Blistering Rot

Blistering Rot Card

Blistering Rot is a 3 Mana Cost Rare Neutral Minion card from the Ashes of Outland set!

Card Text

At the end of your turn, summon a Rot with stats equal to this minion's.

Flavor Text

Known as 'Fel Gel' to the Illidari, it's excellent protection against harsh Draenic sunshine.

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  1. Oozling
    November 6, 2020 at 8:30 pm

    Used this with a ton of different combinations. I tried it with the 7 cost ooze on a druid, i used emboldens along with the 10 cost board and deck buffs, was very impressed with it but it felt like any rush deck just tore me apart waiting to draw something. I remembered the 2 cost oozling pally decks of old and it hit me, libram pally, mixed with every possible buff they had, this included sidequests, secrets, etc. My most successful combination used only 5 essential minions. The reason being, the less minions you had gave you an extra option, the 3 cost draw your lowest cost card and give it +2/+2. With the lack of minions, you could coin out a buffed rot draw on turn 3, then here is where i had 2 different approaches, you could also add the 3 cost dragons with lifesteal, it happens where the dragons get a buff instead of the rots, but in that case you could play more defensively and use them to drag out mana until you can throw out your ooze and a handful of buffs to end turn something like 2 7/8’s. Most people concede as soon as they see that ooze get big, but in the offchance youre fighting a mage, shaman, or priest, prepare to watch your minions go poof like nothing. My other option was to use the epic 3 cost cards that copy any spell cast and deathrattles them into the deck, i added extra 3 costs, because I feel this deck needed to have a stronger early game, it has to control the board and I was consistently at a toss up between going for more aoes, and sacrificing my board burst, or sacrificing heals and aoes entirely for a more rush style. I wouldnt say i tested every approach but i at least attempted it. The truth is, this card set the bar very high but fell short on almost every level. Its cost makes it awkward to buff, and if you throw it out as a 1/2 on turn 3 its almost always dead. Dont get me wrong, in the right deck it can literally be that big play card you need, but its potential just falls short when you sink 4 buffs to get the thing big and watch youre entire strategy crumble from a 4 cost sheep.

  2. Orasha
    March 25, 2020 at 2:08 pm

    Theoretically good in Druid and Paladin, but I’m not sure it’s good enough. Could be crazy with Librams though.

  3. EksSkellybur
    March 25, 2020 at 1:28 pm

    Ooze is back, expect cost 1 mana more. But due to how it’s meant for someone like Paladin or Shaman, for example, they might actually still pick this up.

    As for the others, don’t count your blessings.

    I’m even surpassing myself for what I’m about to do, but 4 Stars for anyone can pull Blistering Rot off, but otherwise 2 Stars, and just go with some other minion.

    • JoyDivision
      March 27, 2020 at 3:57 am

      I think it’s better in many ways.

      The main problem though is that it’s too expensive. Maybe of use in some slower buff decks (yeah Librams), but is that good? I really don’t know. In a nutshell, this is a 2 star card imho.

  4. Noot nooot
    March 25, 2020 at 12:28 pm

    Without buffs this is a 3 mana 2/4 priority target, if it gets to live a turn it can very easily grow out of control

    • JoyDivision
      March 27, 2020 at 3:59 am

      It’s just a 1/2 priority target because the replicated slime won’t have the card text of the original (if it has, this is the most inconsistant worded card in all HS).

      And a 1/2 is removed 100% of the time, every time.

  5. Lluadian
    March 25, 2020 at 12:05 pm

    OMG look at the power creep 1 Mana difference same stats but it can keep making more even if won’t have bonus powers. This is a very dangerous card for classes that can buff minions.