Buff Minion Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
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Hatchery Helper Battlecry: Give your other minions with 2 or less Attack +1/+2 and Taunt. |
Druid | Rare | Minion | 3 | 2 | 3 | |
|
Hatching Ceremony At the end of your next turn, give your minions +2/+2. |
Paladin | Common | Spell | 3 | |||
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Hawkstrider Rancher After you play a minion, give it +1/+1 and "Deathrattle: Summon a 1/1 Hawkstrider." |
Neutral | Epic | Minion | 3 | 2 | 5 | |
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Heart of the Wild Give a minion +2/+2, then give your Beasts +1/+1. |
Druid | Common | Spell | 3 | |||
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Heir of Hereafter Taunt Battlecry: Gain +2/+2 for each damaged minion. |
Warrior | Epic | Minion | 5 | 2 | 6 | |
|
Hellion Your other minions have +1 Attack. (Transforms if you launched a Starship this game.) |
Paladin | Rare | Minion | 4 | 4 | 4 | |
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Herald of Nature Battlecry: If you've cast a Nature spell while holding this, give other minions +1/+1. |
Druid | Common | Minion | 3 | 3 | 3 | |
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Herbivore Assistant Battlecry: Give a friendly Beast +2/+2 and Rush. |
Neutral | Common | Minion | 3 | 3 | 2 | |
|
Hold the Bridge Give a minion +2/+1 and Divine Shield. It gains Lifesteal until end of turn. |
Paladin | Common | Spell | 3 | |||
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Hollow Abomination Battlecry: Deal 1 damage to all enemy minions. Honorable Kill: Gain the minion's Attack. |
Warlock | Common | Minion | 5 | 2 | 8 | |
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Holy Champion Overheal: Gain +2 Attack. |
Priest | Common | Minion | 2 | 1 | 4 | |
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Hope of Quel'Thalas After your hero attacks, give your minions +1/+1 (wherever they are). |
Hunter | Legendary | Weapon | 6 | 4 | 2 | |
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Hot Air Balloon At the start of your turn, gain +1 Health. |
Neutral | Common | Minion | 1 | 1 | 2 | |
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Hozen Roughhouser Whenever another friendly Pirate attacks, give it +1/+1. |
Neutral | Common | Minion | 3 | 2 | 4 | |
|
Hungering Ancient At the end of your turn, eat a minion in your deck and gain its stats. Deathrattle: Add them to your hand. |
Warlock | Common | Minion | 8 | 6 | 7 | |
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Hydration Totem At the end of your turn, give adjacent minions +1/+1. |
Death Knight, Shaman | Common | Minion | 2 | 0 | 3 | |
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Ice Revenant Whenever you cast a Frost spell, gain +2/+2. |
Neutral | Common | Minion | 4 | 4 | 5 | |
|
Ido of the Threshfleet While this is alive, you get a 2-Cost Holy spell that gives a minion +2/+2 and Divine Shield. |
Paladin | Legendary | Minion | 4 | 2 | 7 | |
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Imbued Axe After your hero attacks, give your damaged minions +1/+2. Infuse (2): +2/+2 instead. |
Warrior | Common | Weapon | 3 | 2 | 3 | |
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Immortal Taunt, Divine Shield Battlecry: Spend 4 Mana to double this minion's stats. |
Druid | Rare | Minion | 7 | 5 | 8 | |
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Imp King Rafaam Battlecry: Resurrect four friendly Imps. Infuse (5): Give your Imps +2/+2. |
Warlock | Legendary | Minion | 6 | 6 | 6 | |
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Impferno Give your Demons +1 Attack. Deal 1 damage to all enemy minions. |
Warlock | Rare | Spell | 3 | |||
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Infernal Stratagem Give a minion +3/+3. If it's a Demon, your next one costs (2) less. |
Warlock | Rare | Spell | 3 | |||
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Infestor Deathrattle: Your Zerg minions +1 Attack for the rest of the game. |
Death Knight | Rare | Minion | 3 | 4 | 2 | |
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Inner Rage Deal 1 damage to a minion and give it +2 Attack. |
Warrior | Common | Spell | 0 | |||
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Insatiable Devourer Battlecry: Devour an enemy minion and gain its stats. Infuse (5): And its neighbors. |
Neutral | Epic | Minion | 9 | 4 | 4 | |
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Intrepid Initiate Spellburst: Gain +2 Attack. |
Neutral | Common | Minion | 1 | 1 | 2 | |
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Invent-o-matic Whenever you Magnetize a minion, give it +1/+1. |
Neutral | Common | Minion | 2 | 2 | 3 | |
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Invigorating Sermon Give +1/+1 to all minions in your hand, deck, and battlefield. |
Paladin | Common | Spell | 4 | |||
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Invincible Reborn Battlecry and Deathrattle: Give a random friendly Undead +5/+5 and Taunt. |
Neutral | Legendary | Minion | 8 | 5 | 5 | |
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Iridescent Gyreworm Deathrattle: Give each of your minions a random bonus effect. |
Neutral | Epic | Minion | 3 | 4 | 3 | |
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Ironbark Give a minion +1/+3 and Taunt. Costs (0) if you have at least 7 Mana Crystals. |
Druid | Rare | Spell | 2 | |||
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Ironclad Battlecry: If your hero has Armor, gain +2/+2. |
Warrior | Common | Minion | 3 | 2 | 4 | |
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Ivus, the Forest Lord Battlecry: Spend the rest of your Mana and gain +2/+2, Rush, Divine Shield, or Taunt at random for each. |
Neutral | Legendary | Minion | 1 | 1 | 1 | |
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Jade Display Deathrattle: Your Jade Displays have +1/+1 this game. Shuffle 2 of them into your deck. |
Druid | Epic | Minion | 1 | 1 | 1 | |
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Jam Session Give a friendly minion +3/+3. Deal 1 damage to all other minions. Overload: (1) |
Shaman, Warrior | Common | Spell | 2 | |||
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Jury Duty Summon two Silver Hand Recruits. Give your Silver Hand Recruits +1/+1. |
Paladin | Common | Spell | 3 | |||
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Kabal Outfitter Battlecry and Deathrattle: Give another random friendly minion +1/+1. |
Warlock | Common | Minion | 3 | 3 | 3 | |
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Kaldorei Cultivator Battlecry: Discover 2 Beasts. Put them on the bottom of your deck with +5/+5. |
Druid | Rare | Minion | 3 | 3 | 4 | |
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K'ara, the Dark Star Spellburst: Steal 2 Health from a random enemy. (Shadow spells don't remove this Spellburst.) |
Warlock | Legendary | Minion | 3 | 3 | 3 | |
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Keeper's Strength Give a friendly minion +2/+2. Deal its Attack damage to all other minions. |
Paladin | Rare | Spell | 4 | |||
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Khaz'goroth Titan After this uses an ability, gain Immune this turn and attack a random enemy minon. |
Warrior | Legendary | Minion | 6 | 4 | 5 | |
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King of Beasts Taunt Has +1 Attack for each other Beast you control. |
Hunter | Rare | Minion | 3 | 1 | 5 | |
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Knight-Captain Battlecry: Deal 3 damage. Honorable Kill: Gain +3/+3. |
Neutral | Common | Minion | 5 | 3 | 3 | |
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Kul Tiran Chaplain Battlecry: Give a friendly minion +2 Health. |
Priest | Rare | Minion | 2 | 2 | 3 | |
|
Kvaldir Raider Inspire: Gain +2/+2. |
Neutral | Common | Minion | 5 | 4 | 4 | |
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Lawful Longarm Rush, Lifesteal Battlecry: Gain +1 Attack for each card in your hand. |
Paladin | Common | Minion | 5 | 1 | 5 | |
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Libram of Divinity Give a minion +3/+3. If this costs (0), return this to your hand at the end of your turn. |
Paladin | Epic | Spell | 4 |