Rare Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
|
Dissolving Ooze Battlecry: Destroy a friendly minion. Spit out the Bones of its Attack and Health to your hand. |
Neutral | Rare | Minion | 3 | 3 | 3 | |
|
Divination Destroy a friendly Wisp to draw 3 cards. |
Mage | Rare | Spell | 2 | |||
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Divine Brew Give a character Divine Shield. (3 Drinks left!) |
Mage, Paladin | Rare | Spell | 1 | |||
|
Divine Favor Draw cards until you have as many in hand as your opponent. |
Paladin | Rare | Spell | 3 | |||
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Divine Toll Shoot 5 rays at random minions. They give friendly minions +2/+2 and deal 2 damage to enemy minions. |
Paladin | Rare | Spell | 7 | |||
|
Diving Gryphon Rush, Battlecry: Draw a Rush minion from your deck. |
Hunter | Rare | Minion | 3 | 4 | 1 | |
|
Doggie Biscuit Tradeable Give a minion +2/+3. After you Trade this, give a friendly minion Rush. |
Hunter | Rare | Spell | 2 | |||
|
Domino Effect Deal 2 damage to a minion. Repeat to the left or right, dealing 1 more damage each time. |
Warlock | Rare | Spell | 4 | |||
|
Don't Stand in the Fire! Deal 10 damage randomly split among all enemy minions. Overload: (1) |
Shaman | Rare | Spell | 5 | |||
|
Doomcaller Battlecry: Give your C'Thun +2/+2 (wherever it is). If it's dead, shuffle it into your deck. |
Neutral | Rare | Minion | 8 | 7 | 9 | |
|
Doomed Apprentice Your opponent's spells cost (1) more. |
Mage | Rare | Minion | 3 | 3 | 2 | |
|
Doomguard Charge. Battlecry: Discard two random cards. |
Warlock | Rare | Minion | 5 | 5 | 7 | |
|
Doomkin Battlecry: Take one of your opponent's empty Mana Crystals. |
Druid, Warlock | Rare | Minion | 6 | 3 | 4 | |
|
Doppelgangster Battlecry: Summon 2 copies of this minion. |
Neutral | Rare | Minion | 5 | 2 | 2 | |
|
Down with the Ship Deal 3 damage. Shuffle two random Plagues into your opponent's deck. |
Death Knight | Rare | Spell | 2 | |||
|
Dozing Dragon Dormant for 2 turns. While Dormant, summon a 3/5 Dragon with Taunt at the end of your turn. |
Druid, Warrior | Rare | Minion | 5 | 3 | 5 | |
|
Dozing Kelpkeeper Rush. Starts Dormant. After you cast 5 Mana worth of spells, awaken. |
Druid | Rare | Minion | 1 | 4 | 4 | |
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Draenei Totemcarver Battlecry: Gain +1/+1 for each friendly Totem. |
Shaman | Rare | Minion | 4 | 4 | 5 | |
|
Dragon Breeder Battlecry: Choose a friendly Dragon. Add a copy of it to your hand. |
Neutral | Rare | Minion | 2 | 2 | 3 | |
|
Dragon Consort Battlecry: The next Dragon you play costs (2) less. |
Paladin | Rare | Minion | 5 | 5 | 5 | |
|
Dragon Egg Whenever this minion takes damage, summon a 2/1 Whelp. |
Neutral | Rare | Minion | 1 | 0 | 2 | |
|
Dragon Turtle Battlecry: If you're holding a minion with a Dark Gift, give your hero +3 Attack this turn and gain 6 Armor. |
Warrior | Rare | Minion | 4 | 3 | 6 | |
|
Dragonbane Shot Deal 2 damage. Honorable Kill: Add a Dragonbane Shot to your hand. |
Hunter | Rare | Spell | 2 | |||
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Dragonblight Cultist Battlecry: Invoke Galakrond. Gain +1 Attack for each other friendly minion. |
Warlock | Rare | Minion | 3 | 1 | 1 | |
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Dragoncaster Battlecry: If you're holding a Dragon, your next spell this turn costs (0). |
Mage | Rare | Minion | 6 | 4 | 4 | |
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Dragonmaw Overseer At the end of your turn, give another friendly minion +2/+2. |
Priest | Rare | Minion | 3 | 2 | 2 | |
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Dragonmaw Poacher Battlecry: If your opponent controls a Dragon, gain +4/+4 and Rush. |
Neutral | Rare | Minion | 4 | 4 | 4 | |
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Dragonmaw Sentinel Battlecry: If you're holding a Dragon, gain +1 Attack and Lifesteal. |
Priest | Rare | Minion | 2 | 1 | 4 | |
|
Dragon's Hoard Discover a Legendary minion from another class. |
Rogue | Rare | Spell | 1 | |||
|
Dragonscale Armaments Draw a spell that started in your deck and one that didn't. |
Paladin | Rare | Spell | 1 | |||
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Drakonid Operative Battlecry: If you're holding a Dragon, Discover a copy of a card in your opponent's deck. |
Priest | Rare | Minion | 4 | 4 | 5 | |
|
Dread Raptor Battlecry: Draw a Deathrattle minion that costs (3) or less. Kindred: It costs (0). |
Death Knight | Rare | Minion | 4 | 3 | 4 | |
|
Dreadsoul Corrupter Battlecry and Deathrattle: Summon a random Dormant Dreadseed. |
Demon Hunter | Rare | Minion | 4 | 4 | 4 | |
|
Dreamboat Battlecry: Restore 3 Health to all other friendly minions. Gain +1/+1 for each one Overhealed. |
Priest | Rare | Minion | 2 | 1 | 2 | |
|
Dreambound Disciple Battlecry and Deathrattle: Your next Hero Power costs (0). |
Druid | Rare | Minion | 3 | 3 | 3 | |
|
Dreamway Guardians Summon two 1/2 Dryads with Lifesteal. |
Druid | Rare | Spell | 2 | |||
|
Drown Put an enemy minion on the bottom of your deck. |
Priest | Rare | Spell | 4 | |||
|
Druid of the Swarm Choose One - Transform into a 1/2 with Poisonous; or a 1/5 with Taunt. |
Druid | Rare | Minion | 2 | 1 | 2 | |
|
Drum Circle Choose One - Summon five 2/2 Treants or Give your minions +2/+4 and Taunt. |
Druid | Rare | Spell | 7 | |||
|
Dun Baldar Bridge After you summon a minion, give it +2/+2. Lasts 3 turns. |
Paladin | Rare | Spell | 4 | |||
|
Dun Baldar Bunker At the end of your turn, draw a Secret and set its Cost to (1). Lasts 3 turns. |
Hunter | Rare | Spell | 2 | |||
|
Dune Sculptor After you cast a spell, add a random Mage minion to your hand. |
Mage | Rare | Minion | 3 | 3 | 3 | |
|
Dunemaul Shaman Windfury, Overload: (1) 50% chance to attack the wrong enemy. |
Shaman | Rare | Minion | 4 | 5 | 4 | |
|
Dunk Tank Deal 4 damage. Corrupt: Then deal 2 damage to all enemy minions. |
Shaman | Rare | Spell | 4 | |||
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Duskbreaker Battlecry: If you're holding a Dragon, deal 3 damage to all other minions. |
Priest | Rare | Minion | 4 | 3 | 3 | |
|
Duskhaven Hunter Stealth Each turn this is in your hand, swap its Attack and Health. |
Hunter | Rare | Minion | 3 | 2 | 5 | |
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Dust Bunny Battlecry and Deathrattle: Add a random piece of junk to your hand (a Coin, Rock, Banana, or Knife). |
Rogue | Rare | Minion | 3 | 3 | 2 | |
|
Dyn-o-matic Battlecry: Deal 5 damage randomly split among all minions except Mechs. |
Warrior | Rare | Minion | 5 | 3 | 4 |