Buff Minion Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
|
Cursed Souvenir Give a minion +3/+3 and "At the start of your turn, deal 3 damage to your hero." |
Rogue, Warlock | Epic | Spell | 2 | |||
|
Cyclopian Crusher Rush Forge: Gain +3/+2. |
Neutral | Common | Minion | 3 | 3 | 3 | |
|
Daring Drake Rush Battlecry: If you're holding a Dragon, gain +1/+1. |
Paladin | Common | Minion | 4 | 4 | 4 | |
|
Darius Crowley Rush After this attacks and kills a minion, gain +2/+2. |
Warrior | Legendary | Minion | 5 | 4 | 5 | |
|
Dark Wispers Choose One - Summon 5 Wisps; or Give a minion +5/+5 and Taunt. |
Druid | Epic | Spell | 6 | |||
|
Darkmoon Statue Your other minions have +1 Attack. Corrupt: This gains +4 Attack. |
Neutral | Common | Minion | 3 | 0 | 5 | |
|
Death Beetle Taunt Manathirst (11): Gain +4/+4 and Charge. |
Druid | Common | Minion | 6 | 6 | 6 | |
|
Death Growl Choose a minion. Spread its Deathrattle to adajcent minions. |
Death Knight | Rare | Spell | 1 | |||
|
Decimator Olgra Battlecry: Gain +1/+1 for each damaged minion, then atack all enemies. |
Warrior | Legendary | Minion | 6 | 3 | 7 | |
|
Demonfire Deal 2 damage to a minion. If it’s a friendly Demon, give it +2/+2 instead. |
Warlock | Common | Spell | 2 | |||
|
Demonfuse Give a Demon +3/+3. |
Warlock | Common | Spell | 2 | |||
|
Demonheart Deal 5 damage to a minion. If it's a friendly Demon, give it +5/+5 instead. |
Warlock | Epic | Spell | 5 | |||
|
Deputization Aura Your left-most minion has +1 Attack and Lifesteal. Lasts 3 turns. |
Paladin | Rare | Spell | 3 | |||
|
Dinomancy Your Hero Power becomes 'Give a Beast +2/+2.' |
Hunter | Epic | Spell | 2 | |||
|
Dire Frenzy Give a Beast +3/+3. Shuffle 3 copies into your deck with +3/+3. |
Hunter | Common | Spell | 4 | |||
|
Disciple of Sargeras Battlecry: Discard a spell to summon two 3/2 Imps. Forge: Give them +2 Health and Taunt. |
Warlock | Rare | Minion | 4 | 3 | 3 | |
|
Disco Maul Deathrattle: Give a random friendly minion +3/+3. (Play minions while equipped to improve!) |
Paladin | Common | Weapon | 3 | 3 | 2 | |
|
Dive the Golakka Depths Repeatable Quest: Summon 6 Murlocs. Reward: Murlocs you summon gain +1/+1. |
Paladin | Legendary | Spell | 1 | |||
|
Divine Brew Give a character Divine Shield. (3 Drinks left!) |
Mage, Paladin | Rare | Spell | 1 | |||
|
Divine Spirit Double a minion's Health. |
Priest | Common | Spell | 2 | |||
|
Divine Strength Give a minion +1/+2. |
Paladin | Common | Spell | 1 | |||
|
Divine Toll Shoot 5 rays at random minions. They give friendly minions +2/+2 and deal 2 damage to enemy minions. |
Paladin | Rare | Spell | 7 | |||
|
Doggie Biscuit Tradeable Give a minion +2/+3. After you Trade this, give a friendly minion Rush. |
Hunter | Rare | Spell | 2 | |||
|
Dragonmaw Overseer At the end of your turn, give another friendly minion +2/+2. |
Priest | Rare | Minion | 3 | 2 | 2 | |
|
Dragonmaw Poacher Battlecry: If your opponent controls a Dragon, gain +4/+4 and Rush. |
Neutral | Rare | Minion | 4 | 4 | 4 | |
|
Dreaded Mount Give a minion +1/+1. When it dies, summon an endless Dreadsteed. |
Warlock | Epic | Spell | 3 | |||
|
Dreamboat Battlecry: Restore 3 Health to all other friendly minions. Gain +1/+1 for each one Overhealed. |
Priest | Rare | Minion | 2 | 1 | 2 | |
|
Dreambound Raptor After you play a minion, give it a random Bonus Effect. |
Neutral | Common | Minion | 1 | 2 | 1 | |
|
Dreamwarden Taunt. Battlecry: If there is a card in your deck that didn't start there, draw it and gain +2/+2. |
Paladin | Epic | Minion | 4 | 3 | 4 | |
|
Drum Circle Choose One - Summon five 2/2 Treants or Give your minions +2/+4 and Taunt. |
Druid | Rare | Spell | 7 | |||
|
Drum Soloist Taunt Battlecry: If you control no other minions, gain +2/+2 and Rush. |
Warrior | Common | Minion | 5 | 5 | 5 | |
|
Dun Baldar Bridge After you summon a minion, give it +2/+2. Lasts 3 turns. |
Paladin | Rare | Spell | 4 | |||
|
Eager Underling Deathrattle: Give two random friendly minions +2/+2. |
Warlock | Rare | Minion | 4 | 2 | 2 | |
|
Earthen Might Give a minion +2/+2. If it's an Elemental, add a random Elemental to your hand. |
Shaman | Rare | Spell | 2 | |||
|
Edwin, Defias Kingpin Battlecry: Draw a card. If you play it this turn, gain +2/+2 and repeat this effect. |
Rogue | Legendary | Minion | 4 | 4 | 4 | |
|
Eggbasher Battlecry: Deal 1 damage to a minion and give it +4 Attack. |
Warrior | Common | Minion | 4 | 3 | 5 | |
|
Elder Nadox Battlecry: Destroy a friendly Undead. Your minions gain its Attack. |
Druid | Legendary | Minion | 5 | 5 | 4 | |
|
Elekk Mount Give a minion +4/+7 and Taunt. When it dies, summon an Elekk. |
Priest | Rare | Spell | 7 | |||
|
Eliza Goreblade Deathrattle: For the rest of the game, your minions have +1 Attack. |
Death Knight, Warlock | Legendary | Minion | 4 | 4 | 3 | |
|
Embiggen Give all minions in your deck +2/+2. They cost (1) more (up to 10). |
Druid | Epic | Spell | 0 | |||
|
Endangered Dodo Taunt Battlecry: If you have 10 or less Health, gain +5/+5 and summon a copy of this. |
Druid | Rare | Minion | 5 | 5 | 5 | |
|
Entropic Continuity Give your minions +1/+1. Shuffle 2 Shreds of Time into your deck. |
Warlock | Rare | Spell | 1 | |||
|
Eredar Skulker Combo and Spellburst: Gain +2 Attack and Stealth. |
Rogue | Rare | Minion | 2 | 1 | 3 | |
|
Evolution Chamber Give your minions +1 Attack. Give your Zerg an extra +1/+1. |
Hunter | Common | Spell | 2 | |||
|
Explorer's Hat Give a minion +1/+1 and "Deathrattle: Get an Explorer's Hat." |
Hunter | Rare | Spell | 1 | |||
|
Extra Arms Give a minion +2/+2. Add 'More Arms!' to your hand that gives +2/+2. |
Priest | Rare | Spell | 3 | |||
|
Fable Stablehand Rush Battlecry: If you control a minion with 4 or more Attack, gain +2/+2. |
Hunter | Common | Minion | 3 | 3 | 3 | |
|
Fallen Sun Cleric Battlecry: Give a friendly minion +1/+1. |
Neutral | Common | Minion | 2 | 2 | 1 |