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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Eager Underling
Deathrattle: Give two random friendly minions +2/+2.
Warlock Rare Minion 4 2 2
Eaglehorn Bow
Whenever a Secret is revealed, gain +1 Durability.
Hunter Rare Weapon 3 3 2
Earth Revenant
Taunt Battlecry: Deal 1 damage to all enemy minions.
Shaman Rare Minion 4 2 6
Earthen Drake
At the end of your turn, deal 4 damage to the enemy hero.
Neutral Rare Minion 5 4 4
Earthen Might
Give a minion +2/+2. If it's an Elemental, add a random Elemental to your hand.
Shaman Rare Spell 2
Earthen Roar
Set an enemy minion's Health to 1. If you're holding a Dragon, pick another.
Hunter Rare Spell 1
Earthen Scales
Give a friendly minion +1/+1, then gain Armor equal to its Attack.
Druid Rare Spell 2
Earthquake
Deal 5 damage to all minions, then deal 2 damage to all minions.
Shaman Rare Spell 7
Eater of Secrets
Battlecry: Destroy all enemy Secrets. Gain +1/+1 for each.
Neutral Rare Minion 4 2 4
Ebon Dragonsmith
Battlecry: Reduce the Cost of a random weapon in your hand by (2).
Neutral Rare Minion 4 3 4
Eerie Statue
Can't attack unless it's the only minion in the battlefield.
Neutral Rare Minion 4 7 7
Effigy
Secret: When a friendly minion dies, summon a random minion with the same Cost.
Mage Rare Spell 3
Eldritch Tentacles
Deal 3 damage to all minions. Repeat this with 1 less damage.
Warlock Rare Spell 6
Elekk Mount
Give a minion +4/+7 and Taunt. When it dies, summon an Elekk.
Priest Rare Spell 7
Elemental Allies
Sidequest: Play an Elemental 2 turns in a row. Reward: Draw 3 spells from your deck.
Mage Rare Spell 1
Elemental Companion
Summon a random Elemental Companion.
Hunter, Mage Rare Spell 3
Elementium Geode
Battlecry and Deathrattle: Draw a card. Deal 2 damage to your hero.
Warlock Rare Minion 2 2 1
Elven Minstrel
Combo: Draw 2 minions from your deck.
Rogue Rare Minion 4 3 3
Embers of Strength
Summon two 1/2 Guards with Taunt. Manathirst (6): Give them +1/+2.
Warrior Rare Spell 2
Emberscale Drake
Battlecry: If you're holding a Dragon, gain 5 Armor.
Warrior Rare Minion 5 5 5
Emberscarred Whelp
Battlecry: Discover a 5-Cost card. Gain 1 Mana Crystal next turn only.
Shaman Rare Minion 3 3 2
Embrace of Nature
Draw a Choose One card. Forge: It has both effects combined.
Druid Rare Spell 2
Emerald Bounty
Draw 2 cards. You can't play them for 2 turns.
Shaman Rare Spell 2
Emperor Cobra
Poisonous
Neutral Rare Minion 3 2 3
Encroaching Insanity
Both players take Fatigue damage, twice.
Warlock Rare Spell 3
Encumbered Pack Mule
Taunt When your draw this, add a copy of it to your hand.
Neutral Rare Minion 2 2 3
Endangered Dodo
Taunt Battlecry: If you have 10 or less Health, gain +5/+5 and summon a copy of this.
Druid Rare Minion 5 5 5
Endgame
Resurrect your last Demon that died.
Warlock Rare Spell 2
Enduring Roach
After you use your Hero Power, refresh 2 Mana Crystals.
Demon Hunter, Druid Rare Minion 3 3 4
Enhanced Dreadlord
Taunt Deathrattle: Summon a 5/5 Dreadlord with Lifesteal.
Warlock Rare Minion 8 5 7
Entrapped Sorceress
Battlecry: If you control a QuestDiscover a spell.
Neutral Rare Minion 3 3 4
Entropic Continuity
Give your minions +1/+1. Shuffle 2 Shreds of Time into your deck.
Warlock Rare Spell 1
Envenom Weapon
Give your weapon Poisonous.
Rogue Rare Spell 2
Envoy of Prosperity
Battlecry: Put the highest Cost card in your hand on top of your deck.
Demon Hunter, Priest Rare Minion 2 4 4
Envoy of the Glade
Battlecry: Transform all Neutral cards in your deck into random Druid ones.
Neutral Rare Minion 4 3 6
Equality
Change the Health of ALL minions to 1.
Paladin Rare Spell 2
Eredar Skulker
Combo and Spellburst: Gain +2 Attack and Stealth.
Rogue Rare Minion 2 1 3
Erupting Volcano
Deal 3 damage randomly split among enemies. If you've played a Fire spell this turn, deal 3 more.
Warrior Rare Location 3
Eternal Layover
Give ALL minions Reborn, then destroy all minions.
Death Knight, Warlock Rare Spell 4
Eternal Servitude
Discover a friendly minion that died this game. Summon it.
Priest Rare Spell 4
Eternal Toil
Deal 1 damage to a minion. If it survives, draw a card. If it dies, summon a random 1-Cost minion.
Warlock, Warrior Rare Spell 1
Ethereal Arcanist
If you control a Secret at the end of your turn, gain +2/+2.
Mage Rare Minion 4 3 3
Ethereal Peddler
Battlecry: If you're holding any non-Rogue class cards, reduce their Cost by (2).
Rogue Rare Minion 5 5 6
Eureka!
Summon a copy of a random minion from your hand.
Shaman Rare Spell 6
Everburning Phoenix
Costs (1) less for each card you've played this turn. Deathrattle: Return this to your hand at the end of turn.
Rogue Rare Minion 4 3 2
Eversong Portal
Summon 1 4/4 Lynx with Rush (improved by Spell Damage).
Hunter Rare Spell 4
Everyfin is Awesome
Give your minions +2/+2. Costs (1) less for each Murloc you control.
Shaman Rare Spell 7
Evolve
Transform your minions into random minions that cost (1) more.
Shaman Rare Spell 1