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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Plot of Sin
Summon two 2/2 Treants. Infuse (5): Two 5/5 Ancients instead.
Druid Rare Spell 3
Poison Seeds
Destroy all minions and summon 2/2 Treants to replace them.
Druid Common Spell 4
Popular Pixie
Choose One - Refresh your Hero Power; or Your next one costs (0).
Druid Common Minion 2 2 3
Pounce
Give your hero +2 Attack this turn.
Druid Common Spell 0
Power of the Wild
Choose One - Give your minions +1/+1; or Summon a 3/2 Panther.
Druid Common Spell 2
Predatory Instincts
Draw a Beast from your deck and double its Health.
Druid Rare Spell 4
Pride Seeker
Battlecry: Your next Choose One card costs (2) less.
Druid Rare Minion 3 2 4
Pride's Fury
Give your minions +1/+3.
Druid Common Spell 4
Raid Negotiator
Battlecry: Discover Choose One card. It has both effects combined.
Druid Rare Minion 4 3 4
Rake
Give your hero +2 Attack this turn. Deal damage equal to your hero's Attack to a minion.
Druid Rare Spell 2
Rat Sensei
Battlecry and Deathrattle: Add two 1/1 Turtles with Taunt to your hand.
Druid Common Minion 2 2 2
Raven Idol
Choose one - Discover a minion; or Discover a spell.
Druid Common Spell 1
Razormane Battleguard
The first Taunt minion you play each turn costs (2) less.
Druid Rare Minion 2 2 3
Recycle
Shuffle an enemy minion into your opponent's deck.
Druid Rare Spell 6
Rehydrate
Restore 7 Health. Quickdraw: Refresh 2 Mana Crystals.
Druid Common Spell 2
Resizing Pouch
Discover a card with Cost equal to your remaining Mana Crystals.
Druid, Hunter Common Spell 1
Rheastrasza
Battlecry: If your deck started with no duplicates, summon the Purified Dragon Nest.
Druid Legendary Minion 8 8 8
Rhythm and Roots
Choose One (Secretly) - Summon three 5/5 Ancients in 2 turns; or 8/8 Giants in 4 turns.
Druid Legendary Spell 4
Rising Winds
Twinspell Choose One - Draw a card; or Summon a 3/2 Eagle.
Druid Common Spell 2
Runic Carvings
Choose One - Summon four 2/2 Treant Totems; or Overload: (2) to summon them with Rush.
Druid, Shaman Epic Spell 6
Savage Combatant
Inspire: Give your hero +2 Attack this turn.
Druid Rare Minion 4 5 4
Savage Roar
Give your characters +2 Attack this turn.
Druid Free Spell 3
Savage Striker
Battlecry: Deal damage to an enemy minion equal to your hero's Attack.
Druid Common Minion 2 2 3
Savagery
Deal damage equal to your hero's Attack to a minion.
Druid Rare Spell 1
Scale of Onyxia
Fill your board with 2/1 Whelps with Rush.
Druid Common Spell 7
Seaweed Strike
Deal 4 damage to a minion. If you played a Naga while holding this, also give your hero +4 Attack this turn.
Druid Epic Spell 3
Secure the Deck
Sidequest: Attack twice with your hero. Reward: Add 3 'Claw' spells to your hand.
Druid Epic Spell 1
Sesselie of the Fae Court
Taunt Deathrattle: Draw a minion. Reduce its Cost by (8).
Druid Legendary Minion 8 8 8
Shan'do Wildclaw
Choose One - Give Beasts in your deck +1/+1; or Transform into a copy of a friendly Beast.
Druid, Hunter Legendary Minion 3 3 3
Shattered Reflections
Choose a non-Titan minion. Add a copy to your deck and battlefield.
Druid, Priest Rare Spell 5
Sheldras Moontree
Battlecry: The next 3 spells you draw are Cast When Drawn.
Druid Legendary Minion 8 5 5
Shellshifter
Choose One - Transform into a 5/3 with Stealth; or a 3/5 with Taunt.
Druid Rare Minion 4 3 3
Shrubadier
Battlecry: Summon a 2/2 Treant.
Druid Common Minion 2 1 1
Sky Mother Aviana
Battlecry: Shuffle 10 random Legendary minions into your deck. They cost (1).
Druid Legendary Minion 5 5 5
Snuggle Teddy
Gigantify Elusive, Lifesteal, Taunt
Druid Common Minion 3 2 4
Solar Eclipse
The next spell you cast this turn casts twice.
Druid Common Spell 2
Soul of the Forest
Give your minions "Deathrattle: Summon a 2/2 Treant."
Druid Common Spell 3
Sow the Soil
Choose One - Give your minions +1 Attack; or Summon a 2/2 Treant.
Druid Common Spell 1
Sparkling Phial
Deal 2 damage.  Your next card this turn costs that much less.
Druid Rare Spell 3
Speaker Gidra
Rush, Windfury Spellburst: Gain Attack and Health equal to the spell's Cost.
Druid, Shaman Legendary Minion 3 1 4
Spinetail Drake
Battlecry: If you're holding a Dragon, deal 5 damage to an enemy minion.
Druid Common Minion 4 5 4
Spirit of the Raptor
Stealth for 1 turn. After your hero attacks and kills a minion, draw a card.
Druid Rare Minion 1 0 3
Spirit of the Tides
If you have any unspent Mana at the end of your turn, gain +1/+2.
Druid Rare Minion 2 2 2
Splintergraft
Battlecry: Choose a friendly minion. Add a 10/10 copy to your hand that costs (10).
Druid Legendary Minion 8 8 8
Splish-Splash Whelp
Battlecry: If you're holding a Dragon, gain an empty Mana Crystal.
Druid Rare Minion 2 1 1
Spread the Word
Draw 2 cards. Costs (1) less for each Attack your hero has.
Druid Common Spell 4
Spreading Plague
Summon a 1/5 Scarab with Taunt. If your opponent has more minions, cast this again.
Druid Rare Spell 6
Stampeding Roar
Summon a random Beast from your hand and give it Rush.
Druid Epic Spell 6