Rare Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
|
Impfestation Summon a 3/3 Dread Imp to attack each enemy minion. |
Warlock | Rare | Spell | 6 | |||
|
Imprisoned Antaen Dormant for 2 turns. When this awakens, deal 10 damage randomly split among all enemies. |
Demon Hunter | Rare | Minion | 5 | 10 | 6 | |
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Imprisoned Celestial Dormant for 2 turns. Spellburst: Give your minions Divine Shield. |
Paladin | Rare | Minion | 3 | 4 | 5 | |
|
Imprisoned Observer Dormant for 2 turns. When this awakens, deal 2 damage to all enemy minions. |
Mage | Rare | Minion | 3 | 4 | 5 | |
|
Imprisoned Scrap Imp Dormant for 2 turns. When this awakens, give all minions in your hand +2/+2. |
Warlock | Rare | Minion | 2 | 3 | 3 | |
|
Imprisoned Sungill Dormant for 2 turns. When this awakens, summon two 1/1 Murlocs. |
Paladin | Rare | Minion | 1 | 2 | 1 | |
|
Incarceration Choose a minion. It goes Dormant for 3 turns. |
Druid | Rare | Spell | 3 | |||
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Infectious Ghoul Deathrattle: Give a random friendly minion "Deathrattle: Summon an Infectious Ghoul." |
Neutral | Rare | Minion | 5 | 5 | 4 | |
|
Infectious Sporeling After this damages a minion, turn it into an Infectious Sporeling. |
Neutral | Rare | Minion | 1 | 1 | 2 | |
|
INFERNAL! Taunt Battlecry: Set your hero's remaining Health to 15. |
Warlock | Rare | Minion | 4 | 6 | 6 | |
|
Infernal Stratagem Give a minion +3/+3. If it's a Demon, your next one costs (2) less. |
Warlock | Rare | Spell | 3 | |||
|
Infest Give your minions "Deathrattle: Add a random Beast to your hand." |
Hunter | Rare | Spell | 3 | |||
|
Infestation Get two 1-Cost Gorishi Stingers. Each one deals 2 damage and summons a 2/1 Grub with Rush. |
Demon Hunter | Rare | Spell | 2 | |||
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Infested Goblin Taunt Deathrattle: Add two 1/1 Scarabs with Taunt to your hand. |
Neutral | Rare | Minion | 3 | 2 | 3 | |
|
Infested Wolf Deathrattle: Summon two 1/1 Spiders. |
Hunter | Rare | Minion | 4 | 3 | 3 | |
|
Infestor Deathrattle: Your Zerg minions +1 Attack for the rest of the game. |
Death Knight | Rare | Minion | 3 | 4 | 2 | |
|
Ingenious Artificer Battlecry: The next Draenei you play refreshes Mana Crystals equal to its Attack. |
Mage | Rare | Minion | 4 | 4 | 5 | |
|
Initiation Deal 4 damage to a minion. If that kills it, summon a new copy. |
Priest | Rare | Spell | 6 | |||
|
Injured Attendant Lifesteal Battlecry: Deal 4 damage to this minion. |
Priest | Rare | Minion | 3 | 3 | 8 | |
|
Injured Blademaster Battlecry: Deal 4 damage to HIMSELF. |
Neutral | Rare | Minion | 3 | 4 | 7 | |
|
Injured Kvaldir Battlecry: Deal 3 damage to this minion. |
Neutral | Rare | Minion | 1 | 2 | 4 | |
|
Inkveil Ambusher Stealth Has +3 Attack and Immune while attacking. |
Rogue | Rare | Minion | 2 | 1 | 2 | |
|
Innervate Gain 1 Mana Crystal this turn only. |
Druid | Rare | Spell | 0 | |||
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Inquisitive Creation Battlecry: Deal 1 damage to all enemy minions. (Improves by each spell school you've cast this game!) |
Mage | Rare | Minion | 4 | 3 | 4 | |
|
Insect Claw After your hero attacks, summon a 2/1 Grub with Rush. |
Demon Hunter | Rare | Weapon | 3 | 2 | 2 | |
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Interstellar Starslicer Battlecry and Deathrattle: Reduce the Cost of your Librams by (1) this game. |
Paladin | Rare | Weapon | 3 | 3 | 2 | |
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Intertwined Fate Discover a copy of a card from your deck and one from your opponent's deck. |
Priest | Rare | Spell | 3 | |||
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Into the Fray Give all Taunt minions in your hand +2/+2. |
Warrior | Rare | Spell | 1 | |||
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Invasive Shadeleaf Deal 10 damage to an enemy minion. Save any excess in a 1-Cost Bottle. |
Priest | Rare | Spell | 4 | |||
|
Invigorate Choose One - Gain an empty Mana Crystal; or Draw a card. |
Druid | Rare | Spell | 2 | |||
|
Invitation Courier After a card is added to your hand from another class, copy it. |
Neutral | Rare | Minion | 3 | 3 | 4 | |
|
Iron Sensei At the end of your turn, give another friendly Mech +2/+2. |
Rogue | Rare | Minion | 3 | 2 | 2 | |
|
Ironbark Give a minion +1/+3 and Taunt. Costs (0) if you have at least 7 Mana Crystals. |
Druid | Rare | Spell | 2 | |||
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Irondeep Trogg After your opponent casts a spell, summon another Irondeep Trogg. |
Neutral | Rare | Minion | 1 | 1 | 2 | |
|
Ivory Knight Battlecry: Discover a spell. Restore Health to your hero equal to its Cost. |
Paladin | Rare | Minion | 4 | 4 | 4 | |
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Ivory Rook Battlecry: Discover a Taunt minion. Gain Armor equal to its Cost. |
Warrior | Rare | Minion | 4 | 4 | 3 | |
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Jade Claws Battlecry: Summon a Jade Golem. Overload: (1) |
Shaman | Rare | Weapon | 2 | 2 | 2 | |
|
Jade Idol Choose One - Summon a Jade Golem; or Shuffle 3 copies of this card into your deck. |
Druid | Rare | Spell | 1 | |||
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Jade Telegram Look at 3 cards in your opponent's hand and shuffle one of them into their deck. Summon a Jade Golem. |
Rogue | Rare | Spell | 4 | |||
|
Jaina's Gift Discover a temporary Frostbolt, Arcane Intellect, or Fireball. |
Mage | Rare | Spell | 1 | |||
|
Jazz Bass Deathrattle: Your next spell costs (1) less. (Overload while equipped to improve!) |
Shaman | Rare | Weapon | 3 | 3 | 2 | |
|
Jeeves At the end of each player's turn, that player draws until they have 3 cards. |
Neutral | Rare | Minion | 4 | 1 | 4 | |
|
Jerry Rig Carpenter Battlecry: Draw a Choose One spell and split it. |
Druid | Rare | Minion | 2 | 2 | 1 | |
|
Jettison Discover a spell. Spend 2 Armor to Discover another. |
Warrior | Rare | Spell | 2 | |||
|
Jinyu Waterspeaker Battlecry: Restore 6 health. Overload: (1) |
Shaman | Rare | Minion | 4 | 4 | 6 | |
|
Jitterbug Divine Shield After a friendly character loses Divine Shield, draw a card. |
Paladin | Rare | Minion | 4 | 4 | 3 | |
|
Journey Below Discover a Deathrattle card. |
Rogue | Rare | Spell | 1 | |||
|
Jumpscare! Discover a Demon that costs (5) or more with a Dark Gift. Shuffle the other two into your deck. |
Demon Hunter | Rare | Spell | 2 |