Class Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
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Lawful Longarm Rush, Lifesteal Battlecry: Gain +1 Attack for each card in your hand. |
Paladin | Common | Minion | 5 | 1 | 5 | |
|
Lay Down the Law Tradeable Set a minion's Attack and Health to 1. Quickdraw: Then deal 1 damage to it. |
Paladin | Rare | Spell | 2 | |||
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Lay on Hands Restore 8 Health. Draw 3 cards. |
Paladin | Epic | Spell | 6 | |||
|
Lazul's Scheme Reduce the Attack of an enemy imnion by 1 until your next turn. (Upgrades each turn!) |
Priest | Epic | Spell | 0 | |||
|
Lead Dancer Deathrattle: Summon a minion from your deck with less Attack than this minion. |
Paladin | Rare | Minion | 6 | 4 | 2 | |
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Learn Draconic Sidequest: Spend 8 Mana on spells. Reward: Summon a 6/6 Dragon. |
Mage | Common | Spell | 1 | |||
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Leatherclad Hogleader Battlecry: If your opponent has 6 or more cards in hand, gain Charge. |
Neutral | Epic | Minion | 6 | 6 | 6 | |
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Leatherworking Kit After three friendly Beasts die, draw a Beast and give it +1/+1. Lose 1 Durability. |
Hunter | Rare | Weapon | 1 | 0 | 3 | |
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Leeching Poison Give your weapon Lifesteal this turn. |
Rogue | Common | Spell | 1 | |||
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Leeroy Jenkins Charge. Battlecry: Summon two 1/1 Whelps for your opponent. |
Neutral | Legendary | Minion | 5 | 6 | 2 | |
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Legionnaire Deathrattle: Give all minions in your hand +2/+2. |
Neutral | Common | Minion | 6 | 9 | 3 | |
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Leper Gnome Deathrattle: Deal 2 damage to the enemy hero. |
Neutral | Common | Minion | 1 | 2 | 1 | |
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Lesser Amethyst Spellstone Lifesteal. Deal 3 damage to a minion. (Take damage from your cards to upgrade.) |
Warlock | Rare | Spell | 4 | |||
|
Lesser Diamond Spellstone Resurrect 2 different friendly minions. (Cast 4 spells to upgrade.) |
Priest | Rare | Spell | 7 | |||
|
Lesser Emerald Spellstone Summon two 3/3 Wolves. (Play a Secret to upgrade.) |
Hunter | Rare | Spell | 5 | |||
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Lesser Jasper Spellstone Deal 2 damage to a minion. (Gain 3 Armor to upgrade.) |
Druid | Rare | Spell | 1 | |||
|
Lesser Mithril Spellstone Summon one 5/5 Mithril Golem. (Equip a weapon to upgrade.) |
Warrior | Rare | Spell | 7 | |||
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Lesser Onyx Spellstone Destroy 1 random enemy minion. (Play 3 Deathrattle cards to upgrade.) |
Rogue | Rare | Spell | 5 | |||
|
Lesser Opal Spellstone Draw 1 card. (Attack with your hero 2 times to upgrade.) |
Demon Hunter | Rare | Spell | 2 | |||
|
Lesser Pearl Spellstone Summon a 2/2 Spirit with Taunt. (Restore 3 Health to upgrade.) |
Paladin | Rare | Spell | 2 | |||
|
Lesser Ruby Spellstone Add 1 random Mage spell to your hand. (Play 2 Elementals to upgrade.) |
Mage | Rare | Spell | 2 | |||
|
Lesser Sapphire Spellstone Summon 1 copy of a friendly minion. (Overload 3 Mana Crystal to upgrade.) |
Shaman | Rare | Spell | 7 | |||
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Lesser Spinel Spellstone Give Undead in your hand +1/+1. (Gain 5 Corpses to upgrade.) |
Death Knight | Rare | Spell | 1 | |||
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Level Up! Give your Silver Hand Recruits +2/+2 and Taunt. |
Paladin | Epic | Spell | 5 | |||
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Leyline Manipulator Battlecry: If you're holding any cards that didn't start in your deck, reduce their Cost by (2). |
Mage | Rare | Minion | 4 | 4 | 5 | |
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Libram of Clarity Draw 2 minions. If this costs (0), give them +2/+1. |
Paladin | Common | Spell | 3 | |||
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Libram of Divinity Give a minion +3/+3. If this costs (0), return this to your hand at the end of your turn. |
Paladin | Epic | Spell | 4 | |||
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Libram of Faith Summon three 3/3 Draenei with Divine Shield. If this costs (0), give them Rush. |
Paladin | Rare | Spell | 6 | |||
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Libram of Hope Restore 8 Health. Summon an 8/8 Guardian with Taunt and Divine Shield. |
Paladin | Epic | Spell | 9 | |||
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Libram of Judgment Corrupt: Gain Lifesteal. |
Paladin | Common | Weapon | 7 | 5 | 3 | |
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Libram of Justice Equip a 1/4 weapon. Change the Health of all enemy minions to 1. |
Paladin | Common | Spell | 5 | |||
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Libram of Wisdom Give a minion +1/+1 and "Deathrattle: Add a 'Libram of Wisdom' spell to your hand." |
Paladin | Rare | Spell | 2 | |||
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Licensed Adventurer Battlecry: If you control a Quest, add a Coin to your hand. |
Neutral | Rare | Minion | 2 | 3 | 2 | |
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Lie in Wait Quest: Shuffle cards into your deck, 5 times. Reward: Master Dusk. |
Rogue | Legendary | Spell | 1 | |||
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Life Cycle Destroy a minion. Summon a random minion of the same Cost to replace it. |
Druid | Epic | Spell | 1 | |||
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Life From Death Draw 3 cards. Infuse (6): This costs (1). |
Druid | Rare | Spell | 6 | |||
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Life Sentence Remove a minion from the game. |
Mage | Rare | Spell | 4 | |||
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Lifebinder's Gift Choose One - Get 2 random Nature spells; or Reduce the Cost of spells in your hand by (1). |
Druid | Common | Spell | 2 | |||
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Lifedrinker Battlecry: Deal 3 damage to the enemy hero. Restore 3 Health to your hero. |
Neutral | Rare | Minion | 4 | 3 | 3 | |
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Lifeguard Taunt Battlecry: The next spell you cast has Lifesteal. |
Mage, Paladin | Rare | Minion | 4 | 2 | 7 | |
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Liferender Battlecry: If your hero's Health changed this turn, deal 6 damage to an enemy minion. |
Death Knight | Rare | Minion | 3 | 3 | 4 | |
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Lifesaving Aura At the end of your turn, get a 1-Cost Sunscreen that gives +1/+2. Lasts 3 turns. |
Mage, Paladin | Rare | Spell | 1 | |||
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Lifeweaver Whenever you restore Health, add a random Druid spell to your hand. |
Druid | Rare | Minion | 3 | 2 | 5 | |
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Lift Off Draw 2 Terran cards. Summon a 2/1 Starship Piece with an effect when launched. |
Paladin, Shaman, Warrior | Common | Spell | 4 | |||
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Light of the Naaru Restore 3 health. If the target is still damaged, summon a Lightwarden. |
Priest | Rare | Spell | 1 | |||
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Light of the New Moon Give a minion +3/+3. (Cast 3 spells to return this to your hand when played.) |
Priest | Rare | Spell | 3 | |||
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Light of the Phoenix Draw 2 cards. Costs (1) less for each damaged friendly character. |
Warrior | Common | Spell | 4 | |||
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Lightbomb Deal damage to each minion equal to its Attack. |
Priest | Epic | Spell | 6 |