Mulligans
This deck pushs a lot of damage with the hero power and bombs and then tries to endure the midgame with doomsayer, saronite etc. to push in the lategame with the recruit engine.
This deck pushs a lot of damage with the hero power and bombs and then tries to endure the midgame with doomsayer, saronite etc. to push in the lategame with the recruit engine.
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Its probably better to put 2 mechanical whelps in this deck instead of the ultrasaurs but I decided to go for the meme.
And I forgot that mechanical whelp exists.