Druid Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Lucentbark Taunt Deathrattle: Go dormant. Restore 5 Health to awaken this minion. |
Druid | Legendary | Minion | 8 | 4 | 8 | |
Lunar Eclipse Deal 3 damage to a minion. Your next spell this turn costs (2) less. |
Druid | Common | Spell | 2 | |||
Lunar Visions Draw 2 cards. Minions drawn cost (2) less. |
Druid | Epic | Spell | 5 | |||
Magical Dollhouse Gaing Spell Damage +1 this turn only. |
Druid | Common | Location | 1 | |||
Malfurion the Pestilent Choose One - Summon 2 Poisonous Spiders; or 2 Scarabs with Taunt. |
Druid | Legendary | Hero | 7 | |||
Malfurion's Gift Discover a temporary Feral Rage, Wild Growth, or Swipe. |
Druid | Rare | Spell | 1 | |||
Malorne Deathrattle: Go Dormant. Revive after 2 friendly Beasts die. |
Druid | Legendary | Minion | 7 | 9 | 7 | |
Mark of Nature Choose One - Give a minion +4 Attack; or +4 Health and Taunt. |
Druid | Common | Spell | 3 | |||
Mark of the Loa Choose One - Give a minion +2/+4 and Taunt; or Summon two 3/2 Raptors. |
Druid | Rare | Spell | 4 | |||
Mark of the Lotus Give your minions +1/+1. |
Druid | Common | Spell | 1 | |||
Mark of the Spikeshell Give a minion +2/+2. If it has Taunt, add a copy of it to your hand. |
Druid | Rare | Spell | 2 | |||
Mark of the Wild Give a minion Taunt and +2/+3. (+2 Attack/+3 Health) |
Druid | Rare | Spell | 2 | |||
Mark of Y'Shaarj Give a minion +2/+2. If it's a Beast, draw a card. |
Druid | Common | Spell | 2 | |||
Marsh Hydra Rush After this attacks, add a random 8-Cost minion to your hand. |
Druid | Epic | Minion | 7 | 7 | 7 | |
Mech-Bear-Cat Whenever this minion takes damage, add a Spare Part card to your hand. |
Druid | Rare | Minion | 6 | 7 | 6 | |
Menagerie Warden Battlecry: Choose a friendly Beast. Summon a copy of it. |
Druid | Common | Minion | 5 | 5 | 4 | |
Miracle Growth Draw 3 cards. Summon a Plant with Taunt and stats equal to your hand size. |
Druid | Common | Spell | 7 | |||
Mire Keeper Choose One - Summon a 2/2 Slime; or gain an empty Mana Crystal. |
Druid | Rare | Minion | 4 | 3 | 4 | |
Moonbeam Deal 1 damage to an enemy, twice. |
Druid | Common | Spell | 1 | |||
Moonfire Deal 1 damage. |
Druid | Free | Spell | 0 | |||
Moonglade Portal Restore 6 Health. Summon a random 6-Cost minion. |
Druid | Rare | Spell | 6 | |||
Moonlit Guidance Discover a copy of a card in your deck. If you play it this turn, draw the original. |
Druid | Rare | Spell | 2 | |||
Moontouched Amulet Give your hero +4 Attack this turn. Corrupt: And gain 6 Armor. |
Druid | Rare | Spell | 3 | |||
Mounted Raptor Deathrattle: Summon a random 1-Cost minion. |
Druid | Common | Minion | 3 | 3 | 2 | |
Mulch Destroy a minion. Add a random minion to your opponent's hand. |
Druid | Epic | Spell | 3 | |||
Mulchmuncher Rush. Costs (1) less for each friendly Treant that died this game. |
Druid | Rare | Minion | 9 | 8 | 8 | |
Natural Causes Deal 2 damage. Summon a 2/2 Treant. |
Druid | Common | Spell | 2 | |||
Naturalize Destroy a minion. Your opponent draws 2 cards. |
Druid | Common | Spell | 1 | |||
Nature Studies Discover a spell. Your next one costs (1) less. |
Druid | Common | Spell | 1 | |||
Nerubian Flyer Battlecry: If a friendly Undead died after your last turn, summon a 2/2 Nerubian. |
Druid | Common | Minion | 2 | 2 | 3 | |
Nightshade Bud Choose One - Discover a minion from your deck to summon; or a spell to cast. |
Druid | Rare | Spell | 8 | |||
Nordrassil Druid Battlecry: The next spell you cast this turn costs (3) less. |
Druid | Rare | Minion | 4 | 3 | 5 | |
Nourish Choose One - Gain 2 Mana Crystals; or Draw 3 cards. |
Druid | Rare | Spell | 5 | |||
Oaken Summons Gain 6 Armour. Summon a minion that costs (4) or less from your deck. |
Druid | Common | Spell | 4 | |||
Oasis Surger Rush Choose One - Gain +2/+2; or Summon a copy of this minion. |
Druid | Common | Minion | 5 | 3 | 3 | |
Oracle of Elune After you play a minion that costs (2) or less, summon a copy of it. |
Druid | Epic | Minion | 3 | 2 | 4 | |
Overflow Restore 5 Health to all characters. Draw 5 cards. |
Druid | Rare | Spell | 7 | |||
Overgrowth Gain two empty Mana Crystals. |
Druid | Common | Spell | 4 | |||
Owlonius Spell Damage +1 Your spells get double bonus from Spell Damage. |
Druid | Legendary | Minion | 7 | 6 | 6 | |
Park Panther Rush. Whenever this attacks, give your hero +3 Attack this turn. |
Druid | Rare | Minion | 4 | 4 | 4 | |
Partner Assignment Add a random 2-Cost and 3-Cost Beast to your hand. |
Druid | Rare | Spell | 1 | |||
Pathmaker Battlecry: Cast the other choice from the last Choose One spell you've cast. |
Druid | Rare | Minion | 3 | 3 | 4 | |
Peaceful Piper Choose One - Draw a Beast; or Discover one. |
Druid | Common | Minion | 1 | 1 | 1 | |
Pendant of Earth Discover a minion from your deck. Restore Health to your hero equal to its Cost. |
Druid, Priest | Common | Spell | 3 | |||
Pilfered Power Gain an empty Mana Crystal for each friendly minion. |
Druid | Epic | Spell | 3 | |||
Plaguemaw the Rotting After a friendly minion with Taunt dies, summon a new copy of it without Taunt. |
Druid | Legendary | Minion | 4 | 3 | 4 | |
Planted Evidence Discover a spell. It costs (2) less this turn. |
Druid | Common | Spell | 1 | |||
Plot of Sin Summon two 2/2 Treants. Infuse (5): Two 5/5 Ancients instead. |
Druid | Rare | Spell | 3 |