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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Bloodboil Brute
Rush Costs (1) less for each damaged minion.
Warrior Rare Minion 7 6 8
Bloodhoof Brave
Taunt Enrage: +3 Attack.
Warrior Common Minion 4 2 6
Bloodsail Cultist
Battlecry: If you control a Pirate, give your weapon +1/+1.
Warrior Rare Minion 3 3 4
Bloodsail Deckhand
Battlecry: The next weapon you play costs (1) less.
Warrior Common Minion 1 2 1
Bloodsworn Mercenary
Battlecry: Choose a damaged friendly minion. Summon a copy of it.
Warrior Epic Minion 3 3 3
Bolster
Give your Taunt minions +2/+2.
Warrior Common Spell 2
Bomb Wrangler
Whenever this minion takes damage, summon a 1/1 Boom Bot.
Warrior Rare Minion 3 2 3
Bonechewer Raider
Battlecry: If there is a damaged minion, gain +1/+1 and Rush.
Warrior Common Minion 3 3 3
Boom Squad
Discover Lackey, Mech and Dragon.
Warrior Common Spell 1
Boom Wrench
Miniaturize Deathrattle: Trigger the Deathrattle of a random friendly Mech.
Warrior Rare Weapon 3 3 2
Boomboss Tho'grun
Battlecry: Shuffle 3 T.N.T. into your opponent's deck. When drawn, blow up a card in their hand, deck, and board.
Warrior Legendary Minion 8 7 7
Botface
Taunt After this takes damage, get two random Minis.
Warrior Legendary Minion 9 4 12
Bouldering Buddy
Rush, Taunt Costs (1) if you have at least 10 Mana Crystals.
Druid, Warrior Common Minion 7 6 7
Bouncing Blade
Deal 1 damage to a random minion. Repeat until a minion dies.
Warrior Epic Spell 2
Brass Knuckles
After your hero attacks, give a random minion in your hand +1/+1.
Warrior Epic Weapon 3 2 3
Brawl
Destroy all minions except one. (chosen randomly)
Warrior Epic Spell 5
Bridge Riff
Summon a 3/4 Rocker with Taunt and a 4/3 with Rush. Finale: Play your last Riff.
Warrior Epic Spell 5
Bring It On!
Gain 10 Armor. Reduce the Cost of minions in your opponent's hand by (2).
Warrior Epic Spell 2
Brood Keeper
Battlecry: If you're holding a Dragon, equip a 2/2 Sword.
Warrior Common Minion 2 2 3
Bulk Up
Give a random Taunt minion in your hand +1/+1 and copy it.
Warrior Common Spell 2
Bulwark of Azzinoth
Whenever your hero would take damage, this loses 1 Durability instead.
Warrior Legendary Weapon 3 1 4
Bumper Car
Rush Deathrattle: Add two 1/1 Riders with Rush to your hand.
Warrior Rare Minion 2 1 3
Burden of Pride
Summon three 1/3 Jailers with Taunt. If you have 20 or less Health, give them +1/+1.
Warrior Epic Spell 4
Burning Heart
Deal 2 damage to a minion. If it survives, give your hero +3 Attack this turn.
Demon Hunter, Warrior Common Spell 1
Call to the Stand
Your opponent summons a random minion from their hand.
Warrior Common Spell 1
Captain Galvangar
Battlecry: If you have gained 15 Armor this game, gain +3/+3 and Charge.
Warrior Legendary Minion 6 6 6
Captain's Log
Draw 2 cards. Costs (1) less for each Draenei you control.
Warrior Common Spell 4
Cargo Guard
At the end of your turn, gain 3 Armor.
Warrior Rare Minion 3 2 4
Ceremonial Maul
Spellburst: Summon a Student with Taunt and stats equal to the spell's Cost.
Paladin, Warrior Epic Weapon 3 2 2
Char
Deal 7 damage to a minion. Give a minion in your hand stats equal to the excess damage.
Hunter, Warrior Rare Spell 4
Charge
Give a friendly minion +2 Attack and Charge.
Warrior Free Spell 3
Chemical Spill
Summon the highest Cost minion from your hand, then deal 5 damage to it.
Warrior Epic Spell 6
Chorus Riff
Draw a minion. Give it +3/+3. Finale: Play your last Riff.
Warrior Rare Spell 3
Chrono-Lord Epoch
Battlecry: Destroy all minion that your opponent played last turn.
Warrior Legendary Enchantment 6
City Defenses
Summon two 0/6 Security with Taunt. They gain +1 Attack when damaged.
Warrior Epic Spell 4
Clash of the Colossals
Add a random Colossal minion to both players' hands. Yours costs (2) less.
Warrior Rare Spell 3
Cleave
Deal 2 damage to two random enemy minions.
Warrior Free Spell 2
Clockwork Goblin
Battlecry: Shuffle a Bomb into your opponent's deck. When drawn, it explodes for 5 damage.
Warrior Rare Minion 3 3 3
Clutch of Corruption
Choose a friendly Dragon. Summon a 0/2 Egg that hatches into a copy of it.
Warrior Epic Location 2
Coerce
Destroy a damaged minion. Combo: Destroy any minion.
Rogue, Warrior Rare Spell 3
Commanding Shout
Your minions can't be reduced below 1 Health this turn. Draw a card.
Warrior Rare Spell 2
Commencement
Summon a minion from your deck. Give it Taunt and Divine Shield.
Paladin, Warrior Rare Spell 7
Concussive Shells
Deal 2 damage and gain 2 Armor. Your next Starship launch costs (2) less.
Warrior Common Spell 1
Conditioning (Rank 1)
Give all minions in your hand +1/+1. (Upgrades at 5 mana.)
Warrior Rare Spell 2
Conqueror's Banner
Reveal a card from each player's deck three times. Draw any of yours that cost more.
Warrior Rare Spell 2
Cornered Sentry
Taunt. Battlecry: Summon three 1/1 Raptors for your opponent.
Warrior Rare Minion 2 2 6
Corsair Cache
Draw a weapon. Give it +1/+1.
Warrior Rare Spell 2
Cowardly Grunt
Deathrattle: Summon a minion from your deck.
Warrior Rare Minion 6 6 2