Mulligans
General Mulligans
In general you will always want these cards for all matchups.
Aggro Mulligans
This list has the same 4 cards as the general list but Hellfire, Conjured Mirage, and Zilliax have been added. Otherwise, this deck pretty much wants to mulligan into early drops as they complete the quest and add to the board.
Where memes can become high-tier? This quest is pretty easy to do by turn 7, and I consistently get it done between turns 6-8. The deck stays alive early with some good tempo cards like Qesting Explorer and Augmented Elekk (if you think its use is better for tempo) and with the help of early game stalls and removal such as Hellfire, Impbalming, and Conjured Mirage. You then smash the oppenents face with high power cards that cost 0 thanks to your hero power. The deck has tons and tons of heals and with the use of Augmented and Elekk and Plot Twist you can make the game drag out forever. Feel free to slam Arch-villian Rafaam whenever you get ahead on board (perhaps after a 0 mana Twisting Nether) and don’t forget to that sense demons can get imps too, which is perfect for Arch-Villian Rafaam. Fel Lord Betrug plus a Plot Twist usually heals for a bunch and kills the enemy board, and sometimes even sticks the reborned Colossus of the Moon.
Some Tips:
The quest is very easy to do with just one plot twist. Try to save the other one for Augmented Elekk to get a bigger deck.
Impbalming is another good way to put more cards in your deck, but make sure it does not interfere if you want to play Sense Demons to heal.
The Soularium plus Plot Twist is a great way to get more card advantage.
Arch-Villian Rafaam is sometimes a worse play then just sticking to your original deck. Try to think of what cards you need for the matchup before comitting him to the board.




























