Buff Minion Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Dragonmaw Poacher Battlecry: If your opponent controls a Dragon, gain +4/+4 and Rush. |
Neutral | Rare | Minion | 4 | 4 | 4 | |
Dreaded Mount Give a minion +1/+1. When it dies, summon an endless Dreadsteed. |
Warlock | Epic | Spell | 3 | |||
Dreamboat Battlecry: Restore 3 Health to all other friendly minions. Gain +1/+1 for each one Overhealed. |
Priest | Rare | Minion | 2 | 1 | 2 | |
Drum Circle Choose One - Summon five 2/2 Treants or Give your minions +2/+4 and Taunt. |
Druid | Rare | Spell | 7 | |||
Drum Soloist Taunt Battlecry: If you control no other minions, gain +2/+2 and Rush. |
Warrior | Common | Minion | 5 | 5 | 5 | |
Dun Baldar Bridge After you summon a minion, give it +2/+2. Lasts 3 turns. |
Paladin | Rare | Spell | 4 | |||
Eager Underling Deathrattle: Give two random friendly minions +2/+2. |
Warlock | Rare | Minion | 4 | 2 | 2 | |
Earthen Might Give a minion +2/+2. If it's an Elemental, add a random Elemental to your hand. |
Shaman | Rare | Spell | 2 | |||
Edwin, Defias Kingpin Battlecry: Draw a card. If you play it this turn, gain +2/+2 and repeat this effect. |
Rogue | Legendary | Minion | 4 | 4 | 4 | |
Elder Nadox Battlecry: Destroy a friendly Undead. Your minions gain its Attack. |
Druid | Legendary | Minion | 5 | 5 | 4 | |
Elekk Mount Give a minion +4/+7 and Taunt. When it dies, summon an Elekk. |
Priest | Rare | Spell | 7 | |||
Embiggen Give all minions in your deck +2/+2. They cost (1) more (up to 10). |
Druid | Epic | Spell | 0 | |||
Explorer's Hat Give a minion +1/+1 and "Deathrattle: Get an Explorer's Hat." |
Hunter | Rare | Spell | 1 | |||
Extra Arms Give a minion +2/+2. Add 'More Arms!' to your hand that gives +2/+2. |
Priest | Rare | Spell | 3 | |||
Fable Stablehand Rush Battlecry: If you control a minion with 4 or more Attack, gain +2/+2. |
Hunter | Common | Minion | 3 | 3 | 3 | |
Fallen Sun Cleric Battlecry: Give a friendly minion +1/+1. |
Neutral | Common | Minion | 2 | 2 | 1 | |
Fanboy Choosee One - Give a friendly minion +2 Attack and Rush; or +2 Health and Lifesteal. |
Druid, Priest | Common | Minion | 2 | 2 | 2 | |
Fancy Packaging Give a minion with Divine Shield +2/+3. |
Paladin | Common | Spell | 1 | |||
Felfin Navigator Battlecry: Give your other Murlocs +1/+1. |
Neutral | Common | Minion | 4 | 4 | 4 | |
Field of Strife Your minions have +1 Attack. Lasts 3 turns |
Demon Hunter | Rare | Spell | 2 | |||
Fiendish Rites Invoke Galakrond. Give your minions +1 Attack. |
Warlock | Common | Spell | 3 | |||
Fireworks Tech Battlecry: Give a friendly Mech +1/+1. If it has Deathrattle, trigger it. |
Hunter | Rare | Minion | 2 | 2 | 1 | |
Flag Runner Whenever a friendly minion dies, gain +1 Attack. |
Demon Hunter | Common | Minion | 3 | 1 | 6 | |
Flame Revenant After you summon an Elemental, give it +1/+1. |
Neutral | Common | Minion | 2 | 2 | 3 | |
Flametongue Totem Adjacent minions have +2 Attack. |
Shaman | Minion | 2 | 0 | 3 | ||
Flash Sale Summon a 1/2 Mech with Divine Shield and Taunt. Give your minions +1/+2. |
Paladin | Epic | Spell | 4 | |||
Fleethoof Pearltusk Rush Corrupt: Gain +4/+4. |
Neutral | Common | Minion | 5 | 4 | 4 | |
Flustered Librarian Has +1 Attack for each Imp you control. |
Warlock | Common | Minion | 1 | 1 | 3 | |
Focused Will Silence a minion, then give it +3 Health. |
Priest | Rare | Spell | 1 | |||
For Quel'Thalas! Give a friendly minion +3 Attack. Give your hero +2 Attack this turn. |
Paladin | Rare | Spell | 2 | |||
Fortune Teller Taunt Battlecry: Gain +1/+1 for each spell in your hand. |
Priest | Common | Minion | 5 | 3 | 3 | |
Fossilized Kaleidosaur Battlecry: Gain two random bonus effects. Excavate a treasure. |
Paladin | Rare | Minion | 4 | 3 | 4 | |
Freebird Charge Battlecry: Gain +1/+1 for each other Freebird you've played this game. |
Neutral | Epic | Minion | 4 | 2 | 2 | |
Frenzied Fangs Summon two 2/1 Bats. Infuse (3): Give them +1/+2. |
Hunter | Common | Spell | 2 | |||
Fresh Scent Twinspell Give a Beast +2/+2. |
Hunter | Common | Spell | 2 | |||
Fungalmancer Battlecry: Give adjacent minions +2/+2. |
Neutral | Common | Minion | 5 | 2 | 2 | |
Funkfin Divine Shield Your minions with Divine Shield have +2 Attack. |
Paladin | Common | Minion | 3 | 2 | 2 | |
Gift of the Wild Give your minions +2/+2 and Taunt. |
Druid | Common | Spell | 8 | |||
Giftwrapped Whelp Battlecry: If you're holding a Dragon, give it and this minion +1/+1. |
Neutral | Common | Minion | 1 | 2 | 1 | |
Glugg the Gulper Colossal +3 After a friendly minion dies, gain its original stats. |
Shaman | Legendary | Minion | 7 | 3 | 5 | |
Gnome Private Honorable Kill: Gain +2 Attack. |
Neutral | Common | Minion | 1 | 1 | 3 | |
Goblin Prank Give a friendly minion +3/+3 and Rush. It dies at end of turn. |
Hunter | Epic | Spell | 2 | |||
Goru the Mightree Taunt Battlecry: For the rest of the game, your Treants have +1/+1. |
Druid | Legendary | Minion | 7 | 5 | 10 | |
Grand Totem Eys'or At the end of your turn, give +1/+1 to all other Totems in your hand, deck and battlefield. |
Shaman | Legendary | Minion | 3 | 0 | 4 | |
Grandmummy Reborn Deathrattle: Give a random friendly minion +1/+1. |
Priest | Rare | Minion | 2 | 1 | 2 | |
Grave Rune Give a minion "Deathrattle: Summon 2 copies of this." |
Priest | Common | Spell | 4 | |||
Grave Strength Give your minions +1 Attack. Spend 5 Corpses to give them +3 instead. |
Death Knight | Epic | Spell | 4 | |||
Grim Rally Destroy a friendly minion. Give your minions +1/+1. |
Warlock | Rare | Spell | 1 |