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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Doomkin
Battlecry: Take one of your opponent's empty Mana Crystals.
Druid, Warlock Rare Minion 6 3 4
Doppelgangster
Battlecry: Summon 2 copies of this minion.
Neutral Rare Minion 5 2 2
Down with the Ship
Deal 3 damage. Shuffle two random Plagues into your opponent's deck.
Death Knight Rare Spell 2
Dozing Dragon
Dormant for 2 turns. While Dormant, summon a 3/5 Dragon with Taunt at the end of your turn.
Druid, Warrior Rare Minion 5 3 5
Dozing Kelpkeeper
Rush. Starts Dormant. After you cast 5 Mana worth of spells, awaken.
Druid Rare Minion 1 4 4
Draenei Totemcarver
Battlecry: Gain +1/+1 for each friendly Totem.
Shaman Rare Minion 4 4 5
Dragon Breeder
Battlecry: Choose a friendly Dragon. Add a copy of it to your hand.
Neutral Rare Minion 2 2 3
Dragon Consort
Battlecry: The next Dragon you play costs (2) less.
Paladin Rare Minion 5 5 5
Dragon Egg
Whenever this minion takes damage, summon a 2/1 Whelp.
Neutral Rare Minion 1 0 2
Dragon Turtle
Battlecry: If you're holding a minion with a Dark Gift, give your hero +3 Attack this turn and gain 6 Armor.
Warrior Rare Minion 4 3 6
Dragonbane Shot
Deal 2 damage. Honorable Kill: Add a Dragonbane Shot to your hand.
Hunter Rare Spell 2
Dragonblight Cultist
Battlecry: Invoke Galakrond. Gain +1 Attack for each other friendly minion.
Warlock Rare Minion 3 1 1
Dragoncaster
Battlecry: If you're holding a Dragon, your next spell this turn costs (0).
Mage Rare Minion 6 4 4
Dragonmaw Overseer
At the end of your turn, give another friendly minion +2/+2.
Priest Rare Minion 3 2 2
Dragonmaw Poacher
Battlecry: If your opponent controls a Dragon, gain +4/+4 and Rush.
Neutral Rare Minion 4 4 4
Dragonmaw Sentinel
Battlecry: If you're holding a Dragon, gain +1 Attack and Lifesteal.
Priest Rare Minion 2 1 4
Dragon's Hoard
Discover Legendary minion from another class.
Rogue Rare Spell 1
Dragonscale Armaments
Draw a spell that started in your deck and one that didn't.
Paladin Rare Spell 1
Drakonid Operative
Battlecry: If you're holding a Dragon, Discover a copy of a card in your opponent's deck.
Priest Rare Minion 4 4 5
Dread Raptor
Battlecry: Draw a Deathrattle minion that costs (3) or less. Kindred: It costs (0).
Death Knight Rare Minion 4 3 4
Dreadsoul Corrupter
Battlecry and Deathrattle: Summon a random Dormant Dreadseed.
Demon Hunter Rare Minion 4 4 4
Dreamboat
Battlecry: Restore 3 Health to all other friendly minions. Gain +1/+1 for each one Overhealed.
Priest Rare Minion 2 1 2
Dreambound Disciple
Battlecry and Deathrattle: Your next Hero Power costs (0).
Druid Rare Minion 3 3 3
Dreamway Guardians
Summon two 1/2 Dryads with Lifesteal.
Druid Rare Spell 2
Drown
Put an enemy minion on the bottom of your deck.
Priest Rare Spell 4
Druid of the Swarm
Choose One - Transform into a 1/2 with Poisonous; or a 1/5 with Taunt.
Druid Rare Minion 2 1 2
Drum Circle
Choose One - Summon five 2/2 Treants or Give your minions +2/+4 and Taunt.
Druid Rare Spell 7
Dun Baldar Bridge
After you summon a minion, give it +2/+2. Lasts 3 turns.
Paladin Rare Spell 4
Dun Baldar Bunker
At the end of your turn, draw a Secret and set its Cost to (1). Lasts 3 turns.
Hunter Rare Spell 2
Dune Sculptor
After you cast a spell, add a random Mage minion to your hand.
Mage Rare Minion 3 3 3
Dunemaul Shaman
Windfury, Overload: (1) 50% chance to attack the wrong enemy.
Shaman Rare Minion 4 5 4
Dunk Tank
Deal 4 damage. Corrupt: Then deal 2 damage to all enemy minions.
Shaman Rare Spell 4
Duskbreaker
Battlecry: If you're holding a Dragon, deal 3 damage to all other minions.
Priest Rare Minion 4 3 3
Duskhaven Hunter
Stealth Each turn this is in your hand, swap its Attack and Health.
Hunter Rare Minion 3 2 5
Dust Bunny
Battlecry and Deathrattle: Add a random piece of junk to your hand (a Coin, Rock, Banana, or Knife).
Rogue Rare Minion 3 3 2
Dyn-o-matic
Battlecry: Deal 5 damage randomly split among all minions except Mechs.
Warrior Rare Minion 5 3 4
Eager Underling
Deathrattle: Give two random friendly minions +2/+2.
Warlock Rare Minion 4 2 2
Eaglehorn Bow
Whenever a Secret is revealed, gain +1 Durability.
Hunter Rare Weapon 3 3 2
Earth Revenant
Taunt Battlecry: Deal 1 damage to all enemy minions.
Shaman Rare Minion 4 2 6
Earthen Might
Give a minion +2/+2. If it's an Elemental, add a random Elemental to your hand.
Shaman Rare Spell 2
Earthen Scales
Give a friendly minion +1/+1, then gain Armor equal to its Attack.
Druid Rare Spell 2
Earthquake
Deal 5 damage to all minions, then deal 2 damage to all minions.
Shaman Rare Spell 7
Eater of Secrets
Battlecry: Destroy all enemy Secrets. Gain +1/+1 for each.
Neutral Rare Minion 4 2 4
Ebon Dragonsmith
Battlecry: Reduce the Cost of a random weapon in your hand by (2).
Neutral Rare Minion 4 3 4
Eerie Statue
Can't attack unless it's the only minion in the battlefield.
Neutral Rare Minion 4 7 7
Effigy
Secret: When a friendly minion dies, summon a random minion with the same Cost.
Mage Rare Spell 3
Elekk Mount
Give a minion +4/+7 and Taunt. When it dies, summon an Elekk.
Priest Rare Spell 7
Elemental Allies
Sidequest: Play an Elemental 2 turns in a row. Reward: Draw 3 spells from your deck.
Mage Rare Spell 1