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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Scale of Onyxia
Fill your board with 2/1 Whelps with Rush.
Druid Common Spell 7
Scaleworm
Battlecry: If you're holding a Dragon, gain +1 Attack and Rush.
Neutral Rare Minion 4 4 4
Scion of Ruin
Rush. Battlecry: If you've Invoked twice, summon 2 copies of this.
Warrior Epic Minion 3 3 2
Scorching Observer
Rush Lifesteal
Neutral Common Minion 9 7 9
Scorching Ravager
Battlecry: Herald Ragnaros. Give the Soldier Rush.
Warrior Rare Minion 4 4 3
Scribbling Stenographer
Rush. Costs (1) less for each card you've played this turn.
Rogue Rare Minion 6 4 4
SECURITY!!
Summon two 1/1 Illidari with Rush. Outcast: Summon one more.
Demon Hunter Common Spell 2
Sentient Hourglass
Rush After this minion survives damage, swap its stats.
Neutral Common Minion 6 4 9
Serrated Tooth
Deathrattle: Give your minions Rush.
Rogue Common Weapon 1 1 3
Shadehound
Whenever this attacks, give your other Beasts +2/+2. Infuse (3 Beasts): Gain Rush.
Hunter Rare Minion 5 6 5
Shadestone Skulker
Rush. Battlecry: Take your weapon and gain its stats. Deathrattle: Give it back.
Demon Hunter, Rogue Rare Minion 1 1 1
Shambling Chow
Rush Deathrattle: Deal 4 damage to your hero.
Demon Hunter Common Minion 1 2 3
Shattershard Turret
Rush, Windfury Starship Piece
Demon Hunter Common Minion 3 2 4
Shirvallah, the Tiger
Paladin Legendary Minion 25 7 5
Shoulder Check
Tradeable Give a minion +2/+1 and Rush.
Warrior Rare Spell 1
Showdown!
Both players summon three 3/3 Outlaws. Give yours Rush.
Paladin Epic Spell 2
SI:7 Operative
Rush After this attacks a minion, gain Stealth.
Rogue Common Minion 3 2 4
Siamat
Battlecry: Gain 2 of Rush, Taunt, Divine Shield or Windfury (your choice).
Neutral Legendary Minion 7 7 7
Sightless Ranger
Rush Overkill: Summon two 1/1 Bats.
Neutral Common Minion 5 3 4
Silithid Queen
Rush Kindred: Give your hero +5 Attack this turn.
Demon Hunter Common Minion 5 5 2
Silver Serpent
Rush, Poisonous Quickdraw: Gain Immune this turn.
Hunter Common Minion 3 2 3
Silverfury Stalwart
Taunt, Rush Can't be targeted by spells or Hero Powers.
Warrior Common Minion 6 4 8
Silvermoon Armorer
Rush Manathirst (7): Gain +2/+2.
Neutral Common Minion 4 4 4
Sin'dorei Scentfinder
Frenzy: Summon four 1/1 Hyenas with Rush.
Hunter Common Minion 4 1 6
Skaterbot
Magnetic Rush
Neutral Common Minion 1 1 1
Slagmaw the Slumbering
Rush, Taunt Dormant for 6 turns. (Excavate to awaken 2 turns sooner!)
Warrior Legendary Minion 4 16 16
Slimescale Diver
Dormant for 1 turn. Rush, Poisonous
Neutral Common Minion 3 2 4
Sludge on Wheels
Rush. Whenever this takes damage, get a Barrel of Sluge and add one to the bottom of your deck.
Warlock Rare Minion 3 2 5
Snakebite
Rush Battlecry: Gain +1/+1 for each minion that died this turn.
Demon Hunter Rare Minion 2 1 1
Soldier of the Infinite
Rush Battlecry: Double this minion's Attack.
Neutral Rare 5
Soulrest Ceremony
Give your minions +1 Attack and Rush. They die at the end of your turn.
Death Knight Common Spell 1
Spark Drill
Rush Deathrattle: Add two 1/1 Sparks with Rush to your hand.
Neutral Rare Minion 6 5 1
Spark Engine
Battlecry: Add a 1/1 Spark with Rush to your hand.
Neutral Rare Minion 2 2 1
Spawning Pool
Get a 1/1 Zergling. Deathrattle: Your Zerg minions have Rush this turn.
Death Knight, Demon Hunter, Warlock, Hunter Common Location 2
Speaker Gidra
Rush, Windfury Spellburst: Gain Attack and Health equal to the spell's Cost.
Druid, Shaman Legendary Minion 3 1 4
Spirit Bond
Deal 3 damage to a minion. If that kills it, summon a 3/2 Wolf with Rush.
Hunter Rare Spell 3
Spirit Peddler
Rush Deathrattle: Reduce the Cost of a random minion in your hand by (6).
Demon Hunter, Shaman Common Minion 6 6 6
Springpaw
Rush Battlecry: Add a 1/1 Lynx with Rush to your hand.
Hunter Common Minion 1 1 1
Stampeding Roar
Summon a random Beast from your hand and give it Rush.
Druid Epic Spell 6
Steamfin Thief
Kindred: Summon two 1/1 Murlocs with Rush.
Neutral Common Minion 4 4 3
Steel Rager
Rush
Neutral Common Minion 4 5 1
Stoneborn General
Rush Deathrattle: Summon an 8/8 Gravewing with Rush.
Neutral Common Minion 10 8 8
Stonebound Gargon
Rush Infuse (3): Also damages the minions next to whomever this attacks.
Hunter Common Minion 4 3 5
Stonemaul Anchorman
Rush Frenzy: Draw a card.
Warrior Common Minion 5 4 6
Stormbrewer
Whenever this attacks, deal 3 damage to the target first. Kindred: Gain Rush.
Neutral Epic Minion 5 3 6
Stormcoil Mothership
Rush Deathrattle: Summon two random Mechs that cost (3) or less.
Neutral Rare Minion 6 5 4
Stormpike Battle Ram
Rush Deathrattle: Your next Beasts costs (2) less.
Hunter Rare Minion 4 4 3
Stranded Spaceman
Battlecry: The next Draenei you play gains +2 Health and Rush.
Neutral Common Minion 2 2 3