Mana Cost








Name Class Rarity Type
High Exarch Yrel
Battlecry: If your deck has no Neutral cards, gain Rush, Lifesteal, Taunt and Divine Shield.
Paladin Legendary Minion 8 7 5
High Priest Thekal
Battlecry: Convert all but 1 of your Hero's Health into Armor.
Paladin Legendary Minion 3 3 4
Holy Light
Restore 8 Health to your hero.
Paladin Free Spell 2
Holy Wrath
Draw a card and deal damage equal to its cost.
Paladin Rare Spell 5
Howling Commander
Battlecry: Draw a Divine Shield minion from your deck.
Paladin Rare Minion 3 2 2
Change a minion's Attack to 1.
Paladin Free Spell 1
Battlecry: Discover a Secret.
Paladin Common Minion 2 2 2
Immortal Prelate
Deathrattle: Shuffle this into your deck. It keeps any enchantments.
Paladin Epic Minion 2 1 3
Imprisoned Celestial
Dormant for 2 turns. Spellburst: Give your minions Divine Shield.
Paladin Rare Minion 3 4 5
Imprisoned Sungill
Dormant for 2 turns. When this awakens, summon two 1/1 Murlocs.
Paladin Rare Minion 1 2 1
Invigorating Sermon
Give +1/+1 to all minions in your hand, deck, and battlefield.
Paladin Common Spell 4
Ivory Knight
Battlecry: Discover a spell. Restore health to your hero equal to its Cost.
Paladin Rare Minion 6 4 4
Judgment of Justice
Secret: When enemy minion attacks, set its Attack and Health to 1.
Paladin Common Spell 1
Judicious Junior
Paladin Common Minion 6 4 9
Kangor's Endless Army
Resurrect 3 friendly Mechs. They keep any Magnetic upgrades.
Paladin Legendary Spell 7
Keeper of Uldaman
Battlecry: Set a minion's Attack and Health to 3.
Paladin Common Minion 4 3 4
Knight of Anointment
Battlecry: Draw a Holy spell.
Paladin Common Minion 1 1 1
Lady Liadrin
Battlecry: Add a copy of each spell you cast on friendly characters this game to your hand.
Paladin Legendary Minion 7 4 6
Lay on Hands
Restore 8 Health. Draw 3 cards.
Paladin Epic Spell 8
Lesser Pearl Spellstone
Summon a 2/2 Spirit with Taunt. (Restore 3 Health to upgrade.)
Paladin Rare Spell 2
Level Up!
Give your Silver Hand Recruits +2/+2 and Taunt.
Paladin Epic Spell 6
Libram of Hope
Restore 8 Health. Summon an 8/8 Guardian with Taunt and Divine Shield.
Paladin Epic Spell 9
Libram of Judgment
Corrupt: Gain Lifesteal.
Paladin Common Weapon 7 5 3
Libram of Justice
Equip a 1/4 weapon. Change the Health of all enemy minions to 1.
Paladin Common Spell 5
Libram of Wisdom
Give a minion +1/+1 and "Deathrattle: Add a 'Libram of Wisdom' spell to your hand."
Paladin Rare Spell 2
Lightbringer's Hammer
Lifesteal Can't attack heroes.
Paladin Epic Weapon 3 3 2
Lightforged Blessing
Twinspell Give a friendly minion Lifesteal.
Paladin Common Spell 2
Lightforged Crusader
Battlecry: If your deck has no Neutral cards, add 5 random Paladin cards to your hand.
Paladin Epic Minion 7 7 7
Lightforged Zealot
Battlecry: If your deck has no Neutral cards, equip a 4/2 Truesilver Champion.
Paladin Rare Minion 4 4 2
Lightfused Stegodon
Battlecry: Adapt your Silver Hand Recruits.
Paladin Rare Minion 4 3 4
Light's Justice
Paladin Free Weapon 1 1 4
Light's Sorrow
After a friendly minion loses Divine Shield, gain +1 Attack.
Paladin Epic Weapon 4 1 4
Lord Barov
Battlecry: Set the Health of all other minions to 1. Deathrattle: Deal 1 damage to all minions.
Paladin, Warrior Legendary Minion 3 3 2
Lost in the Jungle
Summon two 1/1 Silver Hand Recruits.
Paladin Common Spell 1
Lothraxion the Redeemed
Battlecry: For the rest of the game, after you summon a Silver Hand Recruit, give it Divine Shield.
Paladin Legendary Minion 5 5 5
Lynessa Sunsorrow
Battlecry: Cast each spell you cast on your minions this game on this one.
Paladin Legendary Minion 7 1 1
Making Mummies
Quest: Play 5 Reborn minions. Reward: Emperor Wraps.
Paladin Legendary Spell 1
Meanstreet Marshal
Deathrattle: If this minion has 2 or more Attack, draw a card.
Paladin Epic Minion 1 1 2
Deathrattle: Summon an 8/8 Robosaur.
Paladin Common Minion 5 0 5
Micro Mummy
Reborn At the end of your turn, give another random friendly minion +1 Attack.
Paladin Epic Minion 2 1 2
Murgur Murgurgle
Divine Shield Deathrattle: Shuffle 'Murgurgle Prime' into your deck.
Paladin Legendary Minion 2 2 1
Murloc Knight
Inspire: Summon a random Murloc.
Paladin Common Minion 4 3 4
Muster for Battle
Summon three 1/1 Silver Hand Recruits. Equip a 1/4 Weapon.
Paladin Rare Spell 3
Mysterious Blade
Battlecry: If you control a Secret, gain +1 Attack.
Paladin Rare Weapon 2 2 2
Mysterious Challenger
Battlecry: Put one of each Secret from your deck into the battlefield.
Paladin Epic Minion 6 6 6
Never Surrender!
Secret: When your opponent casts a spell, give your minions +2 Health.
Paladin Common Spell 1
Nightbane Templar
Battlecry: If you're holding a Dragon, summon two 1/1 Whelps.
Paladin Common Minion 3 2 3
Noble Sacrifice
Secret: When an enemy attacks, summon a 2/1 Defender as the new target.
Paladin Free Spell 1