Buff Minion Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
|
Fanboy Choosee One - Give a friendly minion +2 Attack and Rush; or +2 Health and Lifesteal. |
Druid, Priest | Common | Minion | 2 | 2 | 2 | |
|
Fancy Packaging Give a minion with Divine Shield +2/+3. |
Paladin | Common | Spell | 1 | |||
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Fatebreaker Lifesteal Battlecry: Cast a Shred of Time from your deck to gain +3/+3. |
Warlock | Rare | Minion | 4 | 4 | 4 | |
|
Fearless Flamejuggler Battlecry: Gain stats equal to the damage your hero has taken this turn. |
Rogue, Warlock | Common | Minion | 2 | 1 | 1 | |
|
Felfin Navigator Battlecry: Give your other Murlocs +1/+1. |
Neutral | Common | Minion | 4 | 4 | 4 | |
|
Felfused Battery After this attacks, give your other minions +1 Attack. Starship Piece |
Demon Hunter | Rare | Minion | 2 | 2 | 3 | |
|
Field of Strife Your minions have +1 Attack. Lasts 3 turns |
Demon Hunter | Rare | Spell | 2 | |||
|
Fiendish Rites Invoke Galakrond. Give your minions +1 Attack. |
Warlock | Common | Spell | 3 | |||
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Fire Breath Deal 4 damage. Give your Elementals +1/+1. |
Shaman | Common | Spell | 3 | |||
|
Firegill Kindred: Give your other minions Rush. |
Paladin | Common | Minion | 2 | 3 | 2 | |
|
Fireworks Tech Battlecry: Give a friendly Mech +1/+1. If it has Deathrattle, trigger it. |
Hunter | Rare | Minion | 2 | 2 | 1 | |
|
Flag Runner Whenever a friendly minion dies, gain +1 Attack. |
Demon Hunter | Common | Minion | 3 | 1 | 6 | |
|
Flame Revenant After you summon an Elemental, give it +1/+1. |
Neutral | Common | Minion | 2 | 2 | 3 | |
|
Flametongue Totem Adjacent minions have +2 Attack. |
Shaman | Minion | 2 | 0 | 3 | ||
|
Flash Sale Summon a 1/2 Mech with Divine Shield and Taunt. Give your minions +1/+2. |
Paladin | Epic | Spell | 4 | |||
|
Flashback Summon two random 1-Cost minions from the past. Combo: With +1 Attack. |
Rogue | Rare | Spell | 2 | |||
|
Fleethoof Pearltusk Rush Corrupt: Gain +4/+4. |
Neutral | Common | Minion | 5 | 4 | 4 | |
|
Flustered Librarian Has +1 Attack for each Imp you control. |
Warlock | Common | Minion | 1 | 1 | 3 | |
|
Flux Revenant Taunt Whenever you would damage this with a Nature spell, it gains +2/+1 instead. |
Shaman | Rare | Minion | 2 | 1 | 4 | |
|
Focused Will Silence a minion, then give it +3 Health. |
Priest | Rare | Spell | 1 | |||
|
For Quel'Thalas! Give a friendly minion +3 Attack. Give your hero +2 Attack this turn. |
Paladin | Rare | Spell | 2 | |||
|
Forest Lord Cenarius Choose Thrice - Give your other minions +1/+3; or Summon a 5/5 Ancient with Taunt. |
Druid | Legendary | Minion | 10 | 5 | 8 | |
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Fortune Teller Taunt Battlecry: Gain +1/+1 for each spell in your hand. |
Priest | Common | Minion | 5 | 3 | 3 | |
|
Fossilized Kaleidosaur Battlecry: Gain two random bonus effects. Excavate a treasure. |
Paladin | Rare | Minion | 4 | 3 | 4 | |
|
Freebird Charge Battlecry: Gain +1/+1 for each other Freebird you've played this game. |
Neutral | Epic | Minion | 4 | 2 | 2 | |
|
Frenzied Fangs Summon two 2/1 Bats. Infuse (3): Give them +1/+2. |
Hunter | Common | Spell | 2 | |||
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Fresh Scent Twinspell Give a Beast +2/+2. |
Hunter | Common | Spell | 2 | |||
|
Fungalmancer Battlecry: Give adjacent minions +2/+2. |
Neutral | Common | Minion | 5 | 2 | 2 | |
|
Funkfin Divine Shield Your minions with Divine Shield have +2 Attack. |
Paladin | Common | Minion | 3 | 2 | 2 | |
|
Gift of the Wild Give your minions +2/+2 and Taunt. |
Druid | Common | Spell | 8 | |||
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Giftwrapped Whelp Battlecry: If you're holding a Dragon, give it and this minion +1/+1. |
Neutral | Common | Minion | 1 | 2 | 1 | |
|
Glade Ecologist Deathrattle: Get a 1-Cost Holy spell that gives a minion +2 or -2 Health. |
Priest | Rare | Minion | 1 | 2 | 1 | |
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Glugg the Gulper Colossal +3 After a friendly minion dies, gain its original stats. |
Shaman | Legendary | Minion | 7 | 3 | 5 | |
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Gnome Private Honorable Kill: Gain +2 Attack. |
Neutral | Common | Minion | 1 | 1 | 3 | |
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Go with the Flow Choose a minion. If it's an enemy, Freeze it. If it's friendly, give it Spell Damage +1. |
Druid, Mage | Epic | Spell | 1 | |||
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Goblin Prank Give a friendly minion +3/+3 and Rush. It dies at end of turn. |
Hunter | Epic | Spell | 2 | |||
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Goru the Mightree Taunt Battlecry: For the rest of the game, your Treants have +1/+1. |
Druid | Legendary | Minion | 7 | 5 | 10 | |
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Grand Totem Eys'or At the end of your turn, give +1/+1 to all other Totems in your hand, deck and battlefield. |
Shaman | Legendary | Minion | 3 | 0 | 4 | |
|
Grandmummy Reborn Deathrattle: Give a random friendly minion +1/+1. |
Priest | Rare | Minion | 2 | 1 | 2 | |
|
Grave Rune Give a minion "Deathrattle: Summon 2 copies of this." |
Priest | Common | Spell | 4 | |||
|
Grave Strength Give your minions +1 Attack. Spend 5 Corpses to give them +3 instead. |
Death Knight | Epic | Spell | 4 | |||
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Grazing Stegodon At the end of your turn, gain +1 Attack (even while in hand or deck). |
Hunter | Rare | Minion | 3 | 0 | 5 | |
|
Grim Rally Destroy a friendly minion. Give your minions +1/+1. |
Warlock | Rare | Spell | 1 | |||
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Guff Runetotem After you cast a Nature spell, give another friendly minion +2/+2. |
Druid | Legendary | Minion | 3 | 2 | 4 | |
|
Halveria Darkraven Rush After a friendly Rush minion attacks, give your minions +1 Attack. |
Demon Hunter | Legendary | Minion | 4 | 4 | 3 | |
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Hamm, the Hungry Druid Tourist Taunt. At the end of your turn, eat a minion in the enemy's deck to gain +2/+2. |
Warrior | Legendary | Minion | 6 | 3 | 3 | |
|
Hand of A'dal Give a minion +2/+1. Draw a card. |
Paladin | Common | Spell | 2 | |||
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Harmonic Disco Discover a 5-Cost minion. Summon it with +1/+1. (Swaps each turn.) |
Paladin | Rare | Spell | 5 |