Does something when you play it from your hand.

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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Tanglefur Mystic
Battlecry: Add a random 2-Cost minion to each player's hand.
Neutral Common Minion 3 3 4
Temple Enforcer
Battlecry: Give a friendly minion +3 Health.
Priest Common Minion 5 5 6
Temporal Construct
Battlecry: Deal 5 damage to an enemy minion. Draw cards equal to the excess damage.
Mage Rare Minion 7 5 5
Temporus
Battlecry: Your opponent takes two turns. then you take two turns.
Priest Legendary Minion 7 6 6
Tending Dragonkin
Battlecry: Copy the lowest Cost Beast in your hand.
Hunter Common Minion 5 5 4
Tentacled Menace
Battlecry: Each player draws a card. Swap their Costs.
Neutral Epic Minion 5 6 5
Tenwu of the Red Smoke
Battlecry: Return a friendly minion to your hand, it costs (1) this turn.
Rogue Legendary Minion 2 3 2
Teron Gorefiend
Battlecry: Destroy all friendly minions. Deathrattle: Resummon them with +1/+1.
Neutral Legendary Minion 3 3 4
Terrible Chef
Battlecry: Summon a 0/2 Nerubian Egg. Deathrattle: Destroy it.
Neutral Common Minion 3 2 1
Terrorguard Escapee
Battlecry: Summon three 1/1 Huntresses for your opponent.
Neutral Common Minion 3 3 7
Terrorscale Stalker
Battlecry: Trigger a friendly minion's Deathrattle.
Hunter Rare Minion 2 2 3
Tess Greymane
Battlecry: Replay every card from another class you've played this game (targets chosen randomly).
Rogue Legendary Minion 7 6 6
Thassarian
Reborn Battlecry and Deathrattle: Deal 2 damage to a random enemy.
Death Knight Legendary Minion 4 3 3
The 8 Hands From Beyond
Battlecry: Destroy both players' decks EXCEPT the 8 highest Cost cards in each.
Death Knight Legendary Minion 8 8 8
The Amazing Reno
Battlecry: Make all minions disappear. *Poof!*
Mage Legendary Hero 10
The Black Knight
Tradeable Battlecry: Destroy an enemy minion with Taunt.
Neutral Legendary Minion 4 4 4
The Boom Reaver
Battlecry: Summon a copy of a minion in your deck. Give it Rush.
Warrior Legendary Minion 10 7 9
The Ceaseless Expanse
Costs (1) less for each time a card was drawn, played, or destroyed. Battlecry: Destroy all other minions.
Neutral Legendary Minion 125 10 10
The Countess
Battlecry: If your deck has no Neutral cards, add 3 Legendary Invitations to your hand.
Paladin Legendary Minion 7 7 7
The Curator
Taunt Battlecry: Draw a Beast, Dragon, and Murloc from your deck.
Neutral Legendary Minion 5 4 6
The Darkness
Starts dormant. Battlecry: Shuffle 3 Candles into the enemy deck. When drawn, this awakens.
Neutral Legendary Minion 4 20 20
The Exodar
Battlecry: If you're building a Starship, launch it and choose a protocol!
Neutral Legendary Minion 7 6 8
The Fins Beyond Time
Battlecry: Replace your hand with your starting hand. Swap back at the end of your turn.
Paladin Legendary Minion 2 2 3
The Headless Horseman
Battlecry: Destroy the enemy minion with the most Attack! Shuffle my Head into your deck, you must get it back!
Death Knight Legendary Hero 6
The Jailer
Battlecry: Destroy your deck. This minion gains Immune.
Neutral Legendary Minion 10 10 10
The Lurker Below
Battlecry: Deal 3 damage to an enemy minion. If it dies, repeat on one of its neighbors.
Shaman Legendary Minion 6 6 5
The Mistcaller
Battlecry: Give all minions in your hand and deck +1/+1.
Shaman Legendary Minion 6 4 4
The Nameless One
Battlecry: Choose a minion. Become a 4/4 copy of it, then Silence it.  
Priest Legendary Minion 4 4 4
The One-Amalgam Band
Battlecry: Gain a random bonus effect for each minion type you've played this game.
Neutral Legendary Minion 7 6 6
The Purator
Taunt Battlecry: If your deck has no Neutral cards, draw a minion of each minion type.
Paladin Legendary Minion 5 4 6
The Ryecleaver
Battlecry and Deathrattle: Get a Slice of Bread. (Get 2 to Sandwich any minions in between!)
Hunter, Warrior Legendary Weapon 5 4 2
The Scarab Lord
Battlecry: Summon a 0/2 Gong for your opponent. Combo: Gain Rush.
Rogue Legendary Minion 4 3 3
The Stonewright
Battlecry: For the rest of the game, your Totems have +2 Attack.
Shaman Legendary Minion 4 5 4
Theldurin the Lost
Battlecry: If your deck started with no duplicates, gain Immune this turn and attack all enemies.
Hunter Legendary Minion 4 3 4
Theotar, the Mad Duke
Battlecry: Discover a card in each player's hand and swap them.
Neutral Legendary Minion 6 4 4
Thor
Battlecry: Deal 5 damage. (Transforms if you launched a Starship this game.)
Warrior Rare Minion 8 8 8
Thorim, Stormlord
Battlecry: Unlock your Overloaded Mana Crystals. Draw that many cards.
Shaman Legendary Minion 3 3 4
Thornveil Tentacle
Lifesteal Battlecry: Deal 2 damage to a random enemy minion.
Warlock Common Minion 2 2 2
Thrall, Deathseer
Battlecry: Transform your minions into random ones that cost (2) more.
Shaman Legendary Hero 5
Thunder Bluff Valiant
Battlecry and Inspire: Give your Totems +2 Attack.
Shaman Rare Minion 5 3 6
Thunder Lizard
Battlecry: If you played an Elemental Last turn, Adapt.
Neutral Common Minion 3 3 3
Tickatus
Battlecry: Remove the top 5 cards from your deck. Corrupt: Your opponent's deck instead.
Warlock Legendary Minion 6 8 8
Tidal Revenant
Battlecry: Deal 5 damage. Gain 8 Armor.
Warrior Common Minion 8 5 8
Tidelost Burrower
Battlecry: Dredge.  If it's a Murloc, summon a 2/2 copy of it.
Shaman Common Minion 4 4 4
Tidepool Pupil
Battlecry: If you've cast 3 spells while holding this, Discover one of them.
Neutral Common Minion 2 2 2
Time Adm'ral Hooktail
Battlecry: Summon a 0/8 Chest for your opponent. It's FULL of Coins!
Rogue Legendary Minion 5 4 6
Time-Lost Raptor
Echo Battlecry: Adapt your Time-Lost Raptors.
Hunter Rare Minion 2 1 1
Timeless Causality
Battlecry: Reverse the order of your deck.
Neutral Epic Minion 2 3 2