3
Fanottem, Lord of the Opera
Taunt, Lifesteal This card's Cost is equal to the amount of cards in your deck.
Warlock Legendary Minion 30 15 15
Far Watch Post
Can't attack. After your opponent draws a card, it costs (1) more (up to 10).
Neutral Common Minion 2 2 3
Farm Hand
Battlecry: Discover an Undead. Quickdraw: It costs (2) less.
Death Knight Common Minion 3 4 3
Fate Weaver
Battlecry: If you've Invoked twice, reduce the Cost of cards in your hand by (1).
Priest Epic Minion 4 3 6
Felerin, the Forgotten
Battlecry: Add a random Outcast card to the left and right sides of your hand. They cost (2) less.
Demon Hunter Legendary Minion 4 3 3
Felfire Deadeye
Your Hero Power costs (1) less.
Demon Hunter, Hunter Common Minion 2 2 3
Felgorger
Battlecry: Draw a Fel spell. Reduce its Cost by (2).
Demon Hunter Epic Minion 4 4 3
Fierce Outsider
Rush Outcast: Your next Outcast card costs (1) less.
Demon Hunter Common Minion 1 2 1
Flame Behemoth
Battlecry: Get two random Magnetic Mechs. They cost (2) less.
Neutral Legendary Minion 6 4 5
Flesh Giant
Costs (1) less for each time your hero's Health changed during one of your turns.
Priest, Warlock Epic Minion 10 8 8
Floecaster
Costs (2) less for each Frozen enemy.
Mage Common Minion 6 5 5
Florist
At the end of your turn, reduce the cost of a Nature spell in your hand by (1).
Neutral Common Minion 2 2 3
Forensic Duster
Battlecry: Your opponent's minions cost (1) more next turn.
Neutral Common Minion 3 3 4
Foxy Fraud
Battlecry: Your next Combo card this turn costs (2) less.
Rogue Common Minion 2 3 2
Frenzied Felwing
Costs (1) less for each damage dealt for your opponent this turn.
Neutral Rare Minion 4 3 3
Frequency Oscillator
Battlecry: The next Mech you play costs (1) less.
Neutral Common Minion 1 2 1
Frizz Kindleroost
Battlecry: Reduce the Cost of Dragons in your deck by (2).
Neutral Legendary Minion 4 5 4
Frost Giant
Costs (1) less for each time you used your Hero Power this game.
Neutral Epic Minion 10 8 8
Frostsaber Matriarch
Taunt. Costs (1) less for each Beast you've summoned this game.
Druid Epic Minion 7 4 5
Frostwolf Warmaster
Costs (1) less for each card you've played this turn.
Neutral Rare Minion 4 3 3
Future Emissary
Battlecry: Reduce the Cost of all Dragons in your hand by (1). Give them +1/+1.
Neutral Common Minion 4 4 4
Fye, the Setting Sun
Rush, Lifesteal, Taunt Costs (1) less for each Dragon you've summoned this game.
Druid Legendary Minion 9 4 12
Galvanizer
Battlecry: Reduce the Cost of Mechs in your hand by (1).
Neutral Rare Minion 2 1 2
Game Master
The first Secret you play each turn costs (1).
Mage Common Minion 2 2 3
Gear Grubber
Taunt. If you end your turn with any unspent mana, reduce this card's Cost by (1).
Neutral Rare Minion 4 4 5
Ghoulish Alchemist
Battlecry: Your next Concoction costs (0).
Rogue Rare Minion 2 3 2
G'huun the Blood God
Battlecry: Draw 2 cards. They cost Health instead of Mana.
Priest Legendary Minion 8 8 8
Gigantotem
Cots (1) less for each Totem you've summoned this game.
Shaman Epic Minion 10 8 8
Goldshire Gnoll
Rush Costs (1) less for each other card in your hand.
Neutral Rare Minion 10 5 4
Golganneth, the Thunderer
Titan Your first spell each turn costs (3) less.
Shaman Legendary Minion 6 5 7
Granite Forgeborn
Battlecry: Reduce the cost of Elementals in your hand and deck by (1).
Shaman Rare Minion 4 4 5
Grave Horror
Taunt Costs (1) less for each spell you've cast this game.
Priest Rare Minion 12 7 8
Happy Ghoul
Costs (0) if your Hero was healed this turn.
Neutral Rare Minion 3 3 3
Harrowing Ox
Taunt Battlecry: If you've Excavated twice, your next card this turn costs (7) less.
Death Knight Epic Minion 7 7 7
Hemet, Foam Marksman
After a friendly Beast dies, get a random Legendary Beast from the past. It costs (2) less.
Hunter Legendary Minion 5 3 6
Holy Cowboy
Battlecry: Your next Holy spell costs (2) less.
Paladin Common Minion 3 4 3
Imprisoned Horror
Costs (1) less for each damage you've taken on your turn this game.
Warlock Epic Minion 9 4 4
Imprisoned Satyr
Dormant for 2 turns. When this awakens, reduce the Cost of a random minion in your hand by (5).
Druid Common Minion 3 3 3