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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Akama
Stealth Deathrattle: Shuffle 'Akama Prime' into your deck.
Rogue Legendary Minion 3 3 4
Al'ar
Deathrattle: Summon a 0/3 Ashes of Al'ar that resurrects this minion on your next turn.
Neutral Legendary Minion 5 7 3
Aldor Attendant
Battlecry: Reduce the Cost of your Librams by (1) this game.
Paladin Common Minion 2 2 3
Aldor Truthseeker
Taunt. Battlecry: Reduce the Cost of your Librams by (2) this game.
Paladin Rare Minion 5 4 6
Ambush
Secret: After your opponent plays a minion, summon a 2/3 Ambusher with Poisonous.
Rogue Rare Spell 2
Apexis Blast
Deal 5 damage. If your deck has no minions, summon a random 5-Cost minion.
Mage Epic Spell 5
Apexis Smuggler
After you play a SecretDiscover a spell.
Mage Epic Minion 2 2 3
Apotheosis
Give a minion +2/+3 and Lifesteal.
Priest Common Spell 3
Archspore Msshi'fn
Taunt Deathrattle: Shuffle "Msshi'fn Prime' into your deck.
Druid Legendary Minion 3 3 4
Ashtongue Battlelord
Taunt Lifesteal
Demon Hunter Common Minion 4 3 5
Ashtongue Slayer
Battlecry: Give a Stealthed minion +3 Attack and Immune this turn.
Rogue Rare Minion 2 3 2
Astromancer Solarian
Spell Damage +1 Deathrattle: Shuffle 'Solarian Prime' into your deck.
Mage Legendary Minion 2 3 2
Augmented Porcupine
Deathrattle: Deal this minion's Attack damage randomly split among all enemies.
Hunter Epic Minion 3 2 4
Bamboozle
Secret: When one of your minions is attacked, transform it into a random one that costs (3) more.
Rogue Epic Spell 2
Beastmaster Leoroxx
Battlecry: Summon 3 Beasts from your hand.
Hunter Legendary Minion 8 5 5
Blackjack Stunner
Battlecry: If you control a Secret, return a minion to its owner's hand. It costs (2) more.
Rogue Rare Minion 1 1 2
Bladestorm
Deal 1 damage to all minions. Repeat until one dies.
Warrior Epic Spell 3
Blistering Rot
At the end of your turn, summon a Rot with stats equal to this minion's.
Neutral Rare Minion 3 1 2
Bloodboil Brute
Rush Costs (1) less for each damaged minion.
Warrior Rare Minion 7 6 8
Bogbeam
Deal 3 damage to a minion. Costs (0) if you have at least 7 Mana Crystals.
Druid Common Spell 3
Boggspine Knuckles
After your hero attacks, transform your minions into random ones that cost (1) more.
Shaman Epic Weapon 5 4 2
Bogstrok Clacker
Battlecry: Transform adjacent minions into random minions that cost (1) more.
Shaman Rare Minion 3 3 3
Bonechewer Brawler
Taunt Whenever this minion takes damage, gain +2 Attack.
Neutral Common Minion 2 2 3
Bonechewer Raider
Battlecry: If there is a damaged minion, gain +1/+1 and Rush.
Warrior Common Minion 3 3 3
Bonechewer Vanguard
Taunt Whenever this minion takes damage, gain +2 Attack.
Neutral Common Minion 7 4 10
Bulwark of Azzinoth
Whenever your hero would take damage, this loses 1 Durability instead.
Warrior Legendary Weapon 3 1 4
Burrowing Scorpid
Battlecry: Deal 2 damage. If that kills the target, gain Stealth.
Neutral Common Minion 4 5 2
Coilfang Warlord
Rush Deathrattle: Summon a 5/9 Warlord with Taunt.
Demon Hunter Rare Minion 8 9 5
Corsair Cache
Draw a weapon. Give it +1/+1.
Warrior Rare Spell 2
Crimson Sigil Runner
Outcast: Draw a card.
Demon Hunter Common Minion 1 2 1
Cursed Vagrant
Deathrattle: Summon a 7/5 Shadow with Stealth.
Rogue Common Minion 7 7 5
Darkglare
After your hero takes damage, refresh 2 Mana Crystals.
Warlock Epic Minion 3 3 4
Deep Freeze
Freeze an enemy. Summon two 3/6 Water Elementals.
Mage Rare Spell 8
Dirty Tricks
Secret: After your opponent casts a spell, draw 2 cards.
Rogue Common Spell 2
Disguised Wanderer
Deathrattle: Summon a 9/1 Inquisitor.
Neutral Common Minion 4 3 3
Dragonmaw Overseer
At the end of your turn, give another friendly minion +2/+2.
Priest Rare Minion 3 2 2
Dragonmaw Sentinel
Battlecry: If you're holding a Dragon, gain +1 Attack and Lifesteal.
Priest Rare Minion 2 1 4
Dragonmaw Sky Stalker
Deathrattle: Summon a 3/4 Dragonrider.
Neutral Common Minion 6 5 6
Enhanced Dreadlord
Taunt Deathrattle: Summon a 5/5 Dreadlord with Lifesteal.
Warlock Rare Minion 8 5 7
Ethereal Augmerchant
Battlecry: Deal 1 damage to a minion and give it Spell Damage +1.
Neutral Common Minion 1 2 1
Evocation
Fill your hand with random Mage spells. At the end of your turn, discard them.
Mage Legendary Spell 1
Fel Summoner
Deathrattle: Summon a random Demon from your hand.
Demon Hunter Common Minion 6 8 3
Felfin Navigator
Battlecry: Give your other Murlocs +1/+1.
Neutral Common Minion 4 4 4
Font of Power
Discover a Mage minion. If your deck has no minions, keep all 3.
Mage Rare Spell 1
Frozen Shadoweaver
Battlecry: Freeze an enemy.
Neutral Common Minion 3 4 3
Fungal Fortunes
Draw 3 cards. Discard any minions drawn.
Druid Rare Spell 2
Furious Felfin
Battlecry: If your hero attacked this turn, gain +1 Attack and Rush.
Demon Hunter Rare Minion 2 3 2
Germination
Summon a copy of a friendly minion. Give the copy Taunt.
Druid Rare Spell 4