Buff Minion Card List
Name | Class | Rarity | Type | ![]() |
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A Light in the Darkness Discover a minion. Give it +1/+1. |
Paladin | Common | Spell | 2 | |||
Abominable Lieutenant At the end of your turn, eat a random enemy minion and gain its stats. |
Neutral | Epic | Minion | 8 | 3 | 5 | |
Addled Grizzly After you summon a minion, give it +1/+1. |
Druid | Rare | Minion | 3 | 2 | 2 | |
Adorable Infestation Give a minion +1/+1. Summon a 1/1 Cub. Add a Cub to your hand. |
Druid, Hunter | Common | Spell | 1 | |||
Anchored Totem After you summon a 1-Cost minion, give it +2/+1. |
Shaman | Common | Minion | 2 | 0 | 3 | |
Apotheosis Give a minion +2/+3 and Lifesteal. |
Priest | Common | Spell | 3 | |||
Arbor Up Summon two 2/2 Treants. Give your minions +2/+1. |
Druid | Rare | Spell | 5 | |||
Argent Braggart Battlecry: Gain Attack and Health to match the highest in the battlefield. |
Paladin | Epic | Minion | 2 | 1 | 1 | |
Ashtongue Slayer Battlecry: Give a Stealthed minion +3 Attack and Immune this turn. |
Rogue | Rare | Minion | 2 | 3 | 2 | |
Avenge Secret: When one of your minions dies, give a friendly minion +3/+2. |
Paladin | Common | Spell | 1 | |||
Balloon Merchant Battlecry: Give your Silver Hand Recruits +1 Attack and Divine Shield. |
Paladin | Rare | Minion | 4 | 3 | 5 | |
Barkskin Give a minion +3 Health. Gain 3 Armor. |
Druid | Common | Spell | 1 | |||
Barrens Blacksmith Frenzy: Give your other minions +2/+2. |
Neutral | Epic | Minion | 5 | 3 | 5 | |
Battlefiend After your hero attacks, gain +1 Attack. |
Demon Hunter | Common | Minion | 1 | 1 | 2 | |
Beaming Sidekick Battlecry: Give a frinedly minion +2 Health. |
Neutral | Common | Minion | 1 | 1 | 2 | |
Bestial Wrath Give a Beast +2 Attack and Immune this turn. |
Hunter | Epic | Spell | 1 | |||
Bless Give a minion +2 Health then set its Attack to be equal to its Health. |
Priest | Rare | Spell | 2 | |||
Blessed Champion Double a minion's Attack. |
Paladin | Rare | Spell | 5 | |||
Blessing of Authority Give a minion +8/+8. It can't attack heroes this turn. |
Paladin | Rare | Spell | 5 | |||
Blessing of Kings Give a minion +4/+4. (+4 Attack/+4 Health) |
Paladin | Common | Spell | 4 | |||
Blessing of Might Give a minion +3 Attack. |
Paladin | Free | Spell | 1 | |||
Blessing of the Ancients Twinspell Give your minions +1/+1. |
Druid | Common | Spell | 3 | |||
Blood Guard Whenever this minion takes damage, give your minions +1 Attack. |
Neutral | Common | Minion | 5 | 4 | 7 | |
Bloodlust Give your minions +3 Attack this turn. |
Shaman | Common | Spell | 5 | |||
Bog Slosher Battlecry: Return a friendly minion to your hand and give it +2/+2. |
Shaman | Rare | Minion | 3 | 3 | 3 | |
Boisterous Bard Battlecry: Give your other minions +1 Health. |
Neutral | Common | Minion | 3 | 3 | 2 | |
Bottomfeeder Deathrattle: Add a Bottomfeeder to the bottom of your deck with permanent +2/+2. |
Druid | Epic | Minion | 1 | 1 | 3 | |
Call to Adventure Draw the lowest Cost minion from your deck. Give it +2/+2. |
Paladin | Rare | Spell | 3 | |||
Captain Galvangar Battlecry: If you have gained 15 Armor this game, gain +3/+3 and Charge. |
Warrior | Legendary | Minion | 6 | 6 | 6 | |
Carnival Barker Whenever you summon a 1-Health minion, give it +1/+2. |
Paladin | Rare | Minion | 3 | 3 | 2 | |
Cenarius Choose One - Give your other minions +2/+2; or Summon two 2/2 Treants with Taunt. |
Druid | Legendary | Minion | 8 | 5 | 8 | |
Charge Give a friendly minion +2 Attack and Charge. |
Warrior | Free | Spell | 3 | |||
Clawfury Adept Battlecry: Give all other friendly characters +1 Attack this turn. |
Druid | Common | Minion | 2 | 2 | 3 | |
Clockwork Knight Battlecry: Give a friendly Mech +1/+1. |
Neutral | Common | Minion | 5 | 5 | 5 | |
Cold Blood Give a minion +2 Attack. Combo: +4 Attack instead. |
Rogue | Common | Spell | 2 | |||
Coldtooth Yeti Combo: Gain +3 Attack. |
Rogue | Common | Minion | 3 | 1 | 5 | |
Competitive Spirit Secret: When your turn starts, give your minions +1/+1. |
Paladin | Rare | Spell | 1 | |||
Composting Give your minions "Deathrattle: Draw a card." |
Druid | Epic | Spell | 2 | |||
Conviction (Rank 1) Give a random friendly minion +3 Attack. (Upgrades when you have 5 Mana.) |
Paladin | Epic | Spell | 2 | |||
Crabatoa Colossal +2 Your Crabatoa Claws have +2 Attack. |
Rogue | Legendary | Minion | 6 | 6 | 5 | |
Crazed Chemist Combo: Give a friendly minion +4 Attack. |
Rogue | Common | Minion | 5 | 4 | 4 | |
Crimson Clergy After a friendly character is healed, gain +1 Attack. |
Priest | Rare | Minion | 1 | 1 | 3 | |
Crossroads Gossiper After a friendly Secret is revealed, gain +2/+2. |
Neutral | Common | Minion | 3 | 4 | 3 | |
Crossroads Watch Post Can't attack. Whenever your opponent casts a spell, give your minions +1/+1. |
Neutral | Epic | Minion | 4 | 4 | 6 | |
Cryostasis Give a minion +3/+3 and Freeze it. |
Shaman | Epic | Spell | 2 | |||
Crystalweaver Battlecry: Give your Demons +1/+1. |
Warlock | Common | Minion | 4 | 5 | 4 | |
Dark Wispers Choose One - Summon 5 Wisps; or Give a minion +5/+5 and Taunt. |
Druid | Epic | Spell | 6 | |||
Darkmoon Statue Your other minions have +1 Attack. Corrupt: This gains +4 Attack. |
Neutral | Common | Minion | 3 | 0 | 5 |