Witchwood Imp is a 1 Mana Cost Common Warlock Minion Demon card from the The Witchwood set!
Deathrattle: Give a random friendly minion +2 Health.
This wood imp. Stop asking!
Witchwood Imp Card Review
It’s a pretty average card. Not great, but not bad. 1/1 for 1 will rarely kill something, but because it has Stealth, you will most likely be able to dictate how the trade goes. For example, on Turn 2, you can buff it with Demonfire or even Dire Wolf Alpha and potentially get some nice tempo by clearing a 1-drop.
+2 health on a random minion is a solid effect for a 1-drop, but nothing exciting. The stat-line and the effect are similar to Zealous Initiate from WoG, but this one is clearly stronger thanks to its extra advantages.
What’s going on for this card is Stealth + Demon tag. For example, if Bloodfury Potion didn’t rotate out, it might make sense to play it, as you could nearly guarantee a Demon going into Turn 3. It’s better than Blood Imp in that manner, as you actually want to reveal it and attack with it (unlike Blood Imp, which you often prefer to keep Stealthed).
In the end, I feel like it’s okay. Zoo will have to fill some gaps, and this might be one of the ways to do that, since no new busted 1-drops will be available.
Card rating: 5/10