Does something when you play it from your hand.

Search

Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Farm Hand
Battlecry: Discover an Undead. Quickdraw: It costs (2) less.
Death Knight Common Minion 3 4 3
Fate Weaver
Battlecry: If you've Invoked twice, reduce the Cost of cards in your hand by (1).
Priest Epic Minion 4 3 6
Fatebreaker
Lifesteal Battlecry: Cast a Shred of Time from your deck to gain +3/+3.
Warlock Rare Minion 4 4 4
Fearless Flamejuggler
Battlecry: Gain stats equal to the damage your hero has taken this turn.
Rogue, Warlock Common Minion 2 1 1
Felerin, the Forgotten
Battlecry: Add a random Outcast card to the left and right sides of your hand. They cost (2) less.
Demon Hunter Legendary Minion 4 3 3
Felgorger
Battlecry: Draw a Fel spell. Reduce its Cost by (2).
Demon Hunter Epic Minion 4 4 3
Felguard
Taunt. Battlecry: Destroy one of your Mana Crystals.
Warlock Rare Minion 3 3 5
Felscale Evoker
Battlecry: If you've cast three spells while holding this, summon a different Demon from your deck.
Demon Hunter Rare Minion 6 5 7
Felsoul Jailer
Battlecry: Your opponent discards a minion. Deathrattle: Return it.
Warlock Epic Minion 5 4 6
Felstalker
Battlecry: Discard a random card.
Warlock Free Minion 2 4 3
Felwalker
Taunt. Battlecry: Cast the highest Cost Fel spell from your hand.
Warlock Common Minion 6 3 7
Felwood Treant
Battlecry: Gain a temporary Mana Crystal. If you spent 4 Mana while holding this, it's permanent. (4 left!)
Druid Rare Minion 2 2 2
Fencing Coach
Battlecry: The next time you use your Hero Power, it costs (2) less.
Neutral Rare Minion 3 2 2
Fiddlefire Imp
Battlecry: Add a random Fire Mage and Fire Warlock spell to your hand.
Mage, Warlock Common Minion 3 3 3
Fight Promoter
Battlecry: If you control a minion with 6 or more Health, draw two cards.
Neutral Epic Minion 6 4 4
Filletfighter
Battlecry: Deal 1 damage.
Rogue Common Minion 1 3 1
Fire Breather
Battlecry: Deal 2 damage to all minions except Demons.
Warlock Rare Minion 4 4 3
Fire Elemental
Battlecry: Deal 4 damage.
Shaman Common Minion 6 6 5
Fire Fly
Battlecry: Add a 1/2 Elemental to your hand.
Neutral Common Minion 1 1 2
Fire Hawk
Battlecry: Gain +1 Attack for each card in your opponent's hand.
Neutral Common Minion 3 1 3
Fire Plume Harbinger
Battlecry: Reduce the Cost of Elementals in your hand by (1).
Shaman Rare Minion 2 1 1
Fire Plume Phoenix
Battlecry: Deal 3 damage.
Neutral Common Minion 4 3 4
Fireguard Destroyer
Battlecry: Gain 1-4 Attack. Overload: (1)
Shaman Common Minion 4 3 6
Firetree Witchdoctor
Battlecry: If you're holding a Dragon, Discover a Spell.
Neutral Rare Minion 2 2 2
Firework Elemental
Battlecry: Deal 3 damage to a minion. Corrupt: Deal 12 instead.
Mage Common Minion 5 3 5
Fireworks Tech
Battlecry: Give a friendly Mech +1/+1. If it has Deathrattle, trigger it.
Hunter Rare Minion 2 2 1
First Blade of Wrynn
Divine Shield Battlecry: Gain Rush if this has at least 4 Attack.
Paladin Epic Minion 4 3 5
Fishflinger
Battlecry: Add a random Murloc to each player's hand.
Neutral Common Minion 2 3 2
Flame Behemoth
Battlecry: Get two random Magnetic Mechs. They cost (2) less.
Neutral Legendary Minion 6 4 5
Flame Imp
Battlecry: Deal 3 damage to your hero.
Warlock Common Minion 1 3 2
Fleshshaper
Taunt. Battlecry: If you have 5 or more Armor, summon a copy of this.
Warrior Common Minion 6 3 8
Flight Master
Battlecry: Summon a 2/2 Gryphon for each player.
Neutral Common Minion 3 3 4
Flightmaster Dungar
Battlecry: Choose a flightpath and go Dormant. Awaken with a bonus when you complete it!
Neutral Legendary Minion 3 3 3
Flik Skyshiv
Battlecry: Destroy a minion and all copies of it (wherever they are).
Rogue Legendary Minion 6 4 4
Flint Firearm
Battlecry: Get a random Quickdraw card. If you play it this turn, repeat this.
Neutral Legendary Minion 2 2 3
Flowrider
Battlecry: If you're OverloadedDiscover a spell from your deck.
Shaman Common Minion 1 2 1
Flutterwing Guardian
Taunt, Divine Shield Battlecry: Imbue your Hero Power.
Neutral Common Minion 4 4 4
Fogsail Freebooter
Battlecry: If you have a weapon equipped, deal 2 damage.
Neutral Rare Minion 2 2 2
Forbidden Ancient
Battlecry: Spend all your Mana. Gain +1/+1 for each mana spent.
Druid Epic Minion 1 1 1
Foreboding Flame
Battlecry: Demons that didn't start in your deck cost (1) less this game.
Warlock Common Minion 2 2 3
Forensic Duster
Battlecry: Your opponent's minions cost (1) more next turn.
Neutral Common Minion 3 3 4
Forlorn Stalker
Battlecry: Give all minions with Deathrattle in your hand +1/+1.
Hunter Rare Minion 3 4 2
Former Champ
Battlecry: Summon a 5/5 Hotshot.
Neutral Common Minion 5 1 1
Fortune Teller
Taunt Battlecry: Gain +1/+1 for each spell in your hand.
Priest Common Minion 5 3 3
Fossilized Devilsaur
Battlecry: If you control a beast, gain Taunt.
Neutral Common Minion 8 8 8
Fossilized Kaleidosaur
Battlecry: Gain two random bonus effects. Excavate a treasure.
Paladin Rare Minion 4 3 4
Foxy Fraud
Battlecry: Your next Combo card this turn costs (2) less.
Rogue Common Minion 2 3 2
Framester
Battlecry: Shuffle 3 'Framed' cards into the opponent's deck. When drawn, they Overload for (2).
Shaman Rare Minion 3 3 3