Expansions Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
|
Ravenous Pterrordax Battlecry: Destroy a friendly minion to Adapt twice. |
Warlock | Common | Minion | 3 | 3 | 3 | |
|
Ray of Frost Twinspell Freeze a minion. If it's already Frozen, deal 2 damage to it. |
Mage | Common | Spell | 1 | |||
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Raylla, Sand Sculptor Paladin Tourist After you cast a spell, summon a random 2-Cost minion and give it Divine Shield. |
Mage | Legendary | Minion | 4 | 2 | 6 | |
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Raza the Chained Battlecry: If your deck has no duplicates, your Hero Power costs (0) this game. |
Priest | Legendary | Minion | 5 | 5 | 5 | |
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Raza the Resealed Battlecry: Shuffle copies of 5 random friendly minions t hat died this game into your deck. They cost (0). |
Priest | Legendary | Minion | 5 | 5 | 5 | |
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Razidir Battlecry: Discard a random card from your hand. Kindred: Your opponent's hand instead. |
Warlock | Legendary | Minion | 4 | 7 | 7 | |
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Razorboar Deathrattle: Summon a Deathrattle minion that costs (3) or less from your hand. |
Demon Hunter | Common | Minion | 2 | 3 | 2 | |
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Razorfen Beastmaster Deathrattle: Summon a Deathrattle minion that costs (4) or less from your hand. |
Demon Hunter | Rare | Minion | 3 | 3 | 3 | |
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Razorfen Rockstar After you gain Armor, gain 2 more. |
Warrior | Common | Minion | 1 | 1 | 3 | |
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Razorglaive Sentinel After you play the left or right-most card in your hand, draw a card. |
Demon Hunter | Common | Minion | 4 | 5 | 4 | |
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Razormane Battleguard The first Taunt minion you play each turn costs (2) less. |
Druid | Rare | Minion | 2 | 2 | 3 | |
|
Razormane Raider Frenzy: Attack a random enemy. |
Neutral | Common | Minion | 5 | 5 | 6 | |
|
Razorpetal Lasher Battlecry: Add a Razorpetal to your hand that deals 2 damage. |
Rogue | Common | Minion | 2 | 2 | 2 | |
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Razorpetal Volley Add two Razorpetals to your hand that deal 2 damage. |
Rogue | Common | Spell | 2 | |||
|
Razorscale Cards can't cost less than (2). |
Neutral | Epic | Minion | 3 | 2 | 4 | |
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Razzle-Dazzler Battlecry: Summon a random 5-Cost minion. Repeat for each spell school you've cast this game. |
Death Knight, Shaman | Epic | Minion | 7 | 4 | 4 | |
|
Reach Equilibrium Quest: Cast 4 Holy spells. Reward: Life's Breath. Quest: Cast 4 Shadow spells. Reward: Death's Touch. |
Priest | Legendary | Spell | 1 | |||
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Ready the Fleet Give +1/+2 to a friendly minion and your other minions that share a type with it. |
Paladin | Common | Spell | 3 | |||
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Reanimate the Terror Quest: Spend 15 Corpses. Reward: Tyrax, Bone Terror. |
Death Knight | Legendary | Spell | 1 | |||
|
Reanimated Pterrordax Rush, Lifesteal Costs Corpses instead of Mana. |
Death Knight | Epic | Minion | 5 | 4 | 3 | |
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Reap What You Sow Deal 3 damage. Excavate a treasure. |
Death Knight | Common | Spell | 3 | |||
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Reaper's Scythe Spellburst: Also damaged adjacent minions this turn. |
Warrior | Rare | Weapon | 4 | 4 | 2 | |
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Rebuke Enemy spells cost (5) more next turn. |
Paladin | Common | Spell | 2 | |||
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Reckless Apprentice Battlecry: Fire your Hero Power at all enemies. |
Mage | Rare | Minion | 4 | 3 | 5 | |
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Reckless Diretroll Taunt Battlecry: Discard your lowest Cost card. |
Warlock | Common | Minion | 3 | 2 | 6 | |
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Reckless Experimenter Deathrattle minions you play cost (3) less, but die at the end of the turn. |
Priest | Epic | Minion | 5 | 4 | 6 | |
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Reckless Flurry Spend all your Armor. Deal that much damage to all minions. |
Warrior | Epic | Spell | 3 | |||
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Recombobulator Battlecry: Transform a friendly minion into a random minion with the same Cost. |
Neutral | Epic | Minion | 2 | 3 | 2 | |
|
Reconnaissance Discover a Deathrattle minion from another class. It costs (2) less. |
Rogue | Common | Spell | 2 | |||
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Record Scratcher Deathrattle: Refresh 1 Mana Crystal. (Play Combo cards while equipped to improve!) |
Rogue | Epic | Weapon | 3 | 3 | 2 | |
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Recruiter Inspire: Add a 2/2 Squire to your hand. |
Neutral | Epic | Minion | 5 | 5 | 4 | |
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Recurring Villain Deathrattle: If this minion has 4 or more Attack, resummon it. |
Neutral | Rare | Minion | 5 | 3 | 6 | |
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Recycle Shuffle an enemy minion into your opponent's deck. |
Druid | Rare | Spell | 6 | |||
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Red Card Make a minion go Dormant for 2 turns. |
Demon Hunter | Epic | Spell | 1 | |||
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Red Giant Costs (1) less for each adjacent card played while in hand. |
Neutral | Epic | Minion | 8 | 8 | 8 | |
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Red Herring Taunt Your non-Red Herring minions have Stealth. |
Neutral | Common | Minion | 7 | 3 | 12 | |
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Red Mana Wyrm Whenever you cast a spell gain +2 Attack. |
Neutral | Common | Minion | 5 | 2 | 6 | |
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Redband Wasp Rush Has +3 Attack while damaged. |
Warrior | Rare | Minion | 2 | 1 | 3 | |
|
Redeemed Pariah After you play an Outcast card, gain +1/+1. |
Demon Hunter | Common | Minion | 2 | 2 | 3 | |
|
Redgill Razorjaw Rush |
Neutral | Common | Minion | 2 | 3 | 1 | |
|
Redscale Dragontamer Deathrattle: Draw a Dragon. |
Paladin | Common | Minion | 2 | 2 | 3 | |
|
Reefwalker Battlecry and Deathrattle: Summon a 1/1 Piranha Swarmer. |
Neutral | Common | Minion | 3 | 3 | 2 | |
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Reflecto Engineer Battlecry: Swap the Attack and Health of all minions in both players' hands. |
Neutral | Common | Minion | 3 | 2 | 4 | |
|
Reforestation Choose One - Draw a spell; or Draw a minion. (Hold this for 3 turns to do both!) |
Druid | Epic | Spell | 2 | |||
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Refreshing Spring Water Draw 2 cards. Refresh 2 Mana Crystals for each spell drawn. |
Mage | Common | Spell | 5 | |||
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Refreshment Vendor Battlecry: Restore 4 Health to each hero. |
Neutral | Common | Minion | 4 | 3 | 5 | |
|
Regenerate Restore 3 Health. |
Priest | Common | Spell | 0 | |||
|
Regeneratin' Thug At the start of your turn, restore 2 Health to this minion. |
Neutral | Common | Minion | 4 | 3 | 5 |