Paladin Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
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Judicious Junior Lifesteal |
Paladin | Common | Minion | 6 | 4 | 9 | |
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Jukebox Totem At the end of your turn, summon a 1/1 Silver Hand Recruit. |
Paladin, Shaman | Common | Minion | 2 | 0 | 4 | |
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Jury Duty Summon two Silver Hand Recruits. Give your Silver Hand Recruits +1/+1. |
Paladin | Common | Spell | 3 | |||
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Kangor, Dancing King Lifesteal Deathrattle: Swap this with a minion from your hand and give it Lifesteal. |
Paladin | Legendary | Minion | 5 | 3 | 3 | |
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Kangor's Endless Army Resurrect 3 friendly Mechs. They keep any Magnetic upgrades. |
Paladin | Legendary | Spell | 7 | |||
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Keeper of Uldaman Battlecry: Set a minion's Attack and Health to 3. |
Paladin | Common | Minion | 3 | 3 | 4 | |
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Keeper's Strength Give a friendly minion +2/+2. Deal its Attack damage to all other minions. |
Paladin | Rare | Spell | 4 | |||
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Knickknack Shack Draw a card. If you play it this turn, reopen this. |
Mage, Paladin, Rogue | Rare | Location | 3 | |||
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Knight of Anointment Battlecry: Draw a Holy spell. |
Paladin | Common | Minion | 1 | 1 | 1 | |
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Knight of the Dead Battlecry: Deal 5 damage to your hero. Manathirst (7): Restore 5 Health to your hero instead. |
Paladin | Common | Minion | 3 | 5 | 5 | |
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Kotori Lightblade After you cast a Holy spell on this, cast it again on another friendly minion. |
Paladin | Legendary | Minion | 2 | 2 | 3 | |
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Lady Liadrin Battlecry: Add a copy of each spell you cast on friendly characters this game to your hand. |
Paladin | Legendary | Minion | 7 | 4 | 6 | |
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Lawful Longarm Rush, Lifesteal Battlecry: Gain +1 Attack for each card in your hand. |
Paladin | Common | Minion | 5 | 1 | 5 | |
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Lay Down the Law Tradeable Set a minion's Attack and Health to 1. Quickdraw: Then deal 1 damage to it. |
Paladin | Rare | Spell | 2 | |||
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Lay on Hands Restore 8 Health. Draw 3 cards. |
Paladin | Epic | Spell | 6 | |||
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Lead Dancer Deathrattle: Summon a minion from your deck with less Attack than this minion. |
Paladin | Rare | Minion | 6 | 4 | 2 | |
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Lesser Pearl Spellstone Summon a 2/2 Spirit with Taunt. (Restore 3 Health to upgrade.) |
Paladin | Rare | Spell | 2 | |||
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Level Up! Give your Silver Hand Recruits +2/+2 and Taunt. |
Paladin | Epic | Spell | 5 | |||
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Libram of Clarity Draw 2 minions. If this costs (0), give them +2/+1. |
Paladin | Common | Spell | 3 | |||
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Libram of Divinity Give a minion +3/+3. If this costs (0), return this to your hand at the end of your turn. |
Paladin | Epic | Spell | 4 | |||
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Libram of Faith Summon three 3/3 Draenei with Divine Shield. If this costs (0), give them Rush. |
Paladin | Rare | Spell | 6 | |||
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Libram of Hope Restore 8 Health. Summon an 8/8 Guardian with Taunt and Divine Shield. |
Paladin | Epic | Spell | 9 | |||
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Libram of Judgment Corrupt: Gain Lifesteal. |
Paladin | Common | Weapon | 7 | 5 | 3 | |
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Libram of Justice Equip a 1/4 weapon. Change the Health of all enemy minions to 1. |
Paladin | Common | Spell | 5 | |||
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Libram of Wisdom Give a minion +1/+1 and "Deathrattle: Add a 'Libram of Wisdom' spell to your hand." |
Paladin | Rare | Spell | 2 | |||
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Lifeguard Taunt Battlecry: The next spell you cast has Lifesteal. |
Mage, Paladin | Rare | Minion | 4 | 2 | 7 | |
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Lifesaving Aura At the end of your turn, get a 1-Cost Sunscreen that gives +1/+2. Lasts 3 turns. |
Mage, Paladin | Rare | Spell | 1 | |||
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Lift Off Draw 2 Terran cards. Summon a 2/1 Starship Piece with an effect when launched. |
Paladin, Shaman, Warrior | Common | Spell | 4 | |||
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Lightbringer's Hammer Lifesteal Can't attack heroes. |
Paladin | Epic | Weapon | 3 | 3 | 2 | |
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Lightforged Blessing Twinspell Give a friendly minion Lifesteal. |
Paladin | Common | Spell | 2 | |||
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Lightforged Cariel Battlecry: Deal 2 damage to all enemies. Equip a 2/5 Immovable Object. |
Paladin | Legendary | Hero | 8 | |||
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Lightforged Crusader Battlecry: If your deck has no Neutral cards, add 5 random Paladin cards to your hand. |
Paladin | Epic | Minion | 7 | 7 | 7 | |
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Lightforged Zealot Battlecry: If your deck has no Neutral cards, equip a 4/2 Truesilver Champion. |
Paladin | Rare | Minion | 4 | 4 | 2 | |
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Lightfused Stegodon Battlecry: Adapt your Silver Hand Recruits. |
Paladin | Rare | Minion | 3 | 3 | 3 | |
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Lightmender Taunt. Choose One - +3 Attack and Divine Shield; or +3 Health and Lifesteal. |
Paladin | Common | Minion | 4 | 3 | 3 | |
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Lightray Taunt Costs (1) less for each Paladin card you've played this game. |
Paladin | Common | Minion | 9 | 5 | 5 | |
|
Light's Justice |
Paladin | Free | Weapon | 1 | 1 | 4 | |
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Light's Sorrow After a friendly minion loses Divine Shield, gain +1 Attack. |
Paladin | Epic | Weapon | 4 | 1 | 4 | |
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Living Horizon Taunt, Divine Shield Costs (1) less for each other card in your hand. |
Paladin | Epic | Minion | 10 | 4 | 6 | |
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Lord Barov Battlecry: Set the Health of all other minions to 1. Deathrattle: Deal 1 damage to all minions. |
Paladin, Warrior | Legendary | Minion | 3 | 3 | 2 | |
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Lost in the Jungle Summon two 1/1 Silver Hand Recruits. |
Paladin | Common | Spell | 1 | |||
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Lothraxion the Redeemed Battlecry: For the rest of the game, after you summon a Silver Hand Recruit, give it Divine Shield. |
Paladin | Legendary | Minion | 5 | 5 | 5 | |
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Lumia Lifesteal After a hero takes damage, they become Immune for the rest of the turn. |
Paladin | Legendary | Minion | 6 | 9 | 9 | |
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Lynessa Sunsorrow Battlecry: Cast each spell you cast on your minions this game on this one. |
Paladin | Legendary | Minion | 7 | 1 | 1 | |
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Making Mummies Quest: Play 5 Reborn minions. Reward: Emperor Wraps. |
Paladin | Legendary | Spell | 1 | |||
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Manifested Timeways Battlecry: If you control an Aura, deal 3 damage to all enemies. |
Paladin | Rare | Minion | 4 | 3 | 3 | |
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Mark of Ursol Choose a minion. If it's an enemy, set its stats to 1/1. If it's friendly, set its stats to 3/3 instead. |
Paladin | Epic | Spell | 2 | |||
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Meanstreet Marshal Deathrattle: If this minion has 2 or more Attack, draw a card. |
Paladin | Epic | Minion | 1 | 1 | 2 |