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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Trick Totem
At the end of your turn, cast a random spell that costs (3) or less.
Mage, Shaman Rare Minion 2 0 3
Archwitch Willow
Battlecry: Summon a random Demon from your hand and deck.
Warlock Legendary Minion 8 5 5
Ceremonial Maul
Spellburst: Summon a Student with Taunt and stats equal to the spell's Cost.
Paladin, Warrior Epic Weapon 3 2 2
Infiltrator Lilian
Stealth Deathrattle: Summon a 4/2 Forsaken Lilian that attacks a random enemy.
Rogue Legendary Minion 4 4 2
Rattlegore
Deathrattle: Resummon this with -1/-1.
Warrior Legendary Minion 9 9 9
Cycle of Hatred
Deal 3 damage to all minions. Summon a 3/3 Spirit for every minion killed.
Demon Hunter Rare Spell 7
Steeldancer
Battlecry: Summon a random minion with Cost equal to your weapon's Attack.
Rogue, Warrior Epic Minion 4 4 4
Onyx Magescribe
Spellburst: Add 2 random spells from your class to your hand.
Neutral Common Minion 6 4 9
Carrion Studies
DiscoverDeathrattle minion. Your next one costs (1) less.
Hunter Common Spell 1
Wyrm Weaver
Spellburst: Summon two 1/2 Mana Wyrms.
Mage Rare Minion 4 3 5
Ancient Void Hound
At the end of your turn, steal 1 Attack and Health from all enemy minions.
Demon Hunter Epic Minion 9 10 10
Wretched Tutor
Spellburst: Deal 2 damage to all other minions.
Neutral Common Minion 4 2 5
Fishy Flyer
Rush. Deathrattle: Add a 4/3 Ghost with Rush to your hand.
Neutral Common Minion 4 4 3
Plagued Protodrake
Deathrattle: Summon a random 7-Cost minion.
Neutral Common Minion 8 8 8
Molten Blast
Deal 2 damage. Summon that many 1/1 Elementals.
Shaman Rare Spell 3
Steward of Scrolls
Spell Damage +1 Batlecry: Discover a spell.
Neutral Common Minion 5 4 4
Mozaki, Master Duelist
After you cast a spell, gain Spell Damage +1.
Mage Legendary Minion 5 3 8
Sneaky Delinquent
Stealth. Deathrattle: Add a 3/1 Ghost with Stealth to your hand.
Neutral Common Minion 2 3 1
Crimson Hothead
Spellburst: Gain +1 Attack and Taunt.
Neutral Common Minion 4 3 6
Guardian Animals
Summon two Beasts that cost (5) or less from your deck. Give them Rush.
Druid, Hunter Epic Spell 7
Gibberling
Spellburst: Summon a Gibberling.
Druid Common Minion 2 1 1
Shifty Sophomore
Stealth Spellburst: Add a Combo card to your hand.
Rogue Rare Minion 4 4 4
Lake Thresher
Also damages the minions next to whomever this attacks.
Neutral Common Minion 5 4 6
Pen Flinger
Battlecry: Deal 1 damage to a minion. Spellburst: Return this minion to your hand.
Neutral Common Minion 1 1 1
Initiation
Deal 4 damage to a minion. If that kills it, summon a new copy.
Priest Rare Spell 6
Vilefiend Trainer
Outcast: Summon two 1/1 Demons.
Demon Hunter Common Minion 4 5 4
Commencement
Summon a minion from your deck. Give it Taunt and Divine Shield.
Paladin, Warrior Rare Spell 7
In Formation!
Add 2 random Taunt minions to your hand.
Warrior Common Spell 2
Judicious Junior
Lifesteal
Paladin Common Minion 6 4 9
Desk Imp
Neutral Common Minion 0 1 1
Ogremancer
Whenever your opponent casts a spell, summon a 2/2 Skeleton with Taunt.
Neutral Common Minion 5 3 7
Enchanted Cauldron
Spellburst: Cast a random spell of the same Cost.
Neutral Epic Minion 3 1 6
Fel Guardians
Summon three 1/2 Demons with Taunt. Costs (1) less whenever a friendly minion dies.
Demon Hunter Common Spell 7
Smug Senior
Taunt. Deathrattle: Add a 5/7 Ghost with Taunt to your hand.
Neutral Common Minion 6 5 7
Blood Herald
Whenever a friendly minion dies while this is in your hand, gain +1/+1.
Demon Hunter, Hunter Common Minion 5 1 1
Divine Rager
Divine Shield
Neutral Common Minion 4 5 1