Does something when you play it from your hand.

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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Steel Beetle
Battlecry: If you're holding a spell that costs (5) or more, gain 5 Armor.
Druid Rare Minion 2 2 3
Steeldancer
Battlecry: Summon a random minion with Cost equal to your weapon's Attack.
Rogue, Warrior Epic Minion 4 4 4
Steward of Scrolls
Spell Damage +1 Batlecry: Discover a spell.
Neutral Common Minion 5 4 4
Stiltstepper
Battlecry: Draw a card. If you play it this turn, give your hero +4 Attack this turn.
Demon Hunter Epic Minion 3 4 1
Stitched Tracker
Battlecry: Discover a copy of a minion in your deck.
Hunter Common Minion 3 2 2
Stockades Guard
Battlecry: Give a friendly minion Taunt.
Neutral Common Minion 1 1 3
Stone Sentinel
Battlecry: If you played an Elemental last turn, summon two 2/3 Elementals with Taunt.
Shaman Epic Minion 5 4 4
Stoneborn Accuser
Infuse (5): Gain "Battlecry: Deal 5 damage."
Neutral Common Minion 5 5 5
Stonehearth Vindicator
Battlecry: Draw a spell that costs (3) or less. It costs (0) this turn.
Paladin Epic Minion 3 3 1
Stonehill Defender
Taunt Battlecry: Discover a Taunt minion.
Neutral Rare Minion 3 1 5
Stoneskin Armorer
Battlecry: If your Armor changed this turn, draw 2 cards.
Warrior Rare Minion 2 2 2
Storm Chaser
Battlecry: Draw a spell from your deck that costs (5) or more.
Shaman Rare Minion 4 3 4
Stormpike Commando
Battlecry: Deal 2 damage.
Neutral Free Minion 5 4 2
Stormwind Freebooter
Battlecry: Give your hero +2 Attack this turn.
Warrior Common Minion 3 3 4
Stormwind Guard
Taunt Battlecry: Give adjacent minions +1/+1.
Neutral Common Minion 5 4 5
Story of Carnassa
Shuffle ten 1-Cost 3/2 Raptors into your deck with "Battlecry: Draw a card."
Hunter Rare Spell 2
Stowaway
Battlecry: If there are cards in your deck that didn’t start there, draw 2 of them.
Rogue Rare Minion 5 4 4
Stranded Spaceman
Battlecry: The next Draenei you play gains +2 Health and Rush.
Neutral Common Minion 2 2 3
Street Sweeper
Battlecry: Deal 2 damage to all other minions.
Neutral Common Minion 4 2 2
Streetwise Investigator
Battlecry: Enemy minions lose Stealth.
Neutral Common Minion 5 4 6
Strongshell Scavenger
Battlecry: Give your Taunt minions +2/+2.
Druid Rare Minion 4 2 3
Subject 9
Battlecry: Draw 5 different Secrets from your deck.
Neutral Legendary 5
Summer Flowerchild
Battlecry: Draw two cards that cost (6) or more. Finale: They cost (1) less.
Druid Rare Minion 5 4 5
Sunborne Val'kyr
Battlecry: Give adjacent minions +2 Health.
Neutral Common Minion 5 5 4
Sunfury Clergy
Battlecry: Restore 3 Health to all friendly characters. Manathirst (6): Restore 6 Health instead.
Neutral Common Minion 3 2 4
Sunfury Protector
Battlecry: Give adjacent minions Taunt.
Neutral Rare Minion 2 2 3
Sunkeeper Tarim
Taunt Battlecry: Set all other minions' Attack and Health to 3.
Paladin Legendary Minion 6 3 7
Sunreaver Spy
Battlecry: If you control a Secret, gain +1/+1.F
Neutral Common Minion 2 2 3
Sunreaver Warmage
Battlecry: If you're holding a spell that costs (5) ore more, deal 4 damage.
Neutral Rare Minion 5 4 4
Sunwing Squawker
Battlecry: Repeat the last spell you've cast on a friendly minion on this.
Paladin Common Minion 4 3 4
Surfalopod
Battlecry: The next spell your draw is Casts When Drawn.
Druid, Mage Rare Minion 5 4 4
Suspicious Alchemist
Battlecry: Discover a spell. If your opponent guesses your choice, they get a copy.
Mage Rare Minion 1 1 3
Suspicious Peddler
Battlecry: Discover a 1-Cost card. If your opponent guesses your choice, they get a copy.
Warlock Rare Minion 2 2 3
Suspicious Pirate
Battlecry: Discover a weapon. If your opponent guesses your choice, they get a copy.
Warrior Rare Minion 3 3 4
Suspicious Usher
Battlecry: Discover Legendary minion. If your opponent guesses your choice, they get a copy.
Priest Rare Minion 1 1 3
Swampqueen Hagatha
Battlecry: Add a 5/5 Horror to your hand. Teach it two Shaman spells.
Shaman Legendary Minion 7 5 5
Swarthy Swordshiner
Battlecry: Set the Attack and Durability of your weapon to 3.
Mage, Paladin, Rogue Epic Minion 3 3 3
Swashburglar
Battlecry: Add a random card from another class to your hand.
Rogue Common Minion 1 1 2
Sweetened Snowflurry
Miniaturize Battlecry: Get 2 random temporary Frost spells.
Neutral Common Minion 3 3 3
Swiftscale Trickster
Battlecry: Your next spell this turn costs (0).
Rogue Rare Minion 4 2 2
Sword Eater
Taunt Battlecry: Equip a 3/2 Sword.
Warrior Common Minion 4 2 5
Swordfish
Battlecry: Dredge. If it's a Pirate, give this weapon and the Pirate +2 Attack.
Rogue Rare Weapon 3 2 3
Sylvanas, the Accused
Battlecry: Destroy an enemy minion. Infuse (7): Take control of it instead.
Neutral Legendary Minion 6 5 5
Tabletop Roleplayer
Miniaturize Battlecry: Give a friendly Demon +2 Attack and Immune this turn.
Warlock Common Minion 4 4 3
Tainted Remnant
Battlecry: If you played an Elemental last turn, deal 7 damage randomly split between all enemies.
Mage Common Minion 5 7 4
Talanji of the Graves
Fabled. Battlecry: Draw Bwonsamdi (or resurrect him if he has died). Choose a Boon to give him.
Death Knight Legendary Minion 4 4 5
Talented Arcanist
Battlecry: Your next spell this turn has Spell Damage +2.
Neutral Common Minion 2 1 3
Tanaris Hogchopper
Battlecry: If your opponent's hand is empty, gain Charge.
Neutral Common Minion 4 4 4