Paladin Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
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Prismatic Jewel Kit After a friendly minion loses Divine Shield, give minions in your hand +1/+1. Lose 1 Durability. |
Paladin | Rare | Weapon | 1 | 0 | 3 | |
|
Prismatic Lens Draw a minion and a spell from your deck. Swap their Costs. |
Paladin | Epic | Spell | 4 | |||
|
Promotion Give a Silver Hand Recruit +3/+3 and Taunt. |
Paladin | Epic | Spell | 1 | |||
|
Prosthetic Hand Magnetic, Reborn Can Magnetize into Mechs or Undead. |
Death Knight, Paladin | Rare | Minion | 3 | 3 | 1 | |
|
Protect the Innocent Summon a 5/5 Defender with Taunt. If your hero was healed this turn, summon another. |
Paladin | Rare | Spell | 5 | |||
|
Pursuit of Justice Give +1 Attack to Silver Hand Recruits you summon this game. |
Paladin | Epic | Spell | 2 | |||
|
Quartermaster Battlecry: Give your Silver Hand Recruits +2/+2. |
Paladin | Epic | Minion | 5 | 2 | 5 | |
|
Radar Detector Scan the bottom 5 cards of your deck. Draw any Mechs found this way, then shuffle your deck. |
Paladin | Epic | Spell | 2 | |||
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Ragnaros, Lightlord At the end of your turn, restore 8 Health to a damaged friendly character. |
Paladin | Legendary | Minion | 8 | 8 | 8 | |
|
Rally! Resurrect a friendly 1-Cost, 2-Cost, and 3-Cost minion. |
Paladin, Priest | Rare | Spell | 4 | |||
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Rallying Blade Battlecry: Give +1/+1 to your minions with Divine Shield. |
Paladin | Rare | Weapon | 3 | 3 | 2 | |
|
Ready the Fleet Give +1/+2 to a friendly minion and your other minions that share a type with it. |
Paladin | Common | Spell | 3 | |||
|
Rebuke Enemy spells cost (5) more next turn. |
Paladin | Common | Spell | 2 | |||
|
Reckoning Secret: After an enemy minion deals 3 or more damage, destroy it. |
Paladin | Epic | Spell | 1 | |||
|
Redemption Secret: When one of your minions dies, return it to life with 1 Health. |
Paladin | Common | Spell | 1 | |||
|
Redscale Dragontamer Deathrattle: Draw a Dragon. |
Paladin | Common | Minion | 2 | 2 | 3 | |
|
Renewing Flames Lifesteal. Deal 5 damage to the lowest Health enemy, twice. |
Paladin | Common | Spell | 7 | |||
|
Repentance Secret: When your opponent plays a minion, reduce its Health to 1. |
Paladin | Common | Spell | 1 | |||
|
Resistance Aura Your opponent's spells cost (1) more. Lasts 3 turns. |
Paladin | Common | Spell | 2 | |||
|
Righteous Cause Sidequest: Summon 5 minions. Reward: Give your minions +1/+1. |
Paladin | Rare | Spell | 1 | |||
|
Righteous Defense Set a minion's Attack and Health to 1. Give the stats it lost to a minion in your hand. |
Paladin | Rare | Spell | 3 | |||
|
Righteous Protector Taunt Divine Shield |
Paladin | Common | Minion | 1 | 1 | 1 | |
|
Righteousness Give your minions Divine Shield. |
Paladin | Rare | Spell | 5 | |||
|
Ring of Courage Tradeable Give a minion +1/+1. Repeat for each enemy minion. |
Paladin | Common | Spell | 2 | |||
|
Rise to the Occasion Questline: Play 3 different 1-Cost cards. Reward: Equip a 1/4 Light's Justice. |
Paladin | Legendary | Spell | 1 | |||
|
Robocaller Battlecry: Draw an 8, 8, and 8-Cost card. (Numbers dialed randomly each turn!) |
Mage, Paladin, Rogue | Rare | Minion | 3 | 3 | 2 | |
|
Runi, Temporal Guardian Battlecry: Send all minions in your hand 2 turns into the future. They return with +5/+5. |
Paladin | Legendary | Minion | 5 | 5 | 5 | |
|
Runi, Time Explorer Battlecry: Discover a location from the FUTURE! |
Paladin | Legendary | Minion | 3 | 3 | 4 | |
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Sacred Trial Secret: When your opponent has at least 3 minions and plays another, destroy it. |
Paladin | Common | Spell | 1 | |||
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Saidan the Scarlet Rush. Whenever this minion gains Attack or Health, double that amount (wherever this is). |
Paladin | Legendary | Minion | 3 | 2 | 2 | |
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Salhet's Pride Deathrattle: Draw two 1-Health minions from your deck. |
Paladin | Rare | Minion | 3 | 3 | 1 | |
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Salvage the Bunker Summon two 2/2 Marines with Taunt. Your next Starship launch costs (2) less. |
Paladin | Common | Spell | 3 | |||
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Sanc'Azel Rush After this attacks, turn into a location. |
Mage, Paladin | Legendary | Minion | 5 | 3 | 8 | |
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Sanctuary Sidequest: Take no damage for a turn. Reward: Summon a 3/6 minion with Taunt. |
Paladin | Epic | Spell | 2 | |||
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Sand Breath Give a minion +1/+2. Give it Divine Shield if you're holding a Dragon. |
Paladin | Common | Spell | 1 | |||
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Sandfury Aura Your minions' end of turn effects trigger twice. Lasts 3 turns. |
Paladin | Rare | Spell | 3 | |||
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Sandwasp Queen Battlecry: Add two 2/1 Sandwasps to your hand. |
Paladin | Common | Minion | 2 | 3 | 1 | |
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Sanguine Soldier Divine Shield Battlecry: Deal 2 damage to your hero. |
Paladin | Rare | Minion | 1 | 2 | 1 | |
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Scalebreaker Bulwark At the end of your turn, deal 2 damage to all enemies. |
Paladin | Common | Minion | 6 | 3 | 6 | |
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Scalelord Battlecry: Give your Murlocs Divine Shield. |
Paladin | Rare | Minion | 5 | 5 | 6 | |
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Scarlet Purifier Battlecry: Deal 2 damage to all minions with Deathrattle. |
Paladin | Rare | Minion | 3 | 4 | 3 | |
|
SCV Battlecry: Your next Starship launch costs (2) less. |
Paladin, Shaman, Warrior | Rare | Minion | 1 | 1 | 3 | |
|
Sea Shanty Summon three 5/5 Pirates. Costs (1) less for each spell you've cast on characters this game. |
Mage, Paladin | Epic | Spell | 10 | |||
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Sea Shill Battlecry: The next card you play from another class costs (2) less. |
Mage, Paladin, Rogue | Common | Minion | 3 | 3 | 2 | |
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Seafloor Savior Battlecry: Dredge. If it's a minion, give it this minion's Attack and Health. |
Paladin | Common | Minion | 2 | 2 | 2 | |
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Seal of Blood Give a minion +3/+3 and Divine Shield. Deal 3 damage to your hero. |
Paladin | Common | Spell | 3 | |||
|
Seal of Champions Give a minion +3 Attack and Divine Shield. |
Paladin | Common | Spell | 3 | |||
|
Seal of Light Restore 4 Health to your hero and gain+2 Attack this turn. |
Paladin | Common | Spell | 2 |