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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Nozdormu, Bronze Aspect
At the end of your turn, give your minions Divine Shield. Any that already had one gain +3/+3 instead.
Paladin Legendary Minion 5 4 4
Nozdormu the Eternal
Start of Game: If this is in BOTH players' decks, turns are only 15 seconds long.
Neutral Legendary Minion 7 8 8
Nozdormu the Timeless
Battlecry: Set each player to 10 Mana Crystals.
Paladin Legendary Minion 4 8 8
Number Cruncher
Rush, Taunt Choose Thrice - Gain +2 Attack; or +2 Health.
Druid, Warrior Rare Minion 4 2 1
Nydus Worm
Draw two Zerg cards. They cost (1) less.
Death Knight, Demon Hunter, Warlock, Hunter Common Spell 3
Nythendra
Taunt. Deathrattle: Split into 1/1 Beetles. At the start of your turn, reform with any remaining.
Death Knight Legendary Minion 7 7 7
N'Zoth, God of the Deep
Battlecry: Resurrect a friendly minion of each minion type.
Neutral Legendary Minion 9 5 7
N'Zoth, The Corruptor
Battlecry: Summon your Deathrattle minions that died this game.
Neutral Legendary Minion 10 5 7
N'Zoth's First Mate
Battlecry: Equip a 1/3 Rusty Hook.
Warrior Common Minion 1 1 1
Oaken Summons
Gain 6 Armour. Summon a minion that costs (4) or less from your deck.
Druid Common Spell 4
Oasis Ally
Secret: When a friendly minion is attacked, summon a 3/6 Water Elemental.
Mage Common Spell 3
Oasis Outlaws
Discover a Naga. If you've played a Naga while holding this, reduce its Cost by (1).
Demon Hunter Common Spell 1
Oasis Snapjaw
Neutral Free Minion 4 2 7
Oasis Surger
Rush Choose One - Gain +2/+2; or Summon a copy of this minion.
Druid Common Minion 5 3 3
Oasis Thrasher
Frenzy: Deal 3 damage to the enemy Hero.
Neutral Common Minion 2 2 3
Objection!
Secret: When your opponent plays a minion, Counter it.
Mage Rare Spell 3
Obliterate
Destroy a minion. Deal 3 damage to your hero.
Death Knight Epic Spell 2
Oblivitron
Deathrattle: Summon a Mech from your hand and trigger its Deathrattle.
Hunter Legendary Minion 6 3 4
Observer of Mysteries
Battlecry: Cast 2 Secrets. At the start of your turn, destroy them.
Neutral Rare Minion 3 2 2
Observer of Myths
After you summon a minion with more Attack than this, give all friendly minions +1 Attack.
Hunter Rare Minion 2 1 4
Obsessive Fan
Battlecry: Choose a minion. It has Stealth while this is alive.
Neutral Common Minion 4 2 6
Obsessive Technician
Lifesteal Battlecry: Herald Onyxia.
Death Knight Common Minion 4 2 5
Obsidian Destroyer
At the end of your turn, summon a 1/1 Scarab with Taunt.
Warrior Common Minion 7 7 7
Obsidian Revenant
Taunt Deathrattle: Summon two random Deathrattle minions that cost (3) or less.
Death Knight, Hunter Common Minion 6 4 6
Obsidian Shard
Costs (1) less for each non-Rogue Class card added to your hand this game.
Rogue Rare Weapon 4 3 3
Obsidian Statue
Taunt. Lifesteal. Deathrattle: Destroy a random enemy minion.
Priest Epic Minion 9 4 8
Obsidiansmith
Battlecry: Dredge. If it's a minion or a weapon, give it +1/+1.
Warrior Rare Minion 2 3 2
Occult Conjurer
Battlecry: If you control a Secret, summon a copy of this.
Mage Epic Minion 4 4 4
Octo-masseuse
Deals octuple damage to minions.
Neutral Rare Minion 4 1 8
Octosari
Deathrattle: Draw 8 cards.
Neutral Legendary Minion 8 8 8
Ocular Occultist
Taunt Battlecry: Choose a card in your hand to discard.
Warlock Common Minion 3 3 6
Odd Map
Discover an odd-Attack Beast. if you play it this turn, also pick one of the others.
Hunter Common Spell 1
Odyn, Prime Designate
Battlecry: For the rest of the game, after your hero gainst Armor, they gain that much Attack for that turn.
Warrior Legendary Minion 8 8 8
Ogre Brute
50% chance to attack the wrong enemy.
Neutral Common Minion 3 4 4
Ogre-Gang Ace
Rush Whenever his attacks, gain Divine Shield (50% chance to gain Lifesteal instead.)
Neutral Epic Minion 5 5 4
Ogre-Gang Outlaw
Rush 50% chance to attack the wrong enemy.
Neutral Common Minion 3 4 4
Ogre-Gang Rider
Rush 50% chance to give your hero +3 Attack this turn instead of attacking.
Neutral Rare Minion 4 3 6
Ogre Magi
Spell Damage +1
Neutral Free Minion 4 4 4
Ogre Ninja
Stealth 50% chance to attack the wrong enemy.
Rogue Rare Minion 5 6 6
Ogre Warmaul
50% chance to attack the wrong enemy.
Warrior Common Weapon 3 4 2
Ogremancer
Whenever your opponent casts a spell, summon a 2/2 Skeleton with Taunt.
Neutral Common Minion 5 3 7
Oh, Manager!
Deal 2 damage. Combo: Get a Coin.
Mage, Paladin, Rogue Common Spell 2
Oh My Yogg!
Secret: When your opponent casts a spell, they instead cast a random one of the same Cost.
Paladin Epic Spell 1
Ohn'ahra
At the end of your turn, play the top 3 cards from your deck.
Shaman Legendary Minion 9 5 11
Oil Rig Ambusher
Battlecry: Deal 2 damage. If this entered your hand this turn, deal 4 instead.
Rogue Rare Minion 4 4 4
Old Murk-Eye
Charge. Has +1 Attack for each other Murloc on the battlefield.
Neutral Legendary Minion 4 2 4
Omega Agent
Battlecry: If you have 10 Mana Crystals, summon 2 copies of this minion.
Warlock Epic Minion 5 4 5
Omega Assembly
Discover a Mech. If you have 10 Mana Crystals, keep all 3 cards.
Warrior Rare Spell 1