Steel Rager is a 4 Mana Cost Common Neutral Minion Mech card from the The Boomsday Project set!
Rage alongside the machine.
Steel Rager Card Review
I really enjoy seeing more Ragers, but the flavor is slightly ruined – it costs 4 and not 3. Honestly, it might have been too good at 3 mana, and ragers always have 5 in their stat-line, so if it was 3 mana, it would probably need to be a 4/1 or something…
Still, it’s probably the best Rager we had so far…. buuut it’s still bad. Just compare it to Swift Messenger, a card that notably sees zero Constructed play. Messenger is either a 2/6 or a 6/2 with Rush, both are generally better than this one. 6/2 is just straight up an upgrade, and 2/6 is often a better stat-line to trade into early game minions.
It has a Mech tag, but I don’t believe that it will matter. It’s hard to Magnetize something onto it, because it will never stick – you always want to run him into something right away, or else it dies to a ping. Since it has Rush, you can Magnetize something onto it in the late game immediately, but given it’s low health, it’s not the best play anyway – it will probably die when trading into a bigger minion anyway.
So yeah, best of the Ragers, but still a bad card. So at least that flavor is kept intact.
Card rating: 2/10