Buff Minion Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Guff Runetotem After you cast a Nature spell, give another friendly minion +2/+2. |
Druid | Legendary | Minion | 3 | 2 | 4 | |
Halveria Darkraven Rush After a friendly Rush minion attacks, give your minions +1 Attack. |
Demon Hunter | Legendary | Minion | 4 | 4 | 3 | |
Hand of A'dal Give a minion +2/+1. Draw a card. |
Paladin | Common | Spell | 2 | |||
Harmonic Disco Discover a 5-Cost minion. Summon it with +1/+1. (Swaps each turn.) |
Paladin | Rare | Spell | 5 | |||
Hawkstrider Rancher After you play a minion, give it +1/+1 and "Deathrattle: Summon a 1/1 Hawkstrider." |
Neutral | Epic | Minion | 3 | 2 | 5 | |
Heart of the Wild Give a minion +2/+2, then give your Beasts +1/+1. |
Druid | Common | Spell | 3 | |||
Herald of Nature Battlecry: If you've cast a Nature spell while holding this, give other minions +1/+1. |
Druid | Common | Minion | 3 | 3 | 3 | |
Hold the Bridge Give a minion +2/+1 and Divine Shield. It gains Lifesteal until end of turn. |
Paladin | Common | Spell | 3 | |||
Hollow Abomination Battlecry: Deal 1 damage to all enemy minions. Honorable Kill: Gain the minion's Attack. |
Warlock | Common | Minion | 5 | 2 | 8 | |
Holy Champion Overheal: Gain +2 Attack. |
Priest | Common | Minion | 2 | 1 | 4 | |
Hope of Quel'Thalas After your hero attacks, give your minions +1/+1 (wherever they are). |
Hunter | Legendary | Weapon | 6 | 4 | 2 | |
Hot Air Balloon At the start of your turn, gain +1 Health. |
Neutral | Common | Minion | 1 | 1 | 2 | |
Ice Revenant Whenever you cast a Frost spell, gain +2/+2. |
Neutral | Common | Minion | 4 | 4 | 5 | |
Imbued Axe After your hero attacks, give your damaged minions +1/+2. Infuse (2): +2/+2 instead. |
Warrior | Common | Weapon | 3 | 2 | 3 | |
Imp King Rafaam Battlecry: Resurrect four friendly Imps. Infuse (5): Give your Imps +2/+2. |
Warlock | Legendary | Minion | 6 | 6 | 6 | |
Impferno Give your Demons +1 Attack. Deal 1 damage to all enemy minions. |
Warlock | Rare | Spell | 3 | |||
Inner Rage Deal 1 damage to a minion and give it +2 Attack. |
Warrior | Common | Spell | 0 | |||
Insatiable Devourer Battlecry: Devour an enemy minion and gain its stats. Infuse (5): And its neighbors. |
Neutral | Epic | Minion | 9 | 4 | 4 | |
Intrepid Initiate Spellburst: Gain +2 Attack. |
Neutral | Common | Minion | 1 | 1 | 2 | |
Invent-o-matic Whenever you Magnetize a minion, give it +1/+1. |
Neutral | Common | Minion | 2 | 2 | 3 | |
Invigorating Sermon Give +1/+1 to all minions in your hand, deck, and battlefield. |
Paladin | Common | Spell | 4 | |||
Invincible Reborn Battlecry and Deathrattle: Give a random friendly Undead +5/+5 and Taunt. |
Neutral | Legendary | Minion | 8 | 5 | 5 | |
Iridescent Gyreworm Deathrattle: Give each of your minions a random bonus effect. |
Neutral | Epic | Minion | 3 | 4 | 3 | |
Ironbark Give a minion +1/+3 and Taunt. Costs (0) if you have at least 7 Mana Crystals. |
Druid | Rare | Spell | 2 | |||
Ironclad Battlecry: If your hero has Armor, gain +2/+2. |
Warrior | Common | Minion | 3 | 2 | 4 | |
Ivus, the Forest Lord Battlecry: Spend the rest of your Mana and gain +2/+2, Rush, Divine Shield, or Taunt at random for each. |
Neutral | Legendary | Minion | 1 | 1 | 1 | |
Jade Display Deathrattle: Your Jade Displays have +1/+1 this game. Shuffle 2 of them into your deck. |
Druid | Epic | Minion | 1 | 1 | 1 | |
Jam Session Give a friendly minion +3/+3. Deal 1 damage to all other minions. Overload: (1) |
Shaman, Warrior | Common | Spell | 2 | |||
Jury Duty Summon two Silver Hand Recruits. Give your Silver Hand Recruits +1/+1. |
Paladin | Common | Spell | 3 | |||
Kabal Outfitter Battlecry and Deathrattle: Give another random friendly minion +1/+1. |
Warlock | Common | Minion | 3 | 3 | 3 | |
Keeper's Strength Give a friendly minion +2/+2. Deal its Attack damage to all other minions. |
Paladin | Rare | Spell | 5 | |||
Khaz'goroth Titan After this uses an ability, gain Immune this turn and attack a random enemy minon. |
Warrior | Legendary | Minion | 6 | 4 | 5 | |
King of Beasts Taunt Has +1 Attack for each other Beast you control. |
Hunter | Rare | Minion | 3 | 1 | 5 | |
Knight-Captain Battlecry: Deal 3 damage. Honorable Kill: Gain +3/+3. |
Neutral | Common | Minion | 5 | 3 | 3 | |
Kul Tiran Chaplain Battlecry: Give a friendly minion +2 Health. |
Priest | Rare | Minion | 2 | 2 | 3 | |
Kvaldir Raider Inspire: Gain +2/+2. |
Neutral | Common | Minion | 5 | 4 | 4 | |
Lawful Longarm Rush, Lifesteal Battlecry: Gain +1 Attack for each card in your hand. |
Paladin | Common | Minion | 5 | 1 | 5 | |
Libram of Wisdom Give a minion +1/+1 and "Deathrattle: Add a 'Libram of Wisdom' spell to your hand." |
Paladin | Rare | Spell | 2 | |||
Lightforged Blessing Twinspell Give a friendly minion Lifesteal. |
Paladin | Common | Spell | 2 | |||
Lightsteed your healing effects also give affected minions +2 Health. |
Priest | Rare | Minion | 4 | 3 | 6 | |
Lion's Guard Battlecry: If you have 15 or less Health, gain +2/+4 and Taunt. |
Neutral | Common | Minion | 5 | 4 | 6 | |
Lord Marrowgar Battlecry: Raise ALL of your Corpses as 1/1 Risen Golems with Rush. For each that can't fit, give one +2/+2. |
Death Knight | Legendary | Minion | 8 | 9 | 7 | |
Lor'themar Theron Battlecry: Double the stats of all minions in your deck. |
Neutral | Legendary | Minion | 7 | 7 | 7 | |
Lothar At the end of your turn, attack a random enemy minion. If it dies, gain +3/+3. |
Warrior | Legendary | Minion | 7 | 7 | 7 | |
Lowly Squire Inspire: Gain +1 Attack. |
Neutral | Common | Minion | 1 | 1 | 2 | |
Luminous Geode After a friendly minion is healed, give it +2 Attack. |
Priest | Common | Minion | 2 | 1 | 4 | |
Lushwater Murcenary Battlecry: If you control a Murloc, gain +1/+1. |
Neutral | Common | Minion | 2 | 3 | 2 | |
Lushwater Scout After you summon a Murloc, give it +1 Attack and Rush. |
Neutral | Common | Minion | 2 | 1 | 3 |