Enter the Lost City

Enter the Lost City Card

Enter the Lost City is a 1 Mana Cost Legendary Warrior Spell card from the The Lost City of Un'Goro set!

Card Text

Quest: Survive 10 turns. Reward: Latorvius, Gaze of the City.

Enter the Lost City Additional Information

Latorvius, Gaze of the City:

Journey to Un’Goro Quest Rewards:

Signature Version:

Cards Relating to Enter the Lost City

Latorvius, Gaze of the City
Type: Minion - Cost: 5 - Attack: 8 - Health: 8
Battlecry: Get 2 random 'Journey to Un'Goro' Quest Rewards. Shuffle the rest into your deck.
Barnabus the Stomper
Type: Minion - Cost: 5 - Attack: 8 - Health: 8
Battlecry: Reduce the Cost of minons in your deck to (0).
Queen Carnassa
Type: Minion - Cost: 5 - Attack: 8 - Health: 8
Rush Battlecry: Shuffle 20 Raptors into your deck.
Time Warp
Type: Spell - Cost: 5
Take an extra turn. (Once per game)
Galvadon
Type: Minion - Cost: 5 - Attack: 8 - Health: 8
Battlecry: Adapt 5 times.
Amara, Warden of Hope
Type: Minion - Cost: 5 - Attack: 8 - Health: 8
Taunt Battlecry: Set your hero's Health to 40.
Crystal Core
Type: Spell - Cost: 5
For the rest of the game, your minioins are 5/5.
Megafin
Type: Minion - Cost: 5 - Attack: 8 - Health: 8
Battlecry: Fill your hand with random Murlocs.
Nether Portal
Type: Spell - Cost: 5
Open a permanent portal that summons 3/2 Imps.
Sulfuras
Type: Weapon - Cost: 3 - Attack: 4 - Durability: 2
Battlecry: Your Hero Power becomes 'Deal 8 damage to a random enemy.'

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One Comment

  1. JasonVought
    June 18, 2025 at 5:48 PM

    With this Hearthstone has entered a significantly higher arena of power, geared towards control. This is going to go off with Deepminer Brann, which also means adapting 10 times, shuffling 40 raptors that draw 2 cards, and so on. It’s also only 10 turns which effectively makes room for another quest if you want.