Taunt Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Abomination Taunt. Deathrattle: Deal 2 damage to ALL characters. |
Neutral | Rare | Minion | 5 | 4 | 4 | |
Aldor Truthseeker Taunt. Battlecry: Reduce the Cost of your Librams by (2) this game. |
Paladin | Rare | Minion | 5 | 4 | 6 | |
Alley Armorsmith Taunt Whenever this minions deals damage, gain that much Armor. |
Warrior | Rare | Minion | 5 | 3 | 7 | |
Amateur Puppeteer Miniaturize, Taunt Deathrattle: Give Undead in your hand +2/+2. |
Death Knight | Rare | Minion | 5 | 2 | 6 | |
Anubisath Defender Taunt. Costs (0) if you've cast a spell that costs (5) or more this turn. |
Druid | Epic | Minion | 5 | 3 | 5 | |
Avian Watcher Battlecry: If you control a Secret, gain +1/+1 and Taunt. |
Neutral | Rare | Minion | 5 | 3 | 6 | |
Azsharan Sentinel Taunt. Deathrattle: Put a 'Sunken Sentinel' on the bottom of your deck. |
Neutral | Common | Minion | 5 | 5 | 6 | |
Bewitched Guardian Taunt Battlecry: Gain +1 Health for each card in your hand. |
Druid | Rare | Minion | 5 | 4 | 1 | |
Booty Bay Bodyguard Taunt |
Neutral | Free | Minion | 5 | 5 | 4 | |
Burning Blade Acolyte Deathrattle: Summon a 5/8 Demonspawn with Taunt. |
Neutral | Rare | Minion | 5 | 1 | 1 | |
Carousel Gryphon Divine Shield Corrupt: Gain +3/+3 and Taunt. |
Paladin | Common | Minion | 5 | 5 | 5 | |
Convincing Infiltrator Taunt Deathrattle: Destroy a random enemy minion. |
Priest | Rare | Minion | 5 | 2 | 6 | |
Corpse Bride Battlecry: Spend up to 10 Corpses to summon a Risen Groom with Taunt and that much Attack and Health. |
Death Knight | Rare | Minion | 5 | 4 | 4 | |
Deathbringer Saurfang Taunt Deathrattle: Return this to your hand. It costs Health instead of Mana. |
Death Knight | Legendary | Minion | 5 | 3 | 6 | |
Direhorn Hatchling Taunt Deathrattle: Shuffle an 8/12 Direhorn with Taunt into your deck. |
Warrior | Rare | Minion | 5 | 4 | 6 | |
Drum Soloist Taunt Battlecry: If you control no other minions, gain +2/+2 and Rush. |
Warrior | Common | Minion | 5 | 5 | 5 | |
Earth Elemental Taunt. Overload: (3) |
Shaman | Epic | Minion | 5 | 7 | 8 | |
Elitist Snob Battlecry: For each Paladin card in your hand, randomly gain Divine Shield, Lifesteal, Rush, or Taunt. |
Paladin | Epic | Minion | 5 | 3 | 4 | |
Faceless Lurker Taunt Battlecry: Double this minion's health. |
Neutral | Common | Minion | 5 | 3 | 3 | |
Fen Creeper Taunt |
Neutral | Common | Minion | 5 | 3 | 6 | |
Fortune Teller Taunt Battlecry: Gain +1/+1 for each spell in your hand. |
Priest | Common | Minion | 5 | 3 | 3 | |
Gloom Stag Taunt Battlecry: If your deck has only odd-Cost cards, gain +2/+2. |
Druid | Epic | Minion | 5 | 2 | 6 | |
Gold Road Grunt Taunt Frenzy: Gain Armor equal to the damage taken. |
Neutral | Common | Minion | 5 | 3 | 7 | |
Green Jelly At the end of your turn, summon a 1/2 Ooze with Taunt. |
Neutral | Common | Minion | 5 | 3 | 3 | |
Greybough Taunt Deathrattle: Give a random friendly minion "Deathrattle: Summon Greybough." |
Druid | Legendary | Minion | 5 | 4 | 6 | |
Harkener of Dread Taunt, Reborn Deathrattle: Summon a 4/4 Undead with Taunt. |
Shaman | Common | Minion | 5 | 2 | 2 | |
Jade Behemoth Taunt Battlecry: Summon a Jade Golem. |
Druid | Common | Minion | 5 | 3 | 6 | |
Lion's Guard Battlecry: If you have 15 or less Health, gain +2/+4 and Taunt. |
Neutral | Common | Minion | 5 | 4 | 6 | |
Mawsworn Bailiff Taunt. Battlecry: If you have 4 or more Armor, gain +4/+4. |
Warrior | Common | Minion | 5 | 4 | 4 | |
Mor'shan Elite Taunt. Battlecry: If your hero attacked this turn, summon a copy of this. |
Warrior | Epic | Minion | 5 | 4 | 4 | |
Nesting Roc Battlecry: If you control at least 2 other minions, gain Taunt. |
Neutral | Common | Minion | 5 | 4 | 7 | |
Ogremancer Whenever your opponent casts a spell, summon a 2/2 Skeleton with Taunt. |
Neutral | Common | Minion | 5 | 3 | 7 | |
Priest of An'she Taunt. Battlecry: If you've restored Health this turn, gain +3/+3. |
Priest | Epic | Minion | 5 | 5 | 5 | |
Psych-o-Tron Taunt Divine Shield |
Neutral | Common | Minion | 5 | 3 | 4 | |
Rin, Orchestrator of Doom Taunt, Deathrattle: Both players draw 2 cards, discard 2 cards, and destroy the top 2 cards of their deck. |
Warlock | Legendary | Minion | 5 | 3 | 6 | |
Rotten Applebaum Taunt Deathrattle: Restore 6 Health to your hero. |
Neutral | Common | Minion | 5 | 4 | 6 | |
Ruststeed Raider Taunt, Rush Battlecry: Gain =4 Attack thi sturn. |
Neutral | Common | Minion | 5 | 1 | 8 | |
Rusty Recycler Taunt Lifesteal |
Neutral | Common | Minion | 5 | 2 | 6 | |
Scrap Golem Taunt. Deathrattle: Gain Armor equal to this minion's Attack. |
Warrior | Rare | Minion | 5 | 4 | 5 | |
Second-Rate Bruiser Taunt. Costs (2) less if your opponent has at least three minions. |
Neutral | Rare | Minion | 5 | 4 | 5 | |
Shield of Galakrond Taunt Battlecry: Invoke Galakrond. |
Neutral | Common | Minion | 5 | 4 | 5 | |
Sludge Belcher Taunt Deathrattle: Summon a 1/2 Slime with Taunt. |
Neutral | Rare | Minion | 5 | 3 | 6 | |
Spirit Guide Taunt Deathrattle: Draw a Holy spell and a Shadow spell. |
Priest | Common | Minion | 5 | 5 | 5 | |
Stone Sentinel Battlecry: If you played an Elemental last turn, summon two 2/3 Elementals with Taunt. |
Shaman | Epic | Minion | 5 | 4 | 4 | |
Stormwind Guard Taunt Battlecry: Give adjacent minions +1/+1. |
Neutral | Common | Minion | 5 | 4 | 5 | |
Taelan Fordring Taunt, Divine Shield Deathrattle: Draw your highest-Cost minion. |
Neutral | Legendary | Minion | 5 | 3 | 3 | |
Tar Lurker Taunt Has +3 Attack during your opponent's turn. |
Warlock | Common | Minion | 5 | 1 | 7 | |
Teacher's Pet Taunt Deathrattle: Summon a random 3-Cost Beast. |
Druid, Hunter | Rare | Minion | 5 | 4 | 5 |