Paladin Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
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Disco Maul Deathrattle: Give a random friendly minion +3/+3. (Play minions while equipped to improve!) |
Paladin | Common | Weapon | 3 | 3 | 2 | |
|
Dive the Golakka Depths Repeatable Quest: Summon 6 Murlocs. Reward: Murlocs you summon gain +1/+1. |
Paladin | Legendary | Spell | 1 | |||
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Divine Brew Give a character Divine Shield. (3 Drinks left!) |
Mage, Paladin | Rare | Spell | 1 | |||
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Divine Favor Draw cards until you have as many in hand as your opponent. |
Paladin | Rare | Spell | 3 | |||
|
Divine Strength Give a minion +1/+2. |
Paladin | Common | Spell | 1 | |||
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Divine Toll Shoot 5 rays at random minions. They give friendly minions +2/+2 and deal 2 damage to enemy minions. |
Paladin | Rare | Spell | 7 | |||
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Don Han'Cho Battlecry: Give a random minion in your hand +5/+5. |
Hunter, Paladin, Warrior | Legendary | Minion | 5 | 5 | 5 | |
|
Dragon Consort Battlecry: The next Dragon you play costs (2) less. |
Paladin | Rare | Minion | 5 | 5 | 5 | |
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Dragon Speaker Battlecry: Give all Dragons in your hand +3/+3. |
Paladin | Epic | Minion | 5 | 3 | 5 | |
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Dragonrider Talritha Deathrattle: Give a Dragon in your hand +3/+3 and this Deathrattle. |
Paladin | Legendary | Minion | 3 | 3 | 3 | |
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Dragonscale Armaments Draw a spell that started in your deck and one that didn't. |
Paladin | Rare | Spell | 1 | |||
|
Dreamwarden Taunt. Battlecry: If there is a card in your deck that didn't start there, draw it and gain +2/+2. |
Paladin | Epic | Minion | 4 | 3 | 4 | |
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Drygulch Jailor Deathrattle: Add 3 Silver Hand Recruits to your hand. |
Paladin | Common | Minion | 2 | 1 | 1 | |
|
Duel! Summon a minion from each player's deck. They fight! |
Paladin | Epic | Spell | 5 | |||
|
Dun Baldar Bridge After you summon a minion, give it +2/+2. Lasts 3 turns. |
Paladin | Rare | Spell | 4 | |||
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Eadric the Pure Battlecry: Change all enemy minions' Attack to 1. |
Paladin | Legendary | Minion | 7 | 3 | 7 | |
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Elitist Snob Battlecry: For each Paladin card in your hand, randomly gain Divine Shield, Lifesteal, Rush, or Taunt. |
Paladin | Epic | Minion | 5 | 3 | 4 | |
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Enter the Coliseum Destroy all minions except each player's highest Attack minion. |
Paladin | Epic | Spell | 3 | |||
|
Equality Change the Health of ALL minions to 1. |
Paladin | Rare | Spell | 2 | |||
|
Eye for an Eye Secret: When your hero takes damage, deal that much damage to the enemy hero. |
Paladin | Common | Spell | 1 | |||
|
Fancy Packaging Give a minion with Divine Shield +2/+3. |
Paladin | Common | Spell | 1 | |||
|
Farraki Battleaxe Overkill: Give a minion in your hand +2/+2. |
Paladin | Rare | Weapon | 5 | 3 | 3 | |
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Feast and Famine Give your hero +3 Attack this turn. Manathirst (4): And Lifesteal. |
Paladin | Common | Spell | 1 | |||
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Firegill Kindred: Give your other minions Rush. |
Paladin | Common | Minion | 2 | 3 | 2 | |
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First Blade of Wrynn Divine Shield Battlecry: Gain Rush if this has at least 4 Attack. |
Paladin | Epic | Minion | 4 | 3 | 5 | |
|
First Day of School Add 2 random 1-Cost minions to your hand. |
Paladin | Common | Spell | 1 | |||
|
Flash of Light Restore 4 Health. Draw a card. |
Paladin | Common | Spell | 2 | |||
|
Flash Sale Summon a 1/2 Mech with Divine Shield and Taunt. Give your minions +1/+2. |
Paladin | Epic | Spell | 4 | |||
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Flickering Lightbot Gigantify Costs (1) less for each Holy spell you've cast this game. |
Paladin | Rare | Minion | 5 | 3 | 3 | |
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Flight of the Bronze Discover a Dragon. Manathirst (7): Summon a 5/5 Drake with Taunt. |
Paladin | Rare | Spell | 1 | |||
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For Quel'Thalas! Give a friendly minion +3 Attack. Give your hero +2 Attack this turn. |
Paladin | Rare | Spell | 2 | |||
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Forbidden Healing Spend all your Mana. Restore twice that much Health. |
Paladin | Epic | Spell | 0 | |||
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Fossilized Kaleidosaur Battlecry: Gain two random bonus effects. Excavate a treasure. |
Paladin | Rare | Minion | 4 | 3 | 4 | |
|
Front Lines Summon a minion from each player's deck. Repeat until either side of the battlefield is full. |
Paladin | Epic | Spell | 9 | |||
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Funkfin Divine Shield Your minions with Divine Shield have +2 Attack. |
Paladin | Common | Minion | 3 | 2 | 2 | |
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Galloping Savior Secret: After your opponent plays three cards in a turn, summon a 3/4 Steed with Taunt. |
Paladin | Common | Spell | 1 | |||
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Gelbin of Tomorrow Fabled Battlecry: Put one of each Aura from your deck into the battlefield. |
Paladin | Legendary | Minion | 8 | 6 | 6 | |
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Getaway Kodo Secret: When a friendly minion dies, return it to your hand. |
Paladin | Rare | Spell | 1 | |||
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Ghost Stealth. Battlecry: If you're building a Starship, destroy the lowest-Cost card in your opponent's hand. |
Paladin, Shaman, Warrior | Common | Minion | 4 | 6 | 2 | |
|
Ghostly Charger Divine Shield Rush |
Paladin | Common | Minion | 5 | 3 | 4 | |
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Gift of Luminance Give a minion Divine Shield, then summon a 1/1 copy of it. |
Paladin, Priest | Rare | Spell | 3 | |||
|
Glow-Tron Magnetic |
Paladin | Common | Minion | 1 | 1 | 3 | |
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Glowstone Technician Battlecry: Give all minions in your hand +2/+2. |
Paladin | Epic | Minion | 5 | 3 | 4 | |
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Goldpetal Drake Battlecry and Deathrattle: Imbue your Hero Power. |
Paladin | Common | Minion | 3 | 3 | 4 | |
|
Goldwing Rush Battlecry: If you're holding a Mech, gain Windfury. |
Paladin | Rare | Minion | 4 | 3 | 5 | |
|
Goody Two-Shields Divine Shield Spellburst: Gain Divine Shield. |
Paladin | Rare | Minion | 3 | 4 | 2 | |
|
Great Hall Set a minion's Attack and Health to 3. |
Paladin | Rare | Location | 2 | |||
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Grillmaster Battlecry: Draw your lower Cost card. Deathrattle: Draw your highest Cost card. |
Mage, Paladin | Common | Minion | 4 | 3 | 4 |