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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
PMM Infinitizer
Battlecry: Set a friendly minion's Attack and Health to 8. It can't attack heroes this turn.
Paladin Rare Minion 6 4 4
Pogo-Hopper
Battlecry: Gain +2/+2 for each other Pogo-Hopper you played this game.
Rogue Rare Minion 1 1 1
Poison Breath
Give a friendly Undead Poisonous.
Death Knight Rare Spell 2
Polymorph: Boar
Transform a minion into a 4/2 Boar with Charge.
Mage Rare Spell 3
Portal Keeper
Battlecry: Shuffle 3 Portals into your deck. When drawn, summon a 2/2 Demon with Rush.
Neutral Rare Minion 4 5 2
Portal Vanguard
Rewind Battlecry: Draw a random minion. Give it +2/+2.
Neutral Rare Minion 3 2 2
Possessed Animancer
Deathrattle: Summon a random Beast from your deck. Give it Lifesteal.
Warlock Rare Minion 5 2 2
Possessed Lackey
Deathrattle: Recruit a Demon.
Warlock Rare Minion 6 2 2
Potion Belt
Discover 2 Concoctions.
Rogue Rare Spell 2
Potion of Polymorph
Secret: After your opponent plays a minion, transform it into a 1/1 sheep.
Mage Rare Spell 3
Power Slider
Rush Battlecry: Gain +1/+1 for each minion type you've played this game.
Warrior Rare Minion 3 2 3
Power Word: Barrier
Give a character Divine Shield. Give minions in your hand +2 Health.
Priest Rare Spell 1
Power Word: Feast
Give a minion +2/+2. Restore it to full Health at the end of this turn.
Priest Rare Spell 2
Powermace
Deathrattle: Give a random friendly Mech +2/+2.
Shaman Rare Weapon 3 3 2
Powershot
Deal 2 damage to a minion and the minions next to it.
Hunter Rare Spell 3
Predation
Deal 2 damage. Costs (0) if you played Naga while holding this.
Demon Hunter Rare Spell 2
Predatory Instincts
Draw a Beast from your deck and double its Health.
Druid Rare Spell 4
Prescience
Draw 2 minions. For each that costs (5) or more, summon a 2/3 Spirit with Taunt.
Shaman Rare Spell 4
Pressure Points
Deal 3 damage to a minion. Reduce the Cost of Combo cards in your hand by (1)
Rogue Rare Spell 3
Pride Seeker
Battlecry: Your next Choose One card costs (2) less.
Druid Rare Minion 3 2 4
Priestess of Fury
At the end of your turn, deal 6 damage randomly split among all enemies.
Demon Hunter Rare Minion 7 6 7
Primal Dungeoneer
Battlecry: Draw a spell. If it's Nature spell, also draw an Elemental.
Shaman Rare Minion 3 2 3
Primal Talismans
Give your minions "Deathrattle: Summon a random basic Totem."
Shaman Rare Spell 3
Primalfin Challenger
Battlecry: Your next Kindred effect triggers twice.
Neutral Rare Minion 3 3 2
Primalfin Totem
At the end of your turn, summon a 1/1 Murloc.
Shaman Rare Minion 2 0 3
Prismatic Jewel Kit
After a friendly minion loses Divine Shield, give minions in your hand +1/+1. Lose 1 Durability.
Paladin Rare Weapon 1 0 3
Prison Breaker
Battlecry: If you've cast 5 or more spells this game, deal 2 damage to all enemies.
Neutral Rare Minion 4 4 4
Prize Plunderer
Combo: Deal 1 damage to a minion for each other card you've played this turn.
Rogue Rare Minion 1 2 1
Prospector's Caravan
At the start of your turn, give all minions in your hand +1/+1.
Hunter Rare Minion 2 1 3
Prosthetic Hand
Magnetic, Reborn Can Magnetize into Mechs or Undead.
Death Knight, Paladin Rare Minion 3 3 1
Protect the Innocent
Summon a 5/5 Defender with Taunt. If your hero was healed this turn, summon another.
Paladin Rare Spell 5
Protect the King!
For each enemy minion, summon a 1/1 Pawn with Taunt.
Warrior Rare Spell 3
Proving Grounds
Summon two minions from your deck. They fight!
Demon Hunter Rare Spell 6
Psyche Split
Give a minion +1/+2. Summon a copy of it.
Priest Rare Spell 5
Psyfiend
After you cast a Shadow spell, deal 2 damage to each Hero.
Priest Rare Minion 3 3 4
Pterrorwing Ravager
Rush Kindred: Costs (2) less.
Hunter Rare Minion 6 7 5
Punch Card
Give your hero +3 Attack and "Also damages adjacent minions" this turn.
Hunter, Warrior Rare Spell 3
Pyromaniac
Whenever your Hero Power kills a minion, draw a card.
Mage Rare Minion 3 3 4
Queen of Pain
Lifesteal
Warlock Rare Minion 2 1 4
Quel'dorei Fletcher
Your Hero Power costs (0) while your hand has 3 or less cards.
Hunter Rare Minion 1 1 3
Questing Adventurer
Whenever you play a card, gain +1/+1.
Neutral Rare Minion 3 2 2
Questing Explorer
Battlecry: If you control a Quest, draw a card.
Neutral Rare Minion 2 2 3
Quicksand Elemental
Battlecry: Give all enemy minions -2 Attack this turn.
Neutral Rare Minion 2 3 2
RAFAAM LADDER!!
Draw 3 cards of different Costs.
Warlock Rare Spell 4
Raging Felscreamer
Battlecry: The next Demon you play costs (2) less.
Demon Hunter Rare Minion 4 4 4
Raid Negotiator
Battlecry: Discover Choose One card. It has both effects combined.
Druid Rare Minion 4 3 4
Raiding Party
Draw 2 Pirates from your deck. Combo: And a weapon.
Rogue Rare Spell 3
Rake
Give your hero +2 Attack this turn. Deal damage equal to your hero's Attack to a minion.
Druid Rare Spell 2