Warrior Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
|
Feat of Strength Give a random Taunt minion in your hand +5/+5. |
Warrior | Rare | Spell | 3 | |||
|
Festeroot Hulk After a friendly minion attacks, gain +1 Attack. |
Warrior | Rare | Minion | 5 | 2 | 7 | |
|
Fierce Monkey Taunt |
Warrior | Common | Minion | 3 | 3 | 4 | |
|
Fiery War Axe |
Warrior | Common | Weapon | 2 | 3 | 2 | |
|
Fire Plume's Heart Quest: Play 7 Taunt minions. Reward: Sulfuras. |
Warrior | Legendary | Spell | 1 | |||
|
Fireworker Deathrattle: Summon two 1/1 Boom Bots. WARNING: Bots may explode. |
Warrior | Rare | Minion | 5 | 5 | 5 | |
|
Fleshshaper Taunt. Battlecry: If you have 5 or more Armor, summon a copy of this. |
Warrior | Common | Minion | 6 | 3 | 8 | |
|
Food Fight Summon a 0/6 Entrée for your opponent. When it dies, summon a minion from your deck. |
Hunter, Warrior | Epic | Spell | 4 | |||
|
Fool's Bane Unlimited attacks each turn. Can't attack heroes. |
Warrior | Common | Weapon | 5 | 3 | 4 | |
|
For Glory! Draw 2 cards. Costs (1) less for each minion your opponent controls. |
Warrior | Common | Spell | 5 | |||
|
Forge of Souls Draw 2 weapons from your deck. |
Warrior | Common | Spell | 2 | |||
|
Forged in Flame Destroy your weapon, then draw cards equal to its attack. |
Warrior | Common | Spell | 2 | |||
|
Fortify Gain 3 Armor. Deal damage equal to your Armor to an enemy minion. |
Warrior | Common | Spell | 3 | |||
|
Frightened Flunky Taunt Battlecry: Discover a Taunt minion. |
Warrior | Common | Minion | 2 | 2 | 3 | |
|
From the Depths Reduce the Cost of the bottom five cards in your deck by (3), then Dredge. |
Warrior | Rare | Spell | 3 | |||
|
Frothing Berserker Whenever a minion takes damage, gain +1 Attack. |
Warrior | Rare | Minion | 3 | 2 | 4 | |
|
Frozen Buckler Gain 10 Armor. At the start of your next turn, lose 5 Armor. |
Warrior | Epic | Spell | 2 | |||
|
Furious Furnace Magnetic Also damages minions next to whomever this attacks. |
Warrior | Epic | Minion | 2 | 1 | 3 | |
|
Galakrond, the Unbreakable Battlecry: Draw 1 minion. Give it +4/+4. (Invoke twice to upgrade.) |
Warrior | Legendary | Hero | 7 | |||
|
Garrosh's Gift Discover a temporary Execute, Shield Block, or Brawl. |
Warrior | Rare | Spell | 1 | |||
|
Gather Your Party Recruit a minion. |
Warrior | Rare | Spell | 6 | |||
|
Gemstudded Golem Taunt Can only attack if you have 5 or more Armor. |
Warrior | Common | Minion | 6 | 5 | 9 | |
|
General Vezax Rush Battlecry: Gain 4 Armor. Deathrattle: Lose 4 Armor to resummon this. |
Warrior | Legendary | Minion | 7 | 7 | 6 | |
|
Geosculptor Yip At the end of your turn, summon a random minion with Cost equal to your Armor (up to 10). |
Warrior | Legendary | Minion | 8 | 4 | 8 | |
|
Ghost Stealth. Battlecry: If you're building a Starship, destroy the lowest-Cost card in your opponent's hand. |
Paladin, Shaman, Warrior | Common | Minion | 4 | 6 | 2 | |
|
Gladitorial Combat Summon a random minion from your deck. Summon a 5/5 Tiger with Stealth for your opponent. |
Warrior | Epic | Spell | 5 | |||
|
Glory Chaser After you play a Taunt minion, draw a card. |
Warrior | Common | Minion | 3 | 4 | 3 | |
|
Gorehowl Attacking a minion costs 1 Attack instead of 1 Durability. |
Warrior | Epic | Weapon | 7 | 7 | 1 | |
|
Grimestreet Informant Battlecry: Discover a Hunter, Paladin, or Warrior card. |
Hunter, Paladin, Warrior | Rare | Minion | 2 | 2 | 2 | |
|
Grimestreet Pawnbroker Battlecry: Give a random weapon in your hand +1/+1. |
Warrior | Rare | Minion | 3 | 3 | 3 | |
|
Grimestreet Smuggler Battlecry: Give a random minion in your hand +1/+1. |
Hunter, Paladin, Warrior | Common | Minion | 3 | 2 | 4 | |
|
Grimy Gadgeteer At the end of your turn give a random minion in your hand +2/+2. |
Warrior | Common | Minion | 3 | 4 | 3 | |
|
Grommash Hellscream Charge Has +6 Attack while damaged. |
Warrior | Legendary | Minion | 8 | 4 | 9 | |
|
Guard Duty Summon a random 6, 4, and 2-Cost Taunt minion. |
Warrior | Common | Spell | 7 | |||
|
Guard the City Gain 3 Armor. Summon a 2/3 Naga with Taunt. |
Warrior | Common | Spell | 2 | |||
|
Hack the System Quest: Attack 5 times with your hero. Reward: Anraphet's Core. |
Warrior | Legendary | Spell | 1 | |||
|
Hamm, the Hungry Druid Tourist Taunt. At the end of your turn, eat a minion in the enemy's deck to gain +2/+2. |
Warrior | Legendary | Minion | 6 | 3 | 3 | |
|
Handle with Bear Get two 3/3 Bears with Taunt. Each turn they are in your hand, they gain +1/+1. |
Druid, Warrior | Rare | Spell | 2 | |||
|
Harbor Scamp Battlecry: Draw a Pirate. |
Warrior | Common | Minion | 2 | 2 | 2 | |
|
Heavy Metal! Summon a random minion with Cost equal to your Armor (up to 10). |
Warrior | Rare | Spell | 6 | |||
|
Heavy Plate Tradeable Gain 8 Armor. |
Warrior | Common | Spell | 3 | |||
|
Heir of Hereafter Taunt Battlecry: Gain +2/+2 for each damaged minion. |
Warrior | Epic | Minion | 5 | 2 | 6 | |
|
Heroic Strike Give your hero +4 Attack this turn. |
Warrior | Free | Spell | 2 | |||
|
Hiking Trail Discover a Taunt minion. After you gain Armor, reopen this. |
Druid, Warrior | Rare | Location | 3 | |||
|
Hit It Very Hard Gain +10 Attack and "Can't attack heroes" this turn. |
Warrior | Common | Spell | 1 | |||
|
Hobart Grapplehammer Battlecry: Give all weapons in your hand and deck +1 Attack. |
Warrior | Legendary | Minion | 4 | 2 | 2 | |
|
Hookfist-3000 After your hero attacks, gain 4 Armor and draw a card. |
Warrior | Common | Minion | 3 | 4 | 3 | |
|
Hostile Invader Battlecry, Spellburst, and Deathrattle: Deal 2 damage to all other minions. |
Warrior | Common | Minion | 5 | 3 | 5 |