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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Ogre-Gang Rider
Rush 50% chance to give your hero +3 Attack this turn instead of attacking.
Neutral Rare Minion 4 3 6
Ogre Magi
Spell Damage +1
Neutral Free Minion 4 4 4
Ogremancer
Whenever your opponent casts a spell, summon a 2/2 Skeleton with Taunt.
Neutral Common Minion 5 3 7
Old Murk-Eye
Charge. Has +1 Attack for each other Murloc on the battlefield.
Neutral Legendary Minion 4 2 4
Omega Defender
Taunt Battlecry: If you have 10 Mana Crystals, gain +10 Attack.
Neutral Epic Minion 4 2 6
Omen of the End
Battlecry: If your deck is empty, destroy the top 5 cards of the enemy deck.
Neutral Rare Minion 5 5 5
Onyx Magescribe
Spellburst: Add 2 random spells from your class to your hand.
Neutral Common Minion 6 4 9
Onyxia
Battlecry: Summon 1/1 Whelps until your side of the battlefield is full.
Neutral Legendary Minion 9 8 8
Onyxia the Broodmother
At the end of each turn, fill your board with 1/1 Whelps.
Neutral Legendary Minion 9 8 8
Onyxian Warder
Battlecry: If you're holding a Dragon, summon two 2/1 Whelps with Rush.
Neutral Common Minion 5 3 6
Oondasta
Rush Overkill: Summon a Beast from your hand.
Neutral Legendary Minion 9 7 7
Optimistic Ogre
50% chance to attack the correct enemy.
Neutral Common Minion 5 6 7
Origami Crane
Taunt Battlecry: Swap Health with another minion.
Neutral Rare Minion 4 4 1
Origami Dragon
Divine Shield, Lifesteal Battlecry: Swap stats with another minion.
Neutral Epic Minion 6 1 1
Origami Frog
Rush Battlecry: Swap Attack with another minion.
Neutral Common Minion 5 1 4
Ornery Tortoise
Battlecry: Deal 5 damage to your hero.
Neutral Common Minion 3 3 5
Outfit Tailor
Battlecry: Give a friendly minion Attack and Health equal to this minion's.
Neutral Common Minion 3 2 2
Overconfident Orc
Taunt While at full Health, this has +2 Attack.
Neutral Common Minion 3 1 6
Overlord Runthak
Rush. Whenever this attacks, give +1/+1 to all minions in your hand.
Neutral Legendary Minion 5 3 6
Overplanner
Battlecry: Discover 3 cards in your deck to put on top in that order.
Neutral Common Minion 3 3 3
Ozruk
Taunt Battlecry: Gain +5 Health for each Elemental you played last turn.
Neutral Legendary Minion 8 8 8
Ozumat
Colossal +6 Deathrattle: For each of Ozumat's Tentacles, destroy a random enemy minion.
Neutral Legendary Minion 8 6 5
Package Dealer
After you draw a card, 50% chance to draw another.
Neutral Rare Minion 6 6 7
Package Runner
Can only attack if you have at least 8 cards in hand.
Neutral Common Minion 3 5 6
Paltry Flutterwing
Deathrattle: Summon a random 2-Cost minion that is Dormant for 2 turns.
Neutral Rare Minion 1 1 1
Pandaren Importer
Battlecry: Discover a spell that didn't start in your deck.
Neutral Common Minion 2 1 3
Pantry Spider
Battlecry: Summon a 1/3 Spider.
Neutral Common Minion 3 1 3
Paparazzi
Battlecry: Discover Legendary minion.
Neutral Common Minion 3 3 4
Parachute Brigand
After you play a Pirate, summon this from your hand.
Neutral Common Minion 2 2 2
Parade Leader
After you summon a Rush minion, give it +2 Attack.
Neutral Common Minion 2 2 3
Party Animal
Battlecry: Give +1/+1 to a minion of each type in your hand.
Neutral Common Minion 2 2 3
Party Crasher
Battlecry: Choose an enemy minion. Throw a random minion from your hand at it.
Neutral Epic Minion 8 7 9
Patches the Pirate
After you play a Pirate, summon this minion from your deck.
Neutral Legendary Minion 1 1 1
Peasant
At the start of your turn, draw a card.
Neutral Common Minion 1 2 1
Pelican Diver
Dormant for 1 turn. Rush
Neutral Common Minion 1 4 1
Pen Flinger
Battlecry: Deal 1 damage to a minion. Spellburst: Return this minion to your hand.
Neutral Common Minion 1 1 1
Peon
Frenzy: Add a random spell from your class to your hand.
Neutral Common Minion 2 2 3
Perplexing Anomaly
Rush, Taunt, ...Stealth?
Neutral Rare Minion 3 2 5
Petal Peddler
At the end of your turn, give another random friendly Dragon +1/+1.
Neutral Common Minion 2 1 4
Petal Picker
Battlecry: If you've Imbued your Hero Power twice, draw 2 cards.
Neutral Rare Minion 3 2 3
Petrified Ogre
Starts Dormant. While Dormant, gain +2/+@ at the start of your turn. (50% chance to awaken instead.)
Neutral Common Minion 3 5 5
Phalanx Commander
Your Taunt minions have +2 Attack.
Neutral Common Minion 5 4 5
Phantom Freebooter
Battlecry: Gain stats equal to your weapon's.
Neutral Rare Minion 4 3 3
Phantom Militia
Echo Taunt
Neutral Rare Minion 3 2 4
Photographer Fizzle
Battlecry: Take a Snapshot of your current hand and shuffle it into your deck.
Neutral Legendary Minion 3 3 3
Piggyback Imp
Deathrattle: Summon a 4/1 Imp.
Neutral Common Minion 3 4 1
Piloted Reaper
Deathrattle: Summon a random minion from your hand that costs (2) or less.
Neutral Common Minion 4 4 3
Piloted Shredder
Deathrattle: Summon a random 2-Cost minion.
Neutral Common Minion 4 4 3