Druid Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
|
Incarceration Choose a minion. It goes Dormant for 3 turns. |
Druid | Rare | Spell | 3 | |||
|
Innervate Gain 1 Mana Crystal this turn only. |
Druid | Rare | Spell | 0 | |||
|
Invigorate Choose One - Gain an empty Mana Crystal; or Draw a card. |
Druid | Rare | Spell | 2 | |||
|
Ironbark Give a minion +1/+3 and Taunt. Costs (0) if you have at least 7 Mana Crystals. |
Druid | Rare | Spell | 2 | |||
|
Ironbark Protector Taunt |
Druid | Free | Minion | 8 | 8 | 8 | |
|
Ironhide Direhorn Overkill: Summon a 5/5 Ironhide Runt. |
Druid | Common | Minion | 7 | 7 | 7 | |
|
Ironwood Golem Taunt Can only attack if you have 3 or more Armor. |
Druid | Common | Minion | 4 | 3 | 6 | |
|
Ixlid, Fungal Lord After you play a minion, summon a copy of it. |
Druid | Legendary | Minion | 5 | 2 | 4 | |
|
Jade Behemoth Taunt Battlecry: Summon a Jade Golem. |
Druid | Common | Minion | 5 | 3 | 6 | |
|
Jade Blossom Summon a Jade Golem. Gain an empty Mana Crystal. |
Druid | Common | Spell | 3 | |||
|
Jade Display Deathrattle: Your Jade Displays have +1/+1 this game. Shuffle 2 of them into your deck. |
Druid | Epic | Minion | 1 | 1 | 1 | |
|
Jade Idol Choose One - Summon a Jade Golem; or Shuffle 3 copies of this card into your deck. |
Druid | Rare | Spell | 1 | |||
|
Jade Spirit Battlecry: Summon a Jade Golem. |
Druid, Rogue, Shaman | Common | Minion | 4 | 3 | 3 | |
|
Jerry Rig Carpenter Battlecry: Draw a Choose One spell and split it. |
Druid | Rare | Minion | 2 | 2 | 1 | |
|
Juicy Psychmelon Draw a 7, 8, 9, and 10-Cost minion from your deck. |
Druid | Epic | Spell | 4 | |||
|
Jungle Giants Quest: Summon 4 minions with 5 or more Attack. Reward: Barnabus. |
Druid | Legendary | Spell | 1 | |||
|
Jungle Moonkin Both players have Spell Damage +2. |
Druid | Rare | Minion | 4 | 4 | 4 | |
|
Kaldorei Cultivator Battlecry: Discover 2 Beasts. Put them on the bottom of your deck with +5/+5. |
Druid | Rare | Minion | 3 | 3 | 4 | |
|
Keeper of the Grove Choose One - Deal 2 damage; or Silence a minion. |
Druid | Rare | Minion | 4 | 2 | 4 | |
|
Keeper Stalladris After you cast a Choose One spell, add copies of both choices to your hand. |
Druid | Legendary | Minion | 2 | 2 | 3 | |
|
King Tide Battlecry: Both players' spells cost (5) until the end of your turn. |
Druid, Mage | Legendary | Minion | 4 | 4 | 4 | |
|
Kiri, Chosen of Elune Battlecry: Add a Solar Eclipse and Lunar Eclipse to your hand. |
Druid | Legendary | Minion | 3 | 2 | 2 | |
|
Klaxxi Amber-Weaver Taunt Battlecry: If your C'Thun has at least 10 Attack, gain +5 Health. |
Druid | Rare | Minion | 4 | 4 | 5 | |
|
Knight of the Wild Costs (1) less for each Beast you've summoned this game. |
Druid | Rare | Minion | 7 | 6 | 6 | |
|
Kodo Mount Give a minion +4/+2 and Rush. When it dies, summon a Kodo. |
Druid | Rare | Spell | 4 | |||
|
Krona, Keeper of Eons Taunt Battlecry: Set the Costs of the bottom 5 cards in your deck to (1). |
Druid | Legendary | Minion | 6 | 4 | 7 | |
|
Kun the Forgotten King Choose One - Gain 10 Armor; or Refresh your Mana Crystals. |
Druid | Legendary | Minion | 10 | 7 | 7 | |
|
Lady Anacondra Your Nature spells cost (2) less. |
Druid | Legendary | Minion | 6 | 3 | 7 | |
|
Lady Azshara Fabled. Choose One - Empower Zin-Azshari; or The Well of Eternity. (The other gets destroyed!) |
Druid | Legendary | Minion | 5 | 5 | 5 | |
|
Landscaping Summon two 2/2 Treants. |
Druid | Common | Spell | 3 | |||
|
Lesser Jasper Spellstone Deal 2 damage to a minion. (Gain 3 Armor to upgrade.) |
Druid | Rare | Spell | 1 | |||
|
Life Cycle Destroy a minion. Summon a random minion of the same Cost to replace it. |
Druid | Epic | Spell | 1 | |||
|
Life From Death Draw 3 cards. Infuse (6): This costs (1). |
Druid | Rare | Spell | 6 | |||
|
Lifebinder's Gift Choose One - Get 2 random Nature spells; or Reduce the Cost of spells in your hand by (1). |
Druid | Common | Spell | 2 | |||
|
Lifeweaver Whenever you restore Health, add a random Druid spell to your hand. |
Druid | Rare | Minion | 3 | 2 | 5 | |
|
Lightning Bloom Refresh 2 Mana Crystals. Overload: (2) |
Druid, Shaman | Common | Spell | 0 | |||
|
Lingering Zombie Deathrattle: Summon a 1/1 Disarmed Zombie with "Deathrattle: Summon a 1/1 Zombie." |
Druid | Common | Minion | 1 | 1 | 1 | |
|
Living Mana Transform your Mana Crystals into 2/2 minions. Recover the mana when they die. |
Druid | Epic | Spell | 5 | |||
|
Living Roots Choose One - Deal 2 damage; or Summon two 1/1 Saplings. |
Druid | Common | Spell | 1 | |||
|
Living Seed (Rank 1) Draw a Beast. Reduce its Cost by (1). (Upgrades when you have 5 Mana.) |
Druid | Rare | Spell | 2 | |||
|
Loh, the Living Legend Battlecry: Your minions cost (5) this game. |
Druid | Legendary | Minion | 9 | 5 | 5 | |
|
Longneck Egg Deathrattle: Summon a 3/3 Beast. Give your minions +1/+1. |
Druid | Common | Minion | 2 | 0 | 2 | |
|
Lost in the Park Questline: Gain 4 Attack with your hero. Reward: Gain 5 Armor. |
Druid | Legendary | Spell | 1 | |||
|
Lotus Agents Battlecry: Discover a Druid, Rogue, or Shaman card. |
Druid, Rogue, Shaman | Rare | Minion | 3 | 3 | 3 | |
|
Lucentbark Taunt Deathrattle: Go dormant. Restore 5 Health to awaken this minion. |
Druid | Legendary | Minion | 8 | 4 | 8 | |
|
Lunar Eclipse Deal 3 damage to a minion. Your next spell this turn costs (2) less. |
Druid | Common | Spell | 2 | |||
|
Lunar Visions Draw 2 cards. Minions drawn cost (2) less. |
Druid | Epic | Spell | 5 | |||
|
Magical Dollhouse Gaing Spell Damage +1 this turn only. |
Druid | Common | Location | 2 |