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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Overgrowth
Gain two empty Mana Crystals.
Druid Common Spell 4
Overheat
Give your minions +1/+1. Discard a random Nature spell to give them +1/+1.
Druid Rare Spell 3
Owlonius
Spell Damage +1 Your spells get double bonus from Spell Damage. 
Druid Legendary Minion 7 6 6
Panther Mask
Set a minion's stats to 5/4 and give it Stealth. Draw 2 cards.
Druid Rare Spell 4
Park Panther
Rush. Whenever this attacks, give your hero +3 Attack this turn.
Druid Rare Minion 4 4 4
Partner Assignment
Add a random 2-Cost and 3-Cost Beast to your hand.
Druid Rare Spell 1
Pathmaker
Battlecry: Cast the other choice from the last Choose One spell you've cast.
Druid Rare Minion 3 3 4
Peaceful Piper
Choose One - Draw a Beast; or Discover one.
Druid Common Minion 1 1 1
Pendant of Earth
Discover a minion from your deck. Restore Health to your hero equal to its Cost.
Druid, Priest Common Spell 3
Photon Cannon
Deal 3 damage. If this kills a minion, your Protoss minions cost (1) less this game.
Druid, Mage, Priest, Rogue Common Spell 2
Photosynthesis
Restore 6 Health. Get 3 random Druid spells.
Druid Rare Spell 3
Pilfered Power
Gain an empty Mana Crystal for each friendly minion.
Druid Epic Spell 3
Plaguemaw the Rotting
After a friendly minion with Taunt dies, summon a new copy of it without Taunt.
Druid Legendary Minion 4 3 4
Planted Evidence
Discover a spell. It costs (2) less this turn.
Druid Common Spell 1
Plot of Sin
Summon two 2/2 Treants. Infuse (5): Two 5/5 Ancients instead.
Druid Rare Spell 3
Poison Seeds
Destroy all minions and summon 2/2 Treants to replace them.
Druid Common Spell 4
Popular Pixie
Choose One - Refresh your Hero Power; or Your next one costs (0).
Druid Common Minion 2 2 3
Pounce
Give your hero +2 Attack this turn.
Druid Common Spell 0
Power of the Wild
Choose One - Give your minions +1/+1; or Summon a 3/2 Panther.
Druid Common Spell 2
Predatory Instincts
Draw a Beast from your deck and double its Health.
Druid Rare Spell 4
Press the Advantage
Deal 1 damage. Give your hero +1 Attack this turn. Draw 1 card. Gain 1 Armor.
Demon Hunter, Druid Common Spell 2
Pride Seeker
Battlecry: Your next Choose One card costs (2) less.
Druid Rare Minion 3 2 4
Pride's Fury
Give your minions +1/+3.
Druid Common Spell 4
Raid Negotiator
Battlecry: Discover Choose One card. It has both effects combined.
Druid Rare Minion 4 3 4
Rake
Give your hero +2 Attack this turn. Deal damage equal to your hero's Attack to a minion.
Druid Rare Spell 2
Rat Sensei
Battlecry and Deathrattle: Add two 1/1 Turtles with Taunt to your hand.
Druid Common Minion 2 2 2
Raven Idol
Choose one - Discover a minion; or Discover a spell.
Druid Common Spell 1
Ravenous Flock
At the start of your next turn, summon three 2/1 Hatchlings.
Druid Rare Spell 2
Razormane Battleguard
The first Taunt minion you play each turn costs (2) less.
Druid Rare Minion 2 2 3
Recycle
Shuffle an enemy minion into your opponent's deck.
Druid Rare Spell 6
Reforestation
Choose One - Draw a spell; or Draw a minion. (Hold this for 3 turns to do both!)
Druid Epic Spell 2
Rehydrate
Restore 7 Health. Quickdraw: Refresh 2 Mana Crystals.
Druid Common Spell 2
Resizing Pouch
Discover a card with Cost equal to your remaining Mana Crystals.
Druid, Hunter Common Spell 1
Restore the Wild
Quest: Fill your board on 3 of your turns. Reward: The Everbloom.
Druid Legendary Spell 1
Rheastrasza
Battlecry: If your deck started with no duplicates, summon the Purified Dragon Nest.
Druid Legendary Minion 8 8 8
Rhythm and Roots
Choose One (Secretly) - Summon three 5/5 Ancients in 2 turns; or 8/8 Giants in 4 turns.
Druid Legendary Spell 4
Rising Waves
Deal 2 damage to all minions. If none die, deal 2 more.
Druid, Mage Rare Spell 3
Rising Winds
Twinspell Choose One - Draw a card; or Summon a 3/2 Eagle.
Druid Common Spell 2
Runic Carvings
Choose One - Summon four 2/2 Treant Totems; or Overload: (2) to summon them with Rush.
Druid, Shaman Epic Spell 6
Savage Combatant
Inspire: Give your hero +2 Attack this turn.
Druid Rare Minion 4 5 4
Savage Roar
Give your characters +2 Attack this turn.
Druid Free Spell 3
Savage Striker
Battlecry: Deal damage to an enemy minion equal to your hero's Attack.
Druid Common Minion 2 2 3
Savagery
Deal damage equal to your hero's Attack to a minion.
Druid Rare Spell 1
Scale of Onyxia
Fill your board with 2/1 Whelps with Rush.
Druid Common Spell 7
Seabreeze Chalice
Deal 2 damage randomly split among all enemy minions. (3 Drinks left!)
Druid, Mage Common Spell 1
Seaweed Strike
Deal 4 damage to a minion. If you played a Naga while holding this, also give your hero +4 Attack this turn.
Druid Epic Spell 3
Secure the Deck
Sidequest: Attack twice with your hero. Reward: Add 3 'Claw' spells to your hand.
Druid Epic Spell 1
Seismopod
Taunt, Elusive Deathrattle: Give all minions in your hand and deck +3/+3.
Druid Rare Minion 9 9 9