Rare Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
|
PMM Infinitizer Battlecry: Set a friendly minion's Attack and Health to 8. It can't attack heroes this turn. |
Paladin | Rare | Minion | 6 | 4 | 4 | |
|
Pogo-Hopper Battlecry: Gain +2/+2 for each other Pogo-Hopper you played this game. |
Rogue | Rare | Minion | 1 | 1 | 1 | |
|
Poison Breath Give a friendly Undead Poisonous. |
Death Knight | Rare | Spell | 2 | |||
|
Polymorph: Boar Transform a minion into a 4/2 Boar with Charge. |
Mage | Rare | Spell | 3 | |||
|
Portal Keeper Battlecry: Shuffle 3 Portals into your deck. When drawn, summon a 2/2 Demon with Rush. |
Neutral | Rare | Minion | 4 | 5 | 2 | |
|
Portal Vanguard Rewind Battlecry: Draw a random minion. Give it +2/+2. |
Neutral | Rare | Minion | 3 | 2 | 2 | |
|
Possessed Animancer Deathrattle: Summon a random Beast from your deck. Give it Lifesteal. |
Warlock | Rare | Minion | 5 | 2 | 2 | |
|
Possessed Lackey Deathrattle: Recruit a Demon. |
Warlock | Rare | Minion | 6 | 2 | 2 | |
|
Potion Belt Discover 2 Concoctions. |
Rogue | Rare | Spell | 2 | |||
|
Potion of Polymorph Secret: After your opponent plays a minion, transform it into a 1/1 sheep. |
Mage | Rare | Spell | 3 | |||
|
Power Slider Rush Battlecry: Gain +1/+1 for each minion type you've played this game. |
Warrior | Rare | Minion | 3 | 2 | 3 | |
|
Power Word: Barrier Give a character Divine Shield. Give minions in your hand +2 Health. |
Priest | Rare | Spell | 1 | |||
|
Power Word: Feast Give a minion +2/+2. Restore it to full Health at the end of this turn. |
Priest | Rare | Spell | 2 | |||
|
Powermace Deathrattle: Give a random friendly Mech +2/+2. |
Shaman | Rare | Weapon | 3 | 3 | 2 | |
|
Powershot Deal 2 damage to a minion and the minions next to it. |
Hunter | Rare | Spell | 3 | |||
|
Predation Deal 2 damage. Costs (0) if you played Naga while holding this. |
Demon Hunter | Rare | Spell | 2 | |||
|
Predatory Instincts Draw a Beast from your deck and double its Health. |
Druid | Rare | Spell | 4 | |||
|
Prescience Draw 2 minions. For each that costs (5) or more, summon a 2/3 Spirit with Taunt. |
Shaman | Rare | Spell | 4 | |||
|
Pressure Points Deal 3 damage to a minion. Reduce the Cost of Combo cards in your hand by (1) |
Rogue | Rare | Spell | 3 | |||
|
Pride Seeker Battlecry: Your next Choose One card costs (2) less. |
Druid | Rare | Minion | 3 | 2 | 4 | |
|
Priestess of Fury At the end of your turn, deal 6 damage randomly split among all enemies. |
Demon Hunter | Rare | Minion | 7 | 6 | 7 | |
|
Primal Dungeoneer Battlecry: Draw a spell. If it's Nature spell, also draw an Elemental. |
Shaman | Rare | Minion | 3 | 2 | 3 | |
|
Primal Talismans Give your minions "Deathrattle: Summon a random basic Totem." |
Shaman | Rare | Spell | 3 | |||
|
Primalfin Challenger Battlecry: Your next Kindred effect triggers twice. |
Neutral | Rare | Minion | 3 | 3 | 2 | |
|
Primalfin Totem At the end of your turn, summon a 1/1 Murloc. |
Shaman | Rare | Minion | 2 | 0 | 3 | |
|
Prismatic Jewel Kit After a friendly minion loses Divine Shield, give minions in your hand +1/+1. Lose 1 Durability. |
Paladin | Rare | Weapon | 1 | 0 | 3 | |
|
Prison Breaker Battlecry: If you've cast 5 or more spells this game, deal 2 damage to all enemies. |
Neutral | Rare | Minion | 4 | 4 | 4 | |
|
Prize Plunderer Combo: Deal 1 damage to a minion for each other card you've played this turn. |
Rogue | Rare | Minion | 1 | 2 | 1 | |
|
Prospector's Caravan At the start of your turn, give all minions in your hand +1/+1. |
Hunter | Rare | Minion | 2 | 1 | 3 | |
|
Prosthetic Hand Magnetic, Reborn Can Magnetize into Mechs or Undead. |
Death Knight, Paladin | Rare | Minion | 3 | 3 | 1 | |
|
Protect the Innocent Summon a 5/5 Defender with Taunt. If your hero was healed this turn, summon another. |
Paladin | Rare | Spell | 5 | |||
|
Protect the King! For each enemy minion, summon a 1/1 Pawn with Taunt. |
Warrior | Rare | Spell | 3 | |||
|
Proving Grounds Summon two minions from your deck. They fight! |
Demon Hunter | Rare | Spell | 6 | |||
|
Psyche Split Give a minion +1/+2. Summon a copy of it. |
Priest | Rare | Spell | 5 | |||
|
Psyfiend After you cast a Shadow spell, deal 2 damage to each Hero. |
Priest | Rare | Minion | 3 | 3 | 4 | |
|
Pterrorwing Ravager Rush Kindred: Costs (2) less. |
Hunter | Rare | Minion | 6 | 7 | 5 | |
|
Punch Card Give your hero +3 Attack and "Also damages adjacent minions" this turn. |
Hunter, Warrior | Rare | Spell | 3 | |||
|
Pyromaniac Whenever your Hero Power kills a minion, draw a card. |
Mage | Rare | Minion | 3 | 3 | 4 | |
|
Queen of Pain Lifesteal |
Warlock | Rare | Minion | 2 | 1 | 4 | |
|
Quel'dorei Fletcher Your Hero Power costs (0) while your hand has 3 or less cards. |
Hunter | Rare | Minion | 1 | 1 | 3 | |
|
Questing Adventurer Whenever you play a card, gain +1/+1. |
Neutral | Rare | Minion | 3 | 2 | 2 | |
|
Questing Explorer Battlecry: If you control a Quest, draw a card. |
Neutral | Rare | Minion | 2 | 2 | 3 | |
|
Quicksand Elemental Battlecry: Give all enemy minions -2 Attack this turn. |
Neutral | Rare | Minion | 2 | 3 | 2 | |
|
RAFAAM LADDER!! Draw 3 cards of different Costs. |
Warlock | Rare | Spell | 4 | |||
|
Raging Felscreamer Battlecry: The next Demon you play costs (2) less. |
Demon Hunter | Rare | Minion | 4 | 4 | 4 | |
|
Raid Negotiator Battlecry: Discover a Choose One card. It has both effects combined. |
Druid | Rare | Minion | 4 | 3 | 4 | |
|
Raiding Party Draw 2 Pirates from your deck. Combo: And a weapon. |
Rogue | Rare | Spell | 3 | |||
|
Rake Give your hero +2 Attack this turn. Deal damage equal to your hero's Attack to a minion. |
Druid | Rare | Spell | 2 |