Alternate version of Zoo Warlock. Explanation of playing strategy will be more understandable by personal explaining role of every unusual for Zoo Warlock cards.
Witchwood Imp – very important card. If you will use it correctly, it will provide you more profitable trades and help you seize the board.
Vulgar Homunculus – perhaps, the most powerful card in all deck. Just an overstats minion with spellstone buffing effect.
Demonfire – very good card for trades or tempo. Othersise, it’s also very good for protection the minion from AOE-spells.
Dire Wolf Alpha – solid card for profitable trades. Wisely using of it, you most likely crush your opponent before late game.
Cult Master – you anyway will trade with some of your minions that will may die after it. This card will make this trades even more profitable – it will save your mana and health.
Hellfire – only for difficult situations. You’ll understand when the time of playing this card has come.
Lesser Amethyst Spellstone – irreplaceable card, that helps you survive and kill enemy minions without wasting your own. Also, it can provide you opportunity for playing Vulgar Homunculus, Kobold Librarian and Flame Imp without fine in the form of a loss of health.
Defender of Argus – only because of small count of taunt minions.
Chief Inspector – only because of hunters and mages.
Dread Infernal – good card not only against Baku-paladin, but for more ways of cleaning board.
Siphon Soul – good for remove strong minions like Lich King or giants.