Warrior Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Grimestreet Smuggler Battlecry: Give a random minion in your hand +1/+1. |
Hunter, Paladin, Warrior | Common | Minion | 3 | 2 | 4 | |
Grimy Gadgeteer At the end of your turn give a random minion in your hand +2/+2. |
Warrior | Common | Minion | 3 | 4 | 3 | |
Grommash Hellscream Charge Has +6 Attack while damaged. |
Warrior | Legendary | Minion | 8 | 4 | 9 | |
Guard the City Gain 3 Armor. Summon a 2/3 Naga with Taunt. |
Warrior | Common | Spell | 2 | |||
Hack the System Quest: Attack 5 times with your hero. Reward: Anraphet's Core. |
Warrior | Legendary | Spell | 1 | |||
Harbor Scamp Battlecry: Draw a Pirate. |
Warrior | Common | Minion | 2 | 2 | 2 | |
Heavy Metal! Summon a random minion with Cost equal to your Armor (up to 10). |
Warrior | Rare | Spell | 6 | |||
Heavy Plate Tradeable Gain 8 Armor. |
Warrior | Common | Spell | 3 | |||
Heroic Strike Give your hero +4 Attack this turn. |
Warrior | Free | Spell | 2 | |||
Hit It Very Hard Gain +10 Attack and "Can't attack heroes" this turn. |
Warrior | Common | Spell | 1 | |||
Hobart Grapplehammer Battlecry: Give all weapons in your hand and deck +1 Attack. |
Warrior | Legendary | Minion | 4 | 2 | 2 | |
Hookfist-3000 After your hero attacks, gain 4 Armor and draw a card. |
Warrior | Common | Minion | 3 | 4 | 3 | |
I Know a Guy Discover a Taunt minion. Give it +1/+2. |
Warrior | Common | Spell | 1 | |||
Iceblood Garrison At the end of your turn, deal 1 damage to all minions. Lasts 3 turns. |
Warrior | Rare | Spell | 2 | |||
Igneous Lavagorger Taunt Battlecry: Dredge. Gain Armor equal to its cost. |
Warrior | Common | Minion | 4 | 3 | 5 | |
Imbued Axe After your hero attacks, give your damaged minions +1/+2. Infuse (2): +2/+2 instead. |
Warrior | Common | Weapon | 3 | 2 | 3 | |
Imprisoned Gan'arg Dormant for 2 turns. When this awakens, equip a 3/2 Axe. |
Warrior | Common | Minion | 1 | 2 | 2 | |
Improve Morale Deal 1 damage to a minion. If it survives, add a Lackey to your hand. |
Warrior | Common | Spell | 1 | |||
In Formation! Add 2 random Taunt minions to your hand. |
Warrior | Common | Spell | 2 | |||
Inner Rage Deal 1 damage to a minion and give it +2 Attack. |
Warrior | Common | Spell | 0 | |||
Into the Fray Give all Taunt minions in your hand +2/+2. |
Warrior | Rare | Spell | 1 | |||
Inventor Boom Battlecry: Resurrect two friendly Mechs that cost (5) or more. They immediately attack random enemies. |
Warrior | Legendary | Minion | 8 | 7 | 7 | |
Iron Hide Gain 5 Armor. |
Warrior | Common | Spell | 1 | |||
Iron Juggernaut Battlecry and Deathrattle: Shuffle a Mine into your opponent's deck. When drawn, explode for 10 damage. |
Warrior | Legendary | Minion | 6 | 6 | 5 | |
Ironclad Battlecry: If your hero has Armor, gain +2/+2. |
Warrior | Common | Minion | 3 | 2 | 4 | |
Ironforge Portal Gain 4 Armor. Summon a random 4-Cost minion. |
Warrior | Common | Spell | 4 | |||
Ivory Rook Battlecry: Discover a Taunt minion. Gain Armor equal to its Cost. |
Warrior | Rare | Minion | 4 | 4 | 3 | |
Jam Session Give a friendly minion +3/+3. Deal 1 damage to all other minions. Overload: (1) |
Shaman, Warrior | Common | Spell | 2 | |||
Kargath Bladefist Rush Deathrattle: Shuffle 'Kargath Prime' into your deck. |
Warrior | Legendary | Minion | 4 | 4 | 4 | |
Khaz'goroth Titan After this uses an ability, gain Immune this turn and attack a random enemy minon. |
Warrior | Legendary | Minion | 6 | 4 | 5 | |
King Mosh Battlecry: Destroy all damaged minions. |
Warrior | Legendary | Minion | 7 | 9 | 7 | |
King's Defender Battlecry: If you have a minion with Taunt, gain +1 durability. |
Warrior | Rare | Weapon | 3 | 3 | 2 | |
Kobold Barbarian At the start of your turn, attack a random enemy. |
Warrior | Rare | Minion | 3 | 4 | 4 | |
Kodohide Drumkit Deathrattle: Deal 2 damage to all minions. (Gain Armor while equipped to improve!) |
Warrior | Rare | Weapon | 4 | 3 | 2 | |
Kor'kron Elite Charge |
Warrior | Free | Minion | 4 | 4 | 3 | |
Kresh, Lord of Turtling Frenzy: Gain 8 Armor. Deathrattle: Equip a 2/5 Turtle Spike. |
Warrior | Legendary | Minion | 6 | 3 | 9 | |
Lab Patron The first time you gain Armor each turn, summon another Lab Patron. |
Warrior | Rare | Minion | 4 | 3 | 3 | |
Lady Ashvane Battlecry: Give all weapons in your hand, deck, and battlefield +1/+1. |
Warrior | Legendary | Minion | 5 | 5 | 5 | |
Last Stand Draw a Taunt minion. Manathirst (7): Double its stats. |
Warrior | Rare | Spell | 1 | |||
Lesser Mithril Spellstone Summon one 5/5 Mithril Golem. (Equip a weapon to upgrade.) |
Warrior | Rare | Spell | 7 | |||
Light of the Phoenix Draw 2 cards. Costs (1) less for each damaged friendly character. |
Warrior | Common | Spell | 4 | |||
Livewire Lance After your Hero attacks, add a Lackey to your hand. |
Warrior | Epic | Weapon | 3 | 2 | 2 | |
Lord Barov Battlecry: Set the Health of all other minions to 1. Deathrattle: Deal 1 damage to all minions. |
Paladin, Warrior | Legendary | Minion | 3 | 3 | 2 | |
Lothar At the end of your turn, attack a random enemy minion. If it dies, gain +3/+3. |
Warrior | Legendary | Minion | 7 | 7 | 7 | |
Magnataur Alpha Also damage the minions next to whomever he attacks. |
Warrior | Epic | Minion | 4 | 5 | 3 | |
Malkorok Battlecry: Equip a random weapon. |
Warrior | Legendary | Minion | 7 | 6 | 5 | |
Man-at-Arms Battlecry: If you have a weapon equipped, gain +1/+1. |
Warrior | Common | Minion | 2 | 2 | 3 | |
Man the Cannons Deal 3 damage to a minion and 1 damage to all other minions. |
Warrior | Common | Spell | 2 |