Malygos Druid Deck List Guide – Post Nerf: Witchwood – July 2018

This Malygos Druid deck guide will teach you ins-and-outs of this popular deck from the The Witchwood expansion! Our guide will show you how to mulligan, pilot, and substitute cards for this archetype!

Introduction to Malygos Druid

Malygos Druid is a deck built around its namesake, Malygos. With Malygos’s +5 Spell Damage small, unimpressive spells can deal much more significant damage. Due to Malygos’s synergy with Moonfire, which together create a somewhat significant 12 damage combo, decks like this one have existed since classic Hearthstone. In the past, this deck has used cards like Innervate (in its previous 2-mana state), Living Roots and the famous Aviana/Kun the Forgotten King combo to enhance Malygos’s damage ceiling, making the deck much more competitive. This time around the deck gains Twig of the World Tree, which gives its Malygos turn twice as much mana to utilize.

Deck List

Deck Import

Malygos Druid Mulligan Strategy & Guide

VS Everything

Higher Priority (Keep every time)

  • Wild Growth – Like all late game Druid decks, this one wants to get to 10 mana as soon as possible. Wild Growth is the cheapest “ramp” spell in the deck, and the only thing you really want to be doing on your second turn. Hitting Wild Growth sets the deck to 4 mana on the next turn when played on curve, which is an important turn due to Oaken Summons and Twig of the World Tree.
  • Oaken Summons – Ironwood Golem is a well stat-ed minion for the cost, so when you summon it with Oaken Summons it’s like the 6 armor was free. Drawing a card, summoning a minion with competitive on-curve stats and gaining 6 armor is a lot of value from one card. Against aggro the Taunt and armor are valuable to have early in the game, and against control thinning your deck and summoning a sturdy minion to deal chip damage is just as good.

Lower Priority (Keep only if certain conditions are met)

  • Nourish – For similar reasons as Wild Growth, having Nourish on curve is very valuable. Along with being a great way to accelerate your deck to Ultimate Infestation, it can also draw cards on its own if you don’t have the Infestation to play. Going second always keep Nourish, but going first against aggro you might have to send it back if you don’t have Wild Growth or removal.

VS Fast Decks

Higher Priority (Keep every time)

  • Lesser Jasper Spellstone and Wrath – Early removal is very important for slower decks like this one to get to the later turns. Three damage in particular (Upgraded Spellstone or Spellstone with hero power get to 3, Wrath obviously has a 3 damage option) is necessary to answer popular early threats like Vicious Fledgling in Rogue and every minion in Tempo Mage decks.

Lower Priority (Keep only if certain conditions are met)

  • Spreading Plague – It’s almost worth keeping Spreading Plague in every aggressive match, but opening with 2 of them and no ramp or removal probably won’t end well. If you have something to play in the early turns Plague is great to keep as it buys a lot of time if you have a chance to play it.
  • Malfurion the Pestilent – Same logic as Spreading Plague. Not only does Malfurian provide a wall of 1/5 Taunt minions, but it gives a lot of armor both up front and over time. In a situation where you can only afford to keep one or the other, Malfurian is a priority over Plague much of the time.

VS Slow Decks

Higher Priority (Keep every time)

  • Twig of the World Tree – You need to find this card 4 turns before you play your Malygos combo, so keeping it is essential in slow matches. You don’t necessarily have to play it on curve, but tossing it back increases the chance it will be in the bottom half of your deck. This often means you’ll have to find a turn to play Malygos and hope it sticks.

Lower Priority (Keep only if certain conditions are met)

  • Ultimate Infestation – The slower the deck you’re up against, the more likely you are to keep Ultimate Infestation. You can’t keep it without a ramp spell, but it’s worth it if you have Nourish or both Wild Growth in a lot of matchups. You’re trying to rush to turn 10 and play a UI, and if you have one in your opening hand you avoid the chance of making it to 10 mana without having it to play.

Malygos Druid Win Rates

Winrate stats are currently unavailable for this deck at the moment!

Malygos Druid Play Strategy

The entire deck is built to play Malygos on the turn you can swing with Twig of the World Tree the fifth time. After playing Malygos, attacking the with Twig the fifth time destroys it, granting a full 10 mana crystals. This adds Swipe and/or Faceless Manipulator to the Malygos turn for additional burst damage. Two Moonfire and two in any combination of Swipe and Faceless Manipulator generate 30-36 damage, plenty to OTK a hero from full without armor.

VS Aggro Decks

Against aggro you won’t always win with your normal combo. Spreading Plague and Malfurion the Pestilent can create such a wall of Taunts and armor that once the aggro decks starts top-decking it’s not even worth it for them to finish the game. An important interaction to remember in these matchups is that while the armor option on Branching Paths is often a priority, you can also use the card to buff the attack of your Spreading Plague board to finish off your opponent or enable better trades.

VS Control Decks

Against control your game plan is pretty linear most of the time. Get to 10 mana and swing four times with Twig of the World Tree, then blow your opponent up with Malygos. There is a lot of armor running around between Druid and Warrior decks right now, so getting in chip damage with Ironwood GolemArcane Tyrant and Ghoul Infestor is very important to keep their life totals within your burst range.

It’s in these matchups that you’re most likely to run into weapon removal. If your opponent does play weapon removal your chances are slim but the game isn’t over. Using the other minions this deck generates try to get them to 12 life, as Malygos doesn’t need Twig of the World Tree to do that much damage. If all else fails, once your opponent has exhausted some of their hard removal you can play Malygos into a board that requires aid to kill it and hope it survives. If it does it’s the same as if you’d been able to play it with Twig, except Malygos actually gets to attack here. Malygos will often be a victim of Execute or Naturalize, but if they wiff the answer Malygos’s 12 health is often hard to remove.

Malygos Druid Card Substitutions

There is a version of this deck based around the Druid Quest, Jungle Giants. After playing Barnabus the Stomper Malygos often costs nothing, and even if he was in your hand when you played Barnabus, some combination of 0-mana Ixlid, Fungal Lord and Faceless Manipulator enable huge burst damage (along with Moonfire) on your Malygos turn. That deck’s strategy is less fragile as it can’t be foiled by weapon removal, but a much higher percent of the deck is combo pieces, which replace the cards that make it durable against aggressive strategies. Malygos is one of a few possible finishers in the Jungle Giants deck, and the Malygos/Giants list looks very different than this one, so even though they have the same end game strategy you could argue that it’s a variation of Quest Druid more than a variation of Malygos Druid.

Some versions of the deck cut Oaken Summons and Ironwood Golem to make room for other things like The Lich King. I feel like this is hard to justify as that package is so reliable against aggro decks, but it does provide some additional value against control. In addition to The Lich King, popular replacements are Bloodmage ThalnosStarfall, a second copy of Ferocious Howl, and Rummaging Kobold.

Rummaging Kobold is interesting, it gives you an out if you run into weapon removal often enough, and lets you use your first Twig for mid-game value if you draw Kobold in a situation where your opponent is unlikely to destroy the second one before it enables your Malygos turn. The thing is a portion of the damage was already done when your opponent destroyed Twig the first time. If they know what they’re doing they used their weapon removal when you were down to one charge on the Twig, which means if you immediatly play Kobold you have to swing with Twig eight times before you get your 20 mana turn. Even against the slowest decks this can be a lot of time. If you run into weapon removal a lot than it’s probably worth it, but if it’s only every few games its better just to try to make Malygos stick for a turn.

Nothing dust-expensive in this deck is very flexible, except maybe Arcane Tyrant, so it’s hard to give budget suggestions. Innervate fulfills the role somewhat, as you can also play it to avoid overdrawing after an Ultimate Infestation, but it’s not as good as having the additional 4/4 body in play. You could play the deck without the Death Knight (Malfurion the Pestilent), but it is much more vulnerable to aggressive strategies without it. You could sub in a second Ferocious Howl to try the deck out, but prioritize crafting Malfurion if you like the deck enough to keep playing it.

Alexstrasza can be helpful to increase the deck’s damage potential, the trick being you’d have to play it the turn before Malygos. The best you could do with Alex on your Malygos/Twig turn is 12 damage (two moonfire), leaving your opponent at 3. It’s better to use Alex beforehand and then hit your opponent for 15+ with the extra Twig mana the turn after. Alex also adds another survival tool to the deck by targeting your own face when you drop below 15 health.

If you’re looking to try out a tech card and need something to cut, I recommend starting with Innervate. I’ve been very unimpressed with the card, and might try playing a second Ferocious Howl or Faceless Manipulator in its place.

Martian

Martian's favorite hobby has always been card games. He's been playing Hearthstone regularly since early 2014, and is a consistent Legend player in both Wild and Standard.

Check out Martian on Twitter!

11 Comments

Discuss This Deck
  1. Monkeyman
    July 19, 2018 at 6:54 am

    I use lxid instead of arcane it works better for me because I use 2 inervates to kill because since I get 4 maylgos’s instead of just 2 i do 42 damage in one turn

    Reply
  2. Banana song
    July 17, 2018 at 8:45 pm

    How does this work when we dont find maly or twig in the early/mid game? And when we dont find either?

    Reply
    • Bglg
      July 17, 2018 at 9:48 pm

      The deck has so much cycle, that against control matchups you’ll find them eventually, and against aggro match ups you aren’t even aiming for the combo really, you’re just trying to control them

      Reply
      • Banana song
        July 18, 2018 at 6:00 am

        And when u control the aggro? How do u win? Alex and damage? Or anything else? Plus, against taunt druid, big mage and evenlock, how is it? Sorry for many questions…

        Reply
        • Monkeyman
          July 19, 2018 at 6:56 am

          Try a lxid over the 2nd arcane then practice the deck a little my combo is save moon fires draw when you can over ramping with nourish and game
          Lxid then faceless finish your weapon malygos double moon fire face

          Reply
  3. Brazil eliminated
    July 14, 2018 at 12:00 pm

    Is this deck worth crafting?

    Reply
    • 5TimesWorldWinner-TheOnlyOne
      July 17, 2018 at 7:38 pm

      Yeah, this deck is great

      Reply
  4. C0l0rs
    June 4, 2018 at 4:41 am

    I just want to mention, that most pros are running a list featuring prince taldaram and two inervates to get realy huge burstswings with maly (9)->attack with twig-> faceless (5)-> taldaram (3) = +15 spellpower so you deal 32 damage with doublemoonfire, not even mentioning that you can potentially add 2x inervate into swipe for another 19 damage face for a total of 51 facedamage that s even enough for amara with the 5 armor from the deathknight. the aditional spellpower of taldaram also lets you use parts of your combo to survive if necesairy cause you usually don’t need the full combo (and you sometimes can copy an enemy minion to stall.

    Reply
    • CD001
      June 4, 2018 at 4:48 am

      Taldaram isn’t a great choice if you’re running an Oaken Summons package though, like listed here…

      Reply
    • Macaroon
      June 30, 2018 at 7:58 pm

      alexstraza would be better

      most popular legend list cuts wrath and the oaken summons package for lich king alex naturalize and starfall. Been playing this one at rank 5 and it’s doing pretty well.

      Reply
    • Monkeyman
      July 19, 2018 at 6:57 am

      You can get the same effect with lxid I run lxid and deal 42 with moonfires o always get 4 malygos

      Reply

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