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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Whirling Zap-o-matic
Windfury
Shaman Common Minion 2 3 2
Whirlkick Master
Whenever you play a Combo card, add a random Combo card to your hand.
Rogue Epic Minion 2 1 2
Whirlpool
Destroy all minions and all copies of them (wherever they are).
Priest Epic Spell 8
Whirlweaver
Battlecry: If you've cast a spell last turn, Discover an Elemental.
Mage Rare Minion 3 4 3
Whirlwind Tempest
Your minions with Windfury have Mega-Windfury.
Neutral Epic Minion 8 6 6
Whispers of the Deep
Silence a friendly minion, then deal damage equal to its Attack randomly split among all enemy minions.
Priest Rare Spell 1
Whispering Stone
Taunt Deathrattle: Get 2 random Fel spells. They cost Health instead of Mana.
Warlock Epic Minion 5 0 8
Whispers of EVIL
Add a Lackey to your hand.
Priest Common Spell 0
White Eyes
Taunt Deathrattle: Shuffle 'The Storm Guardian' into your deck.
Shaman Legendary Minion 5 5 5
Whizbang the Wonderful
You start the game with one of Whizbang's Wonderful Decks!
Neutral Legendary Minion 4 4 5
Wicked Blightspawn
Reborn. Deathrattle: Equip a 1/2 Dagger. If you already have a weapon equipped, give it +2 Attack instead.
Death Knight, Rogue Rare Minion 4 4 3
Wicked Shipment
Tradeable Summon 2 1/1 Imps. (Upgrades by 2 when Traded!)
Warlock Common Spell 1
Wicked Skeleton
Battlecry: Gain +1/+1 for each minion that died this turn.
Neutral Common Minion 4 1 1
Wicked Stab (Rank 1)
Deal 2 damage. (Upgrades when you have 5 Mana.)
Rogue Common Spell 2
Wicked Whispers
Discard your lowest Cost card. Give your minions +1/+1.
Warlock Rare Spell 1
Wicked Witchdoctor
Whenever you cast a spell, summon a random basic Totem.
Shaman Common Minion 3 3 4
Wickerclaw
After your hero gains Attack, this minion gains +2 Attack.
Druid Common Minion 2 1 4
Wickerfang
Colossal +4 After one of Wickerfan'g Legs gains stats, this gains them too.
Druid Legendary Minion 6 0 5
Wickerflame Burnbristle
Taunt Divine Shield Lifesteal
Paladin Legendary Minion 3 3 3
Widowbloom Seedsman
Battlecry: Draw a Nature spell. Gain an empty Mana Crystal.
Druid Epic Minion 4 3 2
Wild Bloodstinger
Battlecry: Summon a minion from your opponent's hand. Attack it.
Hunter Epic Minion 6 6 9
Wild Pyromancer
After you cast a spell, deal 1 damage to ALL minions.
Neutral Rare Minion 2 3 2
Wild Spirits
Summon two different Dormant Wildseeds. Make your Wildseeds awaken 1 turn sooner.
Hunter Epic Spell 3
Wilderness Pack
Add 5 random Beasts to your hand. At the end of your turn, discard them.
Hunter Rare Spell 1
Wildfire
Increase the damage of your Hero Power by 1 this game.
Mage Epic Spell 1
Wildheart Guff
Battlecry: Set your maximum Mana to 20. Gain an empty Mana Crystal. Draw a card.
Druid Legendary Hero 5
Wildpaw Cavern
At the end of your turn, summon a 3/4 Elemental that Freezes. Lasts 3 turns.
Shaman Rare Spell 4
Wildpaw Gnoll
Rush Costs (1) less for each non-Rogue Class card you've added to your hand this game.
Rogue Rare Minion 6 3 5
Wildwalker
Battlecry: Give a friendly Beast +3 Health.
Druid Common Minion 4 4 4
Wildwood Circle
Shatter. Summon two 2/2 Treants. Give your minions "Deathrattle: Summon a 2/2 Treant."
Druid Rare Spell 3
Wilfred Fizzlebang
Cards you draw with your Hero Power cost (0) mana.
Warlock Legendary Minion 6 4 4
Willful Watcher
Taunt Deathrattle: Destroy the top 3 cards of your deck.
Neutral Common Minion 4 4 7
Wilted Shadow
Lifesteal Whenever you heal an enemy, this attacks it.
Priest Rare Minion 7 6 7
Wind-up Burglebot
Whenever this attacks a minion and survives, draw a card.
Neutral Epic Minion 6 5 5
Wind-Up Enforcer
Tradeable Battlecry: Summon 1 copy of this minion. (Trade to upgrade!)
Paladin Rare Minion 6 3 5
Wind-Up Musician
Tradeable Battlecry: Deal 1 damage to all enemy minions. (Trade to upgrade!)
Neutral Rare Minion 6 5 5
Wind-Up Sapling
Tradeable Battlecry: Refresh 1 Mana Crystal. (Trade to upgrade!)
Druid Rare Minion 2 2 1
Windchill
Freeze a minion. Draw a card.
Shaman Common Spell 1
Window Shopper
Miniaturize Battlecry: Discover a Demon. Set its stats and Cost to this minion's.
Demon Hunter Epic Minion 5 6 5
Windpeak Wyrm
Battlecry: Deal 5 damage and gain 5 Armor. Kindred: Costs (3) less.
Warrior Common Minion 8 6 6
Windshear Stormcaller
Battlecry: If you control all 4 basic Totems, summon Al'Akir the Windlord.
Shaman Epic Minion 5 5 5
Windswept Pageturner
After you summon an Elemental, deal 3 damage to a random enemy.
Mage Common Minion 4 4 5
Wing Blast
Deal 4 damage to a minion. If a minion died this turn, this costs (1).
Hunter Rare Spell 4
Wing Commander
Has +2 Attack for each Dragon in your hand.
Neutral Common Minion 4 2 5
Wing Commander Ichman
Battlecry: Summon a Beast from your deck and give it Rush. If it kills a minion this turn, repeat.
Hunter Legendary Minion 9 5 4
Wing Commander Mulverick
Rush. Your minions have "Honorable Kill: Summon a 2/2 Wyvern with Rush."
Druid Legendary Minion 4 2 5
Wing Welding
Discard your highest Cost card. Deal damage equal to its Cost to all minions.
Warlock Common Spell 4
Winged Aberration
Rush Combo and Overload (2): Gain Immune this turn and Windfury.
Rogue, Shaman Rare Minion 4 4 4