Does something when you play it from your hand.

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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Carnivorous Cubicle
Battlecry: Destroy a friendly minion. Summon a copy of it at the end of your turns.
Neutral Epic Minion 5 4 6
Carrion Drake
Battlecry: If a minion died this turn, gain Poisonous.
Hunter Rare Minion 5 3 7
Carry-On Grub
Battlecry: Get a 1-Cost Suitcase. Pack the top 2 cards of your deck into it.
Neutral Epic Minion 4 5 4
Catacomb Guard
Lifesteal Battlecry: Deal damage equal to this minion's Attack to an enemy minion.
Paladin Rare Minion 3 1 4
Catch of the Day
Rush Battlecry: Summon a 2/1 Worm for your opponent.
Hunter, Priest, Shaman Common Minion 1 3 3
Cathedral Gargoyle
Battlecry: If you're holding a Dragon, gain Taunt and Divine Shield.
Paladin Epic Minion 2 2 2
Cattle Rustler
Battlecry: Draw a Beast. It costs (3) less.
Neutral Epic Minion 5 3 4
Cavern Shinyfinder
Battlecry: Draw a weapon from your deck.
Rogue Common Minion 2 3 1
Celestial Dreamer
Battlecry: If a friendly minion has 5 or more Attack, gain +2/+2.
Druid Rare Minion 3 3 3
Celestial Emissary
Battlecry: Your next spell this turn has Spell Damage +2.
Mage Rare Minion 2 2 1
Celestial Projectionist
Battlecry: Choose a friendly minion. Add a temporary copy of it to your hand.
Neutral Rare Minion 2 3 2
Cera'thine Fleetrunner
Rogue Legendary Minion 5 5 5
Chalk Artist
Battlecry: Draw a minion. Transform it into a random Legendary one (keeping its original stats and Cost).
Priest Epic Minion 4 4 3
Chaos Gazer
Battlecry: Corrupt a playable card in your opponent's hand. They have 1 turn to play it!
Warlock Epic Minion 3 4 3
Chaotic Tendril
Battlecry: Cast a random 1-Cost spell. Improve your future Chaotic Tendrils.
Neutral Common Minion 1 1 1
Charged Devilsaur
Charge Battlecry: Can't attack heroes this turn.
Neutral Epic Minion 7 7 7
Charred Chameleon
Battlecry: If you've used your Hero Power this turn, give a friendly minion +1/+2 and Rush.
Druid Common Minion 1 1 2
Chatty Macaw
Battlecry: Repeat the last spell you cast at an enemy (at a random enemy).
Hunter, Priest, Shaman Epic Minion 3 3 3
Cheaty Anklebiter
Lifesteal Battlecry: Deal 2 damage.
Neutral Common Minion 2 2 1
Chef Nomi
Battlecry: If your deck is empty, summon six 6/6 Greasefire Elementals.
Neutral Legendary Minion 7 6 6
Chief Inspector
Battlecry: Destroy all enemy Secrets.
Neutral Rare Minion 5 4 6
Chillfallen Baron
Battlecry and Deathrattle: Draw a card.
Death Knight Common Minion 3 2 2
Chillin' Vol'jin
Hunter Tourist Battlecry: Choose 2 minions. Swap their stats.
Priest Legendary Minion 3 3 3
Chillspine Stegodon
Battlecry: Deal 2 damage to two random enemy minions. Kindred: And Freeze them.
Shaman Rare Minion 4 3 4
Chittering Tunneler
Battlecry: Discover a spell. Deal damage to your hero equal to its Cost.
Warlock Epic Minion 2 2 2
Cho'Gall
Battlecry: The next spell you cast this turn costs Health instead of Mana.
Warlock Legendary Minion 8 8 8
Chromatic Egg
Battlecry: Secretly Discover a Dragon to hatch into. Deathrattle: Hatch!
Neutral Epic Minion 5 0 3
Chromie, Timehopper
Battlecry: Visit a Historical Epoch. Shuffle the others into your deck.
Mage Legendary Minion 6 4 4
Chronicle Keeper
Battlecry: If you're holding a Dragon, gain Taunt and Divine Shield.
Neutral Common Minion 4 3 6
Chrono-Lord Deios
Your BattlecriesDeathrattles, Hero Power, and end of turn effects trigger twice.
Neutral Legendary Minion 7 4 8
Chrono-Lord Epoch
Battlecry: Destroy all minion that your opponent played last turn.
Warrior Legendary Enchantment 6
Chronogor
Battlecry: You draw your 2 highest Cost cards. Your opponent draws your 2 lowest Cost cards.
Warlock Legendary Minion 6 6 7
Cindersword
Battlecry: If you're holding a minion with a Dark Gift, gain +3 Attack.
Rogue Common Weapon 1 1 2
Circadiamancer
Battlecry: Add a random 8-Cost minion to your hand. At the start of your turns, reduce its Cost by (1).
Neutral Epic Minion 3 2 2
Circus Medic
Battlecry: Restore 4 Health. Corrupt: Deal 4 damage instead.
Neutral Common Minion 4 3 4
City Architect
Battlecry: Summon two 0/5 Castle walls with Taunt.
Neutral Common Minion 6 4 4
City Chief Esho
Battlecry: If every minion in your deck shares a minion type, give your other minions +2/+2 (wherever they are).
Neutral Legendary Minion 6 5 7
Class Action Lawyer
Battlecry: If your deck has no Neutral cards, set a minion's stats to 1/1.
Paladin Rare Minion 2 2 3
Clawfury Adept
Battlecry: Give all other friendly characters +1 Attack this turn.
Druid Common Minion 2 2 3
Cleansing Lightspawn
Lifesteal Battlecry: Deal damage to an enemy minion equal to this minion's Health.
Priest Rare Minion 4 2 3
Cleric of An'she
Battlecry: If you've restored Health this turn, Discover a spell from your deck.
Priest Common Minion 1 1 2
Cleric of Scales
Battlecry: If you're holding a Dragon, Discover a spell from your deck.
Priest Rare Minion 1 1 1
Click-Clocker
Divine Shield. Battlecry: Give a random Mech in your hand +1/+1.
Neutral Common Minion 1 1 1
Clockwork Goblin
Battlecry: Shuffle a Bomb into your opponent's deck. When drawn, it explodes for 5 damage.
Warrior Rare Minion 3 3 3
Clockwork Knight
Battlecry: Give a friendly Mech +1/+1.
Neutral Common Minion 5 5 5
Clockwork Rager
Battlecry: Gain +1 Health for each turn you've taken this turn.
Neutral Common Minion 5 5 1
Cloud Prince
Battlecry: If you control a Secret, deal 6 damage.
Mage Common Minion 5 4 4
Cloud Serpent
Battlecry: Get a copy of another Elemental or Dragon in your hand.
Neutral Rare Minion 3 3 3