Does something when you play it from your hand.

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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Circus Medic
Battlecry: Restore 4 Health. Corrupt: Deal 4 damage instead.
Neutral Common Minion 4 3 4
City Architect
Battlecry: Summon two 0/5 Castle walls with Taunt.
Neutral Common Minion 6 4 4
City Chief Esho
Battlecry: If every minion in your deck shares a minion type, give your other minions +2/+2 (wherever they are).
Neutral Legendary Minion 6 5 7
Class Action Lawyer
Battlecry: If your deck has no Neutral cards, set a minion's stats to 1/1.
Paladin Rare Minion 2 2 3
Clawfury Adept
Battlecry: Give all other friendly characters +1 Attack this turn.
Druid Common Minion 2 2 3
Cleansing Cleric
Battlecry: Your healing effects restore 2 more Health this game.
Priest Epic Minion 4 4 5
Cleansing Lightspawn
Lifesteal Battlecry: Deal damage to an enemy minion equal to this minion's Health.
Priest Rare Minion 4 2 3
Cleric of An'she
Battlecry: If you've restored Health this turn, Discover a spell from your deck.
Priest Common Minion 1 1 2
Cleric of Scales
Battlecry: If you're holding a Dragon, Discover a spell from your deck.
Priest Rare Minion 1 1 1
Click-Clocker
Divine Shield. Battlecry: Give a random Mech in your hand +1/+1.
Neutral Common Minion 1 1 1
Clockwork Goblin
Battlecry: Shuffle a Bomb into your opponent's deck. When drawn, it explodes for 5 damage.
Warrior Rare Minion 3 3 3
Clockwork Knight
Battlecry: Give a friendly Mech +1/+1.
Neutral Common Minion 5 5 5
Clockwork Rager
Battlecry: Gain +1 Health for each turn you've taken this turn.
Neutral Common Minion 5 5 1
Cloud Prince
Battlecry: If you control a Secret, deal 6 damage.
Mage Common Minion 5 4 4
Cloud Serpent
Battlecry: Get a copy of another Elemental or Dragon in your hand.
Neutral Rare Minion 3 3 3
Clownfish
Battlecry: Your next two Murlocs cost (2) less.
Shaman Common Minion 3 3 2
Clumsy Courier
Battlecry: Cast the highest Cost spell from your hand.
Mage Epic Minion 7 4 5
Cobalt Spellkin
Battlecry: Add two 1-Cost spells from your class to your hand.
Neutral Rare Minion 5 3 5
Coghammer
Battlecry: Give a random friendly minion Divine Shield and Taunt.
Paladin Epic Weapon 3 2 3
Coilfang Constrictor
Battlecry: Look at 3 cards in your opponent's hand and choose one. It can't be played next turn.
Neutral Rare Minion 4 5 4
Coilskar Commander
Taunt. Battlecry: If you've cast three spells while holding this, summon two copies of this.
Demon Hunter Epic Minion 6 3 7
Coldlight Oracle
Battlecry: Each player draws 2 cards.
Neutral Rare Minion 3 2 2
Coldlight Seer
Battlecry: Give your other Murlocs +2 Health.
Neutral Rare Minion 3 2 3
Coldwraith
Battlecry: If an enemy is Frozen, draw a card.
Mage Common Minion 3 3 4
Colifero the Artist
Battlecry: Draw a minion. Transform all other friendly minions into copies of it.
Neutral Legendary Minion 8 6 5
Colossus
Battlecry: Deal 1 damage to all enemies, twice. (Improved by Protoss spells you cast this game!)
Mage Rare Minion 12 9 4
Commander Geddon
Battlecry: Instead of drawing each turn, Discover a card from your deck. It costs (3) less. Destroy the others.
Warrior Legendary Minion 7 7 7
Commander Sivara
Battlecry: If you've cast three spells while holding this, add those spells back to your hand.
Mage Legendary Minion 4 3 5
Commander Ulthok
Battlecry: Your opponent's cards cost Health instead of Mana next turn.
Warlock Legendary Minion 5 7 7
Concoctor
Battlecry: Add a random Concoction to your hand.
Rogue Common Minion 1 1 2
Confection Cyclone
Battlecry: Add two 1/2 Sugar Elementals to your hand.
Mage Common Minion 2 3 2
Confessor Paletress
Battlecry and Inspire: Summon a random Legendary minion.
Priest Legendary Minion 7 5 4
Conflux Crasher
Rewind Battlecry: Deal 7 damage to a random enemy.
Neutral Epic Minion 7 7 7
Conjuration Specialist
Battlecry: Choose a spell in your hand. Split it into two random spells of the same Cost.
Mage Epic Minion 3 3 4
Conniving Conman
Battlecry: Replay the last card you've played from another class.
Mage, Paladin, Rogue Rare Minion 4 4 4
Conservator Nymph
Battlecry: Transform a friendly Treant into a 5/5 Ancient with Taunt.
Druid Rare Minion 3 3 4
Contaminated Lasher
Battlecry: If you've cast 5 or more spells this game, refresh 4 Mana Crystals.
Druid Rare Minion 3 3 3
Coppertail Imposter
Battlecry: Gain Stealth until your next turn.
Neutral Common Minion 4 4 4
Copycat
Battlecry: Add a copy of the next card your opponent plays to your hand.
Priest Rare Minion 3 3 4
Coral Keeper
Battlecry: Summon a 3/3 Elemental for each spell school you've cast this game.
Shaman Rare Minion 5 3 4
Core Rager
Battlecry: If your hand is empty, gain +3/+3.
Hunter Rare Minion 4 4 4
Cornered Sentry
Taunt. Battlecry: Summon three 1/1 Raptors for your opponent.
Warrior Rare Minion 2 2 6
Coroner
Battlecry: Freeze an enemy minion. Manathirst (6): Silence it first.
Neutral Rare Minion 2 2 2
Corpse Bride
Battlecry: Spend up to 10 Corpses to summon a Risen Groom with Taunt and that much Attack and Health.
Death Knight Rare Minion 5 4 4
Corpse Raiser
Battlecry: Give a friendly minion "Deathrattle: Resummon this minon."
Neutral Rare Minion 5 3 3
Corpsetaker
Battlecry: Gain Taunt if your deck has a Taunt minion. Repeat for Divine Shield, Lifesteal, Windfury.
Neutral Epic Minion 4 3 3
Corrosive Sludge
Battlecry: Destroy your opponent's weapon.
Neutral Common Minion 5 5 5
Corrupt Elementalist
Battlecry: Invoke Galakrond twice.
Shaman Rare Minion 5 3 3